- September 26, 2013
- Quantic Dream
- 18h median play time
Omikron: The Nomad Soul
Platforms
About
In "Omikron: The Nomad Soul," you explore the city of Omikron as a detective, solving crimes and uncovering a conspiracy. The game features action, adventure, and puzzle-solving elements, as well as a unique possession mechanic that allows you to take control of other characters. A strong emphasis on mystery and exploration make this a unique and immersive experience.










- Omikron: The Nomad Soul features a unique blend of genres, including adventure, FPS, and fighting mechanics, which creates an engaging and varied gameplay experience.
- The game has a rich atmosphere and an intriguing storyline, enhanced by David Bowie's music and voice acting, making it a memorable experience.
- Despite its flaws, many players appreciate the game's ambition and creativity, considering it a fascinating relic of its time.
- The controls are clunky and outdated, making gameplay frustrating, especially for modern players who are used to more refined mechanics.
- The save system is poorly designed, requiring players to collect limited 'magic rings' to save progress, which can lead to significant frustration.
- Many players find the puzzles confusing and the overall game design lacking polish, leading to a disjointed experience.
- story352 mentions Positive Neutral Negative
The game's story is a complex blend of sci-fi and spirituality, featuring themes of police corruption, reincarnation, and demonic possession, which some players find intriguing while others criticize its execution as convoluted and poorly paced. Although the narrative starts strong, it often relies on heavy exposition and linear mission structures, leading to confusion and a lack of character development. Despite its flaws, the unique premise and immersive world, enhanced by a notable soundtrack from David Bowie, keep many players engaged throughout their experience.
“I find the world, the lore, the story very intriguing right through till the end.”
“The story itself was rather interesting, taking some wild turns pretty quickly and with a heavy meta element from the very start.”
“This game truly captivated me for many hours, luring me in with its compelling storyline and amazing gameplay, the experience of travelling in a city that's lifelike and filled with true-to-life NPCs who fill the screen with their personality and flair.”
“The story is incoherent and is loosely tied together with painful exposition.”
“Characters are one-dimensional and never change or grow throughout the story, and many of them seem to only exist for the sole purpose of explaining plot concepts.”
“The puzzles make little to no sense, the overall story is convoluted and easily forgotten after random NPCs inform the player of nothing.”