About
CHESS PLAYING ARTIFICIAL INTELLIGENCE PREFACE In 1999 I researched chess playing ANNs (artificial neural networks) and found nothing, no-one had attempted it, and many said it wasn't possible. It was early days for ANNs. So I designed one myself - "Octavius". Back then I was using a computer with a Pentium 166MHz and 32Mb RAM. It was slow going! ANN training is very time consuming. In the time tha…
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