One Way To Die Game Cover

In "One Way To Die" , you'll navigate through a text-adventure filled with illogical deaths and traps, striving to reach Finnigan Brothers' Fun Park and make it back home. Featuring Story, Choose, and Random Modes, as well as multiplayer Saboteur, this game requires extensive reading and offers various holiday-themed experiences. Beware: losing is inevitable, and it's the only way to win in this absurd and frustrating journey.

  • PC
  • Windows
  • Linux

Reviews

57%
Audience ScoreBased on 213 reviews
story12 positive mentions
graphics3 negative mentions
  • The game features a unique and humorous concept with a variety of absurd death scenarios that can be entertaining.
  • It's free to play, making it accessible for anyone interested in a light-hearted, text-based adventure.
  • The developers are responsive and continue to update the game, showing care for the player community.
  • The gameplay is heavily reliant on random chance, making choices feel meaningless and often leading to frustration.
  • The writing can be repetitive and lacks depth, leading to a quick loss of interest after a few playthroughs.
  • Many players find the humor to be juvenile and not particularly funny, which detracts from the overall experience.
  • story45 mentions

    The game's story is a choose-your-own-adventure narrative centered around a man's journey to an amusement park, featuring a variety of humorous and absurd death scenarios. While the writing is praised for its creativity and dark humor, many players feel that the randomness of outcomes and lack of meaningful choices detract from the overall experience, leading to frustration rather than engagement. Despite its flaws, the game offers a rich narrative experience for those who enjoy text-based adventures and comedic storytelling.

    • “The main focus of the game, of course, is the story.”
    • “The story itself was pretty neat, and I liked the variety of deaths in the game (and while some were extremely silly, it was still fun to read).”
    • “The game is heavily focused on its rich descriptive narrative, while it is true that you will have to read a lot during your playthrough which may discourage a lot of people. This is a game that I liked and I would recommend, to progress onward on your story you are given decisions for which the consequences are not predictable, which gives the game a lot of replayability.”
    • “The story has no logic, thus advancing farther doesn't give you any accomplishment.”
    • “Probably one of the worst games I have ever played; it has no solid storyline and is based too much on luck.”
    • “Whatever you choose for the story won't really matter because your character will either kill himself or the world will kill him.”
  • humor44 mentions

    The humor in the game is polarizing, with some players finding the absurd and random deaths genuinely funny, while others criticize it as lazy and tedious. Many reviews highlight the dark humor and bizarre scenarios, but also note that the repetitive nature of the deaths can lead to frustration rather than amusement. Overall, the game offers a mix of hilarious moments and cringeworthy attempts at comedy, appealing primarily to those who appreciate irreverent and absurd humor.

    • “If you're willing to die laughing at how stupid it is, this is perfect.”
    • “The outcome of the story doesn't really change, all scenarios are pretty much the same, no matter how you got there; still, there's some hilarious writing, particularly in the death scenes.”
    • “111 different ways to die (with DLC added), some bizarre, some funny, some absurd, some wtf, some steam related and all a reference or pun to something (even the page titles).”
  • graphics11 mentions

    The graphics in the game are generally considered basic and lacking, with many users noting a messy interface and minimal visual elements. While there have been some improvements in recent updates, such as the addition of picture graphics, the overall aesthetic remains simplistic and may not appeal to those seeking a visually engaging experience. Additionally, the bright backgrounds and lack of animations can detract from the gameplay, leading to frustration for some players.

    • “In the 2019 update, the music is better, picture graphics have been added and the gameplay has been tweaked.”
    • “So I keep picking up random games just as silly as this, and as we sit together and play, I feel joy in knowing that I'm introducing the surprising amount of fun (and pain) indie games, that wear their simple mechanics and bare graphics proudly like some trendy new quirky armor, can actually be.”
    • “Focusing on the technical aspects, there is very little in terms of visuals with the majority of the game. In fact, the bright white background began giving me a headache over time through the glare, and the audio is just as lackluster with the majority of the game being a looping track that quickly grew to annoy.”
    • “At first glance, the graphics are messy and the interface isn't too clean, to be honest.”
    • “This game might as well be an RPG with no animations or graphics.”
  • music9 mentions

    The music in the game has received mixed reviews, with some players finding the looping tracks repetitive and annoying, while others appreciate the improvements made in the 2019 update. Although the soundtrack is described as suitable and occasionally enjoyable, it often fails to enhance the game's humor or overall experience. Overall, while some elements of the music are praised, it remains a divisive aspect of the game.

    • “In the 2019 update, the music is better, picture graphics have been added and the gameplay has been tweaked.”
    • “The music is suitable and also nice to hear as it can be relaxing and also a game you can enjoy and spend a few minutes.”
    • “I didn't quite hear the soundtrack, but what I did hear was quite good.”
    • “The music is annoying.”
    • “About the only consolation is that some of the music isn't half-bad; but considering that it doesn't add to the alleged 'humour' of the product one iota, it's a dubious blessing at best.”
    • “One simple loop of music playing... same repeating text adventure will lead you to many deaths until you finally are able to get home safely and fall asleep...”
  • grinding8 mentions

    Players find the grinding aspect of the game tedious and repetitive, often feeling that it detracts from the overall experience. Many reviews highlight the reliance on luck and simple menu choices for achievements, leading to a sense of frustration rather than enjoyment. Overall, the grinding is seen as a chore rather than a rewarding part of gameplay.

    • “You'll need a second life for grinding.”
    • “But I tell you that playing even for that was a tedious task.”
    • “Another grinding through simple repetitive 3-choice menus...”
    • “The achievements themselves promote grinding, where your choice is irrelevant (I was killed off by accidental suicide after starting the game).”
  • gameplay5 mentions

    The gameplay is characterized by its simplicity and quirky mechanics, which can lead to enjoyable and chaotic experiences when played with others. While some players find joy in the randomness and silliness of indie games, there is a desire for more logical structure to enhance the overall fun.

    • “So I keep picking up random games just as silly as this, and as we sit together and play, I feel joy in knowing that I'm introducing the surprising amount of fun (and pain) indie games, that wear their simple mechanics and bare graphics proudly like some trendy new quirky armor, can actually be.”
    • “Spread them out, mix them up and you should get a furiously gleeful death toll as well as helpfully pushing other players towards more satisfying and fun gameplay.”
    • “Now this sort of thing could (and most likely would) actually be fun to play, if there was some logic or gameplay involved.”
    • “It’s just gameplay.”
  • replayability1 mentions

    The game is criticized for having no replay value, indicating that players do not find incentives to revisit it after completing it.

    • “There is no replay value.”
    • “Once you've completed the game, there's little incentive to play it again.”
    • “The lack of varied outcomes makes replaying feel pointless.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy One Way To Die

Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

Videos

Similar Games