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"Orbius" is a challenging game where players drop orbs to create larger ones and increase their score. However, as the score rises, players must choose between difficult spells that can increase orb sizes, cause explosions, or force the destruction of existing orbs. This game offers a unique and different experience in every playthrough.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 33 reviews
emotional4 positive mentions
gameplay2 negative mentions
  • The game offers a fresh take on the Suika genre, incorporating roguelike elements that keep gameplay interesting and varied.
  • The pixel art style is enjoyable, and the game is highly replayable with different experiences in each run.
  • Overall, players find the game fun and engaging, with many expressing a desire to recommend it despite some issues.
  • The spell system can be frustrating, with some spells feeling less beneficial and requiring pixel-perfect execution.
  • There are several unpolished aspects, such as the lack of mouse controls and delays in UI updates that can lead to mistakes during gameplay.
  • Visual issues and performance problems, particularly on certain hardware, detract from the overall experience.
  • emotional4 mentions

    Users report a strong emotional impact from the game, with some expressing feelings of vulnerability and sadness, leading to tears. This suggests that the game effectively resonates with players on a deep emotional level.

    • “I cried.”
    • “Honestly, I was just feeling really emotionally volatile today.”
  • gameplay3 mentions

    Players appreciate the challenging gameplay enhanced by roguelike elements, which add depth beyond the basic mechanics. However, there is a desire for more diverse and beneficial spells to further enrich the experience and provide strategic variety.

    • “I'm hoping that there are more mechanics or even other spells that will come with future updates because the current ones, while they do make the game more challenging, could benefit from some spells that mix up the gameplay more, such as enhanced versions of a bolt that will chain downwards in a line or an enhanced fire bolt that immediately burns an orb.”
    • “I'm hoping that there are more mechanics or even other spells that will come with future updates because the current ones, while they do make the game more challenging, I do feel there should be some beneficial spells thrown in that mix up the game more, such as enhanced versions of a bolt that will chain downwards in a line, perhaps as well as maybe an enhanced fire bolt which immediately burns an orb rather than burning one and then keeping it on the board unusable.”
    • “The roguelike elements really help improve over the basic gameplay, adding some added challenge and thought beyond the simple physics and combining of the original.”
  • replayability2 mentions

    The game is noted for its high replayability, offering a creative experience that honors its inspirations, making it enjoyable to revisit multiple times.

    • “Highly replayable and creative, and it pays respect to its inspirations.”
  • graphics1 mentions

    The pixel art style is generally well-received, but some users note a lack of variety in the design, as all orbs utilize the same pixel size, merely scaled differently.

    • “This part is nit-picky, but while I love the pixel art style, every orb uses the exact same circles in terms of pixel size, just scaled differently.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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