Skip to main content
Of Life and Land Game Cover

About

Of Life and Land is a single player open world city builder game with economy, medieval and historical themes. It was developed by Kerzoven and was released on May 16, 2025. It received positive reviews from players.

Take the role of a leader delegated to build new settlements in remote, unknown corners of the empire. In those forgotten places, nature is wild and legends are more real and vivid than one may think. Experience the challenges of different seasons and climates in a world, where every animal and every plant tries to find their place in nature, while you lead your villagers. How much will you share …

Skip User Reviews

86%
Audience ScoreBased on 200 reviews
gameplay13 positive mentions
grinding8 negative mentions

  • Deep and in-depth simulation encompassing humans, animals, plants, and ecosystem interactions creates a living, vibrant world.
  • Charming art style and relaxing atmosphere with cozy and peaceful city-building gameplay that appeals to fans of the genre.
  • Developer is very active, responsive, and committed to improving the game based on community feedback, frequently updating and polishing.
  • Steep learning curve with poor or overwhelming tutorials and lack of clear explanations makes it difficult for new players to understand game mechanics.
  • Significant micromanagement and cumbersome UI issues including managing jobs, upgrades, markets, and multi-map logistics can lead to frustration and tedium.
  • Gameplay pacing is slow with villagers acting inefficiently at times; balancing resources like food and clothes is confusing and some systems feel unpolished or buggy.
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay offers a deep and engaging simulation with complex mechanics focusing on ecosystem balance and village management, rewarding players who invest time to learn its intricacies. However, it features a steep learning curve with minimal tutorial guidance, occasional pacing issues, and some awkward late-game mechanics that can lead to repetitive micromanagement. Overall, it provides a thoughtful, immersive experience for fans of slow-paced city builders who enjoy puzzle-like strategic planning.

    • “Great simulation with no feel of lull in gameplay.”
    • “The gameplay depth is very deep with a lot of things going on under the hood.”
    • “The in-depth simulation of not just villagers but the whole ecosystem is very refreshing, makes the world feel alive and gives gameplay a lot of depth.”
    • “There's virtually no context or explanation of the game mechanics, which meant it took 4 or 5 restarts for me to feel like I knew what to do.”
    • “The supposed 'big picture' gameplay devolves into micromanaging nonsense you can’t even properly see at a glance.”
    • “It lacks proper gameplay and I just spent most of my time sitting there waiting for stuff to complete at 300x in-game speed.”
  • graphics
    50 mentions Positive Neutral Negative

    The graphics feature a charming, low-poly art style that many find cozy, colorful, and aesthetically pleasing, contributing to a relaxing and engaging atmosphere. While some praise the visuals for their smooth performance and detailed design, others feel the style may be too simple or blocky, with occasional discrepancies between promotional images and actual gameplay. Overall, the graphics complement the game's vibe well, though they might not appeal to those seeking highly detailed or realistic visuals.

    • “Kept me addicted for weeks and the graphics are gorgeous!”
    • “The game also has a beautiful art style and vibe, and gave me a sense of joy I haven't had with a game since I was a kid with the feeling of discovery it gave.”
    • “The art style really makes the natural world pop and looking up at the skybox at night is a treat.”
    • “Yet another game where they've decided to cut costs on the graphic designer and offer a game with blocky, pixelated graphics.”
    • “Also, visuals on screenshots are way better than the game actually is (on maxed settings), mostly because they're taken close-up with those nice angles, which you'll never actually play with.”
    • “Visuals: even on the highest possible graphical settings, it unfortunately looks nothing like the beautiful pictures and videos used to advertise it.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is widely praised for being relaxing, calming, and immersive, significantly enhancing the cozy and charming atmosphere. Many users appreciate the extended music library available when disabling streamer mode, which adds variety to the otherwise repetitive soundtrack. Overall, the soundtrack, combined with ambient sounds, creates a perfect environment for unwinding and enjoying the gameplay.

    • “The music, rain sounds, and starry backdrop make it immersive and perfect for unwinding after a long day of work.”
    • “A very good civ builder with adorable animals, amazing atmosphere, gigantic map, awesome music, and a very charming art style.”
    • “The music in this game is also fantastic and really adds to the experience.”
    • “Music is repetitive at best.”
    • “First of all, couple of advices: do not build too much in one go, disable streamer mode in sound settings to expand music collection (if you are not streaming of course) and enjoy the ride.”
    • “Music is relaxing too and I especially like that you can choose how you want to upgrade each building.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is widely seen as tedious and overly micromanagement-heavy, particularly with farming, animal management, and managing a growing population across multiple maps. While the early gameplay offers a balanced and enjoyable pace, the increasing complexity leads to repetitive and dull tasks that detract from the overall experience.

    • “This game has an interesting concept buried under layers of tedious execution.”
    • “The loop feels dull and grindy, like it’s missing a spark.”
    • “Job micromanagement becomes very tedious as the settlement grows, especially flipping between multiple maps and managing animals that disrupt your resources.”
  • story
    5 mentions Positive Neutral Negative

    The story excels as an ecological simulator with layered visual storytelling emphasizing the environment's importance, supported by effective UI and tutorial quests that guide without hand-holding. However, later quests suffer from pacing issues and repetitive, formulaic gameplay that can diminish engagement. Incorporating more randomized quests could enhance variety and interest.

    • “By far a great ecological simulator--several different layers of visual storytelling and analysis (temperature, groundwater, dirt [essential to life vs cleanliness]), and that the environment is just as important as you are!”
    • “The game doesn't hold your hand, but instead has well designed UI/tool tips, paired with quests that teach you how to play the game.”
    • “The quests also can be a bit weird in later scenarios with pacing pain points.”
    • “The quests can be a bit weird in later scenarios with pacing pain points.”
    • “Just before the tutorial/main quests were completed, it turned into a boring formula of 'build all the unlocked buildings, increase speed x300 until completed, continue until new stage unlocked, rinse, repeat.'”
    • “Randomly game-selected quests for that map would make the game more interesting.”
  • stability
    3 mentions Positive Neutral Negative

    The game is well-optimized and runs smoothly without glitches or crashes, offering a stable and enjoyable experience. Some minor issues include NPC pathfinding bugs and resource management tweaks, but overall stability is solid.

    • “On the technical side, the game seems to be very nicely optimized; I encountered no glitches or crashes, and the game appears to be overall quite far in development.”
    • “It runs well, it isn't buggy, the graphics are quite good for the production, and the cost is low.”
  • replayability
    3 mentions Positive Neutral Negative

    Users appreciate the game's strong replayability due to its well-balanced design, though some note that the lack of random generation may limit variety. However, the focus on core simulation and gameplay is seen as a positive trade-off for lasting play value.

    • “I also love how replayable it is!”
    • “Major props to the creator for creating such a well-balanced game with major replayability.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game features a charming low-poly visual style and adorable animal designs that contribute to its serene and meditative atmosphere. Combined with engaging gameplay and a harmonious balance, the immersive environment is enhanced by a vast map and excellent music, creating a deeply rewarding experience.

    • “The visual style is charming, with a low-poly aesthetic that adds to the game's serene atmosphere.”
    • “With its serene atmosphere, engaging gameplay mechanics, and emphasis on balance and harmony, this game provides players with a deeply rewarding and meditative gaming experience.”
    • “A very good civ builder with adorable animals, amazing atmosphere, gigantic map, awesome music, and a very charming art style.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is lighthearted and charming, featuring amusing villagers with cozy, endearing behaviors that add warmth to the gameplay. While some players may find the overall visual busyness distracting, the humor itself is well-received and enhances the village-building experience.

    • “If you enjoy cozy village builders, then 'Of Life and Land' has you covered with funny villagers who snuggle with each other in the grass at night until you provide them with a hut (and all the other necessities of life).”
  • optimization
    2 mentions Positive Neutral Negative

    The game is well optimized, running smoothly even on lower-end hardware like laptops with Intel UHD graphics, ensuring good performance without issues.

    • “The game is well optimized, with even my Intel UHD graphics laptop running the game fine on the lowest settings.”
    • “The game seemed to run great with no issues on performance.”
  • emotional
    1 mentions Positive Neutral Negative

    The game's cozy and wholesome art style effectively enhances its emotional appeal, creating a warm and inviting atmosphere that resonates well with players.

Skip Game Offers

Buy Of Life and Land

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Of Life and Land

Games Like Of Life and Land

Ostriv Image
Games like Ostriv
Synergy Image
Games like Synergy
Foundation Image
Games like Foundation
The Wandering Village Image
Games like The Wandering Village
Manor Lords Image
Games like Manor Lords
Skip FAQs

Frequently Asked Questions

Of Life and Land is a open world city builder game with economy, medieval and historical themes.

Of Life and Land is available on PC, Windows and Linux.

On average players spend around 1 hours playing Of Life and Land.

Of Life and Land was released on May 16, 2025.

Of Life and Land was developed by Kerzoven.

Of Life and Land has received positive reviews from players. Most players liked Of Life and Land for its gameplay but disliked it for its grinding.

Of Life and Land is a single player game.

Similar games include Ostriv, Synergy, Foundation, The Wandering Village, Manor Lords and others.