- August 16, 2017
- RocketWerkz
Out of Ammo: Death Drive
Platforms
About
"Out of Ammo: Death Drive" is a hybrid tower defense and FPS game where you build defenses, collect scrap, and possess units to fight off hordes of undead and enemy factions. The campaign offers seven levels across post-apocalyptic landscapes, with varied enemy types and customizable emplacements. Experience seamless FPS gunplay and melee action in this intense, strategy-filled game.
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- The game offers a unique VR experience with a mix of tower defense and action combat, providing fun gameplay mechanics.
- It's a short but enjoyable adventure, with humor and engaging elements that make it entertaining.
- The game has potential for future updates and expansions, and many players appreciate the fun and creativity involved.
- The game suffers from significant performance issues, including lag and freezing, making it unplayable for some users.
- Many players find the game too short, with only a few levels and limited replayability, leading to disappointment.
- There are complaints about the lack of updates and support from the developers, leaving the game feeling abandoned.
gameplay
58 mentions Positive Neutral NegativeThe gameplay is a blend of action combat and tower defense mechanics, offering a fun and engaging experience with satisfying gunplay and intuitive controls. While improvements have been made, particularly in throwing mechanics, some players feel the gameplay lacks variety and could benefit from additional modes or challenges. Overall, the game is praised for its humor, engaging storyline, and smooth mechanics, making it a standout title in the VR genre.
“Fun gameplay, excellent mechanics, funny story and voice acting.”
“The guns and reloading are so satisfying and the gameplay gets frantic and terrifying when you hear the laughs of the gunmen coming.”
“Gameplay consists of a mix of pure first-person fights for survival in a variety of locations and real-time strategy/tower defense-like missions which have you towering over the battle like some sort of giant, ordering defenses to be constructed and upgraded or leaping into the action directly by taking control of a survivor.”
“This game could so easily have been well worth a recommendation but sadly it falls short due to gameplay which does not encourage variety and never throws new stuff into the mix.”
“This then repeated itself, cool events would happen part way through in the maps but they would herald no change in gameplay.”
“Out of Ammo 1 had great gunplay, the only problem I had with it was the throwing mechanics being totally disgusting and that essentially made grenades useless.”