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One Late Night: Deadline Game Cover

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One Late Night: Deadline is a single player simulation game with a horror theme. It was developed by Black Curtain Studio and was released on December 22, 2014. It received negative reviews from players.

One Late Night: Deadline continues the story of One Late Night, a horror/mystery game where you play the role of an office worker caught in the middle of the paranormal activity that has broken out in a seemingly ordinary office building. Freely explore the 5 story office complex that houses several different companies. Look for clues around the offices, read newspapers about local events, hack yo…

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28%
Audience ScoreBased on 122 reviews
graphics7 positive mentions
optimization14 negative mentions

  • The game features a nostalgic and relatable office setting with good level design and atmosphere.
  • The soundtrack and voice acting are praised and contribute to a creepy, immersive horror experience.
  • Despite its issues, some players found the story interesting and the game enjoyable at times.
  • The game is plagued by severe performance problems including lag, very low frame rates, frequent crashes, and poor optimization even on high-end hardware.
  • Numerous bugs and glitches break immersion and gameplay, such as clipping issues, broken objectives, unfair deaths, and frustrating controls.
  • The game has unclear and confusing objectives, frustrating progression that often requires consulting developer walkthroughs, and annoying gameplay mechanics like excessive drowsiness.
  • optimization
    31 mentions Positive Neutral Negative

    The game suffers from consistently poor optimization, resulting in frequent performance issues such as low FPS, lag, crashes, and glitches, even on relatively powerful hardware. Despite improvements since launch, the game remains janky and resource-heavy, detracting significantly from the overall experience. Many players find it difficult to enjoy the game fully until these optimization problems are addressed.

    • “Although this has greatly improved since the initial release, I still believe it is not a fully optimized game in terms of performance.”
    • “Loved the original game and spent hours playing it, love this one too; however, there is a significant performance hit that seems unjustified along with a few bugs, otherwise it's a great game!”
    • “Looking forward to a performance fix to truly enjoy this game.”
    • “Actually, it's a nice game with very good level design (any office working person can relate), but the performance issues, lasting for years now, make the game unplayable.”
    • “There have been performance issues since the very beginning and not a single thing seems to have been done about it except constant 'well it works on our PCs' and a single patch that no one who was complaining about issues seems to find did a damn thing.”
    • “Even ignoring the absolutely heinously bad optimization (and trust me, it's bad - this game is jerky on a Core i7 with a GeForce 9800 GTX, struggling to maintain 30fps on minimum settings), the game is glitchy beyond belief.”
  • graphics
    27 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some praising the artwork and overall visual design, especially at higher settings, while many criticize severe optimization issues, frequent graphical glitches, and poor performance even on decent hardware. Numerous players report frame rate drops, crashes, and game-breaking visual bugs that detract significantly from the experience. Despite moments of visual appeal, technical flaws make the graphics problematic for a large portion of users.

    • “It has nice graphics, a nice soundtrack, and even good voice acting.”
    • “The music is really good as well and the graphics at the highest settings are really beautiful.”
    • “Unlike most horror games it has a lot of substance and detail; the game runs perfectly for me on low graphic settings which doesn't take away from the game and it still looks really good.”
    • “It runs poorly, crashes, and has graphical and gameplay glitches everywhere.”
    • “"One late night: deadline" has many graphical glitches, leading one to believe the game was never tested properly before its release.”
    • “The graphics even on the highest setting are atrocious and glitchy.”
  • stability
    21 mentions Positive Neutral Negative

    The game suffers from severe stability issues, including frequent crashes, numerous graphical glitches, performance drops, and poor optimization. These problems significantly hinder gameplay and prevent a smooth experience, making it difficult to recommend despite its atmospheric qualities. Only a few users report somewhat acceptable performance, but overall the game is considered buggy and unstable.

    • “It runs poorly, crashes, and has graphical and gameplay glitches everywhere.”
    • “There are just too many bugs and glitches, even after all this time and alleged attempts to fix them.”
    • “Sigh, I really wanted to like this game, but its very buggy messages don't leave the screen making you unable to get past certain parts, performance issues out the wazoo, and mouse sensitivity that's either way too fast or way too slow.”
  • story
    21 mentions Positive Neutral Negative

    The story in the game is generally seen as confusing and poorly executed, with unclear character backgrounds and disjointed objectives that lead to frustration and aimless wandering. Although some find the premise interesting and appreciate its continuation from the previous game, many reviews criticize the narrative coherence, pacing, and bugs that detract significantly from the experience. Overall, while the story has potential, it is overshadowed by technical issues and unclear storytelling.

    • “One Late Night: Deadline continues the story of One Late Night, a horror/mystery game where you play the role of an office worker caught in the middle of paranormal activity in a seemingly ordinary office building.”
    • “Great story, it picks up after the first game left off.”
    • “I think this game has an interesting story and quite astonishing characters in it; the only problem everyone has is the frame rate, but if the frame rate issues get fixed this will be an amazing horror game to play.”
    • “Objectives become confusing and you find yourself mindlessly wandering around the entire map until you accidentally stumble upon the next story progress trigger or a random item.”
    • “The story is confusing; there is little context as to who the protagonist is and what his relationship to the protagonist in the first game is.”
    • “While many things were changed in update 1.1, there are still several issues with this, like being able to fix the vending machine before you find the phone (which, there is no objective as far as I know to getting the phone before you go to the room in which it is in, so it is already hard to find), which completely messes up the storyline and what the heck you are doing.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is plagued by poor performance, frequent crashes, and numerous glitches, including frustrating mechanics like rapid fatigue that hinder progress. Despite some enjoyable movement and gameplay elements, the overall experience is marred by clunky animations, confusing objectives, and reliance on developer walkthroughs to advance. These issues significantly detract from immersion and player enjoyment.

    • “Little did I know that the developer uploaded a full gameplay walkthrough of the entire game so people know what to do when they get lost!”
    • “I really enjoy the movement in the game and a bunch of the gameplay elements.”
    • “The music is pretty good, the story is alright though I don't know all of it, the AI and gameplay and performance can be janky at times but it doesn't really annoy me much.”
    • “Genuinely, how could you have managed to screw the objective/interaction system within the first few moments of gameplay.”
    • “It runs poorly, crashes, and has graphical and gameplay glitches everywhere.”
    • “The fatigue and losing consciousness mechanic is broken, and so fast that you have little time to recover your fatigue before you have to start all over.”
  • music
    10 mentions Positive Neutral Negative

    The game's music and soundtrack are widely praised for enhancing the atmosphere and fitting the horror theme, with good voice acting complementing the experience. However, several users report technical issues such as music stuttering, frequent audio cutouts, and a lack of audio options that can impact enjoyment. Despite these problems, the music remains one of the most appreciated aspects of the game.

    • “The soundtrack, voice acting, and atmosphere are the best parts of this game.”
    • “The music is really good and the graphics at the highest settings are really beautiful.”
    • “The soundtrack and sound effects are really cool and fitting for the horror scenario.”
    • “There are no audio options, so you'll have to choose between the game blasting your ears with loud noises and 'music' or complete silence.”
    • “Music cuts out a lot.”
    • “In technical terms this game is almost completely unplayable: I've experienced numerous bugs, crashes, problems with saving and loading game, dreadful character animation and music issues.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere effectively captures the eerie feeling of an empty, haunted office building, creating tension through isolation rather than scares. Users particularly praise the soundtrack and voice acting for enhancing this mood, though some note technical issues like bugs and lag. Overall, the atmosphere is considered a strong and immersive aspect of the game.

    • “One Late Night is a short first-person horror game set in an empty office building after hours, aiming to build tension through atmosphere and isolation rather than action.”
    • “But the good part of this game is the soundtrack, the voice acting, and the atmosphere.”
    • “Even though it's not even scary, they get the atmosphere of being in a haunted office building really spot on.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is occasional, with some moments that can be funny, though it may not consistently deliver strong comedic value.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability improves significantly with cards released from 2016 onward, offering a more enjoyable experience; however, performance issues continue to detract from overall playability.

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8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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One Late Night: Deadline is a simulation game with horror theme.

One Late Night: Deadline is available on PC and Windows.

On average players spend around 8 hours playing One Late Night: Deadline.

One Late Night: Deadline was released on December 22, 2014.

One Late Night: Deadline was developed by Black Curtain Studio.

One Late Night: Deadline has received negative reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

One Late Night: Deadline is a single player game.

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