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About

CHESS PLAYING ARTIFICIAL INTELLIGENCE PREFACE In 1999 I researched chess playing ANNs (artificial neural networks) and found nothing, no-one had attempted it, and many said it wasn't possible. It was early days for ANNs. So I designed one myself - "Octavius". Back then I was using a computer with a Pentium 166MHz and 32Mb RAM. It was slow going! ANN training is very time consuming. In the time tha…

Octavius screenshot
Octavius screenshot
Octavius screenshot
Octavius screenshot
Octavius screenshot
Octavius screenshot
Octavius screenshot

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