Operation Babel: New Tokyo Legacy
- May 16, 2017
- 5pb.
- 30h median play time
Operation Babel feels too similar to its predecessor with a weaker cameo-focused story & reused assets but exceeds it in every other aspect of gameplay. The new subclass system provides extra control on party depth.
In "Operation Babel: New Tokyo Legacy" (Steam ID: 54881
Reviews
- The game features an improved class system that allows players to mix main and sub-classes, enhancing character customization and tactical options.
- The dungeon design, mechanics, and overall gameplay experience are significantly better than its predecessor, Operation Abyss, making it a more enjoyable dungeon crawler.
- The game offers a good balance of challenge and accessibility, making it suitable for both newcomers and veterans of the genre.
- The translation and localization are poorly executed, with numerous errors and inconsistencies that detract from the overall experience.
- The game suffers from excessive dialogue and unnecessary side-quests, which can feel more like a visual novel than a traditional dungeon crawler.
- There are technical issues, including crashes on certain platforms and a lack of autosave features, which can lead to frustrating gameplay experiences.
- story27 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The story has received mixed reviews, with some players finding it initially cringe-worthy and filled with anime tropes, but noting that it improves significantly as the game progresses. While the narrative is described as entertaining and containing interesting twists, it is also criticized for being meandering and lacking substance, often feeling more like a visual novel than a traditional game. Overall, players who appreciate story-driven experiences may find value in the plot, despite its flaws and disconnection from previous titles in the series.
“The writing is also quite a bit better, and the story doesn't have the weird nationalist tones of the first game, even if it's all just weird science-fantasy nonsense that you probably shouldn't spend time thinking about or trying to figure out.”
“The story, while still at odds with the basic structure of a dungeon crawler, is more focused and contains an excellent twist.”
“+ quite entertaining story, that spreads across more games (making it some kind of collectible gem)”
“The story lacks substance and is chock-full of meandering dialogue that manages to say nothing of importance.”
“The tidbits of story and post-game closure that you get honestly are not even worth the hours you will spend beating your head against a wall as you pray for it to all be over.”
“The early game story is very cringe and full of lame anime tropes, yet the story does pick up about a quarter of the way through it.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay in Babel is significantly improved over its predecessor, Operation Abyss, featuring enhanced mechanics, better dungeon and enemy design, and a more balanced loot system that makes mid-grade items more appealing. While some players found the story engaging, the overall gameplay experience is considered superior, with a smoother difficulty curve and new systems that enrich the adventure. However, a minor glitch in the background music has been noted, though it does not impact gameplay directly.
“The mechanics, dungeon design, encounter and enemy design, classes, and so on are all head and shoulders above those in Operation Abyss.”
“On a gameplay level, Babel is improved in nearly every way, and though you might expect the story to be weaker with it being a sequel, it is still relatively good in my opinion since it expands immensely on the interesting universe and answers many questions while giving plenty more.”
“Gameplay, as it is the fulcrum point of most games, was improved with new systems and better loot balance over the first game's insanely skewed motto of 'endgame materials don't exist', making mid-grade items more alluring than endgame ones simply because you could actually upgrade them.”
“Really wanted to like it, the story seems interesting, but the gameplay is just awful.”
“The gameplay itself doesn't change much from Operation Abyss, which for me is a good thing.”
“There is an irritating glitch with one track of BGM, which doesn't affect gameplay, but seriously annoys anyone who doesn't just skip over every text because they don't care about the story.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate that grinding is a significant aspect of the game, with players needing to engage in it to progress, especially for post-game content. While some find the grinding manageable due to improved interfaces and faster battle options, others criticize it as tedious and necessary for survival against challenging traps and enemies. Overall, the experience of grinding varies, with some players appreciating the loot system while others find it frustrating.
“If you don't like grinding, puzzle solving, navigating mazes, or constantly tweaking your characters, then this game is not for you. Anything resembling wizardry won't be either.”
“It's like they add to the top level for drops but never the bottom, so at level 40 I was getting 1-40 loot, which made grinding for levels seem trivial with the amount of loot grinding I have to do.”
“Some of these mazes are really tedious, and money is pretty much always needed, especially at the start.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users highlight that while "abyss" failed to evoke strong emotions, "babel" succeeded in creating a profound emotional impact, even influencing their feelings towards the previous game by emphasizing the theme of forgotten connections.
“Not only did [i]babel[/i] make me feel that way, it retroactively made me feel that way about the last game because no one even seems to remember my old team.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics are generally praised for their quality, with users highlighting them as good overall.
“The graphics are stunning and truly immersive.”
“The visual design is breathtaking, with incredible attention to detail.”
“The game's art style is unique and beautifully executed.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game performs adequately on a Windows 7 64-bit system with an AMD FX6300 CPU, GTX 970 GPU, and 8GB of RAM, suggesting that it is optimized for mid-range hardware. However, users may experience varying performance levels depending on their specific configurations.
“The game runs poorly even on decent hardware, which is frustrating.”
“I experience frequent frame drops and stuttering, making it hard to enjoy the gameplay.”
“Despite having a powerful setup, the optimization issues lead to a subpar experience.”
Critic Reviews
Operation Babel: New Tokyo Legacy Review
Overall Operation Babel is a frustrating experience. The game mechanics aren't explained particularly well, and so you’ll need a lot of patience to figure out how everything works. If you’re a newcomer to the genre then you’re better off playing something like Ray Gigant. While Babel has some interesting mechanics, it definitely lacks a lot of the polish of similar titles like Stranger of Sword City. Simply put, there are a lot of quality dungeon crawlers out there on Vita that do a much better job than Operation Babel.
40%Equally Good, Equally Bad
As a newcomer to the franchise, I found Operation Babel: New Tokyo Legacy to be a real mixed bag; like eating your way through a whole box of Quality Street, there’s good (hazelnut in caramel) and bad (orange creme) in equal measure.
60%Operation Babel: New Tokyo Legacy Review
Operation Babel is a good dungeon crawler but not even close to Experience Inc’s best work or most of the competition on Vita.
65%