Godot "The Branch" Plugin
- January 26, 2022
- Haunted Bees Productions
Dialog Trees, Decision Trees, Behavior Trees, Pine Trees... one plugin for all of the above. Use Cases The Branch Plugin is largely made for building general-purpose trees for workflows such as cutscene scripts, NPC/enemy decision making, dialog, and so on. If your primary goal is to build dialog systems, this plugin is probably overengineered for your use case, and also underengineered, as…