Out of Ammo: Death Drive
- August 16, 2017
- RocketWerkz
"Out of Ammo: Death Drive" is a hybrid tower defense and FPS game where you build defenses, collect scrap, and possess units to fight off hordes of undead and enemy factions. The campaign offers seven levels across post-apocalyptic landscapes, with varied enemy types and customizable emplacements. Experience seamless FPS gunplay and melee action in this intense, strategy-filled game.
Reviews
- The game offers a unique VR experience with a mix of tower defense and action combat, providing fun gameplay mechanics.
- It's a short but enjoyable adventure, with humor and engaging elements that make it entertaining.
- The game has potential for future updates and expansions, and many players appreciate the fun and creativity involved.
- The game suffers from significant performance issues, including lag and freezing, making it unplayable for some users.
- Many players find the game too short, with only a few levels and limited replayability, leading to disappointment.
- There are complaints about the lack of updates and support from the developers, leaving the game feeling abandoned.
- gameplay58 mentions
- 34 % positive mentions
- 59 % neutral mentions
- 7 % negative mentions
The gameplay is a blend of action combat and tower defense mechanics, offering a fun and engaging experience with satisfying gunplay and intuitive controls. While improvements have been made, particularly in throwing mechanics, some players feel the gameplay lacks variety and could benefit from additional modes or challenges. Overall, the game is praised for its humor, engaging storyline, and smooth mechanics, making it a standout title in the VR genre.
“Fun gameplay, excellent mechanics, funny story and voice acting.”
“The guns and reloading are so satisfying and the gameplay gets frantic and terrifying when you hear the laughs of the gunmen coming.”
“Gameplay consists of a mix of pure first-person fights for survival in a variety of locations and real-time strategy/tower defense-like missions which have you towering over the battle like some sort of giant, ordering defenses to be constructed and upgraded or leaping into the action directly by taking control of a survivor.”
“This game could so easily have been well worth a recommendation but sadly it falls short due to gameplay which does not encourage variety and never throws new stuff into the mix.”
“This then repeated itself, cool events would happen part way through in the maps but they would herald no change in gameplay.”
“Out of Ammo 1 had great gunplay, the only problem I had with it was the throwing mechanics being totally disgusting and that essentially made grenades useless.”
- story54 mentions
- 15 % positive mentions
- 78 % neutral mentions
- 7 % negative mentions
The game's story is described as humorous and engaging, featuring a mix of first-person missions and tower defense gameplay that adds variety to the experience. While players appreciate the comedic elements and character interactions, some feel that character development is lacking during strategy stages, and the overall campaign may be too short. Despite these criticisms, the story is seen as a significant improvement over its predecessor, with potential for future expansions.
“The campaign in ooa2 is an actual story-driven campaign.”
“There is a story to this game instead of it being a tower defense wave shooter.”
“It has a story and a very humorous zombie environment; I laughed several times finding my all-time favorite weapon inside: a stylized Gibson Flying V electric guitar used as an axe, which is actually a dangerous thing to manage for your safety even in real life.”
“The only time first person combat is really important is during the first person campaign missions; I will go into why those are the worst later.”
“There is a story in this game, but there isn't any difficulty progression until the final level, which I only nearly failed on my first try.”
“Only concern is the length of the game; I have only done 3 missions, but there doesn't seem to be that many, not sure.”
- humor24 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humor, featuring a mix of genuinely funny dialogue, engaging storylines, and amusing weaponry, such as a guitar-axe. Players appreciate the balance of humor with action and strategy, although some find the voice acting to be rough at times. Overall, the comedic elements contribute significantly to the fun and enjoyable gameplay experience.
“This game is genuinely funny and has some rather complex strategy thrown in as well.”
“Fun gameplay, excellent mechanics, funny story, and voice acting.”
“It has a story and a very humorous zombie environment; I laughed several times finding my all-time favorite weapon inside: a stylized Gibson Flying V electric guitar used as an axe, which is actually a dangerous thing to manage for your safety even in real life.”
- graphics16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The graphics of the game have received mixed feedback; while some players appreciate the simplistic, "minecrafty" art style for its clarity and performance, others have criticized the initial high settings that lead to lag, particularly in first-person levels. Despite these issues, many find the visuals polished and enjoyable, contributing positively to the overall gameplay experience. However, there is a call for more detailed graphics options beyond just on/off settings.
“During my time playing, I didn't find any glitches and the simplistic art style really works great both for clarity and performance.”
“Out of Ammo is a great game with fun visuals, smooth gameplay, and plenty of ways for you to kill the blocky little zombies.”
“It's very polished and satisfying, with an endearing simple art style.”
“This game has lots of potential, but to begin with, the graphics were set to high from the get-go, and changing it with the lag is pretty difficult.”
“Could have been a good game, but the first-person levels are laggy, even in the worst graphics.”
“Graphics are minecrafty.”
- replayability6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's replayability is generally considered low due to its short length, which limits the incentive to replay. However, the variety of weapons available does enhance replay value for some players, offering a reason to revisit the game despite its brevity.
“Although the replay value is lowered by the shortness of the game.”
“Although the game is fun, it is way too short to have next to no replayability.”
“The amount of weapons you can choose from makes this game more replayable.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is mixed; while some players report experiencing freezes and bugs, particularly around the fourth level, others have found it to run smoothly without glitches, attributing this to its simplistic art style that enhances performance.
“Has bugs; it freezes about four levels in, and I had to force quit.”
“Has bugs; it freezes about four levels in, and I had to force quit.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players have noted that the game's simplistic art style contributes positively to its performance, resulting in a smooth experience without any noticeable glitches. Overall, the optimization appears to be well-executed, enhancing both clarity and gameplay.
“During my time playing, I didn't find any glitches, and the simplistic art style really works great for both clarity and performance.”
- atmosphere2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, with users highlighting its immersive qualities, enhanced by excellent voice acting and engaging campaign elements. This combination contributes to a standout experience in the VR genre, making it one of the most memorable games for players.
“This game is one of the most kick-ass games I have played in VR (and I own 100+)! The voice acting, campaign, atmosphere, fighting mechanics, intuitive gameplay, and replayability made this game stand out from any other game I have seen.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the music in the game, particularly the "thank you very much" song, to be highly addictive and are requesting it as downloadable content (DLC).
“The 'Thank You Very Much' song as DLC is incredibly addictive!”