Ocean Keeper Game Cover
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"Ocean Keeper: Dome Survival" is a game where players explore the ocean floor on a robotic spider, fighting off sea monsters and gathering resources to upgrade their machine. The game features a huge arsenal of weapons and a meta-currency system for customization. Players can discover lost remnants of civilization and mine resources in caves while trying to survive in this underwater world.

Reviews

89%
Audience ScoreBased on 215 reviews
gameplay17 positive mentions
grinding5 negative mentions
  • Engaging gameplay loop that combines mining and combat, providing a unique experience.
  • Beautiful underwater visuals and a vibrant atmosphere enhance the exploration aspect.
  • The game shows great potential for future updates, with a solid foundation and responsive developers.
  • Currently feels barebones with limited content, leading to repetitive gameplay after a few hours.
  • The game suffers from bugs and balance issues, particularly with enemy AI and progression mechanics.
  • Lacks variety in weapons and enemies, making the gameplay feel shallow and less engaging over time.
  • gameplay43 mentions

    The gameplay is generally praised for being rewarding and addictive, with a solid core loop that combines exploration, combat, and crafting mechanics. While many players enjoy the engaging visuals and the variety of enemies and weapons, some note that the game can feel grindy and lacks depth, particularly in its early access state. Overall, it offers a satisfying experience, especially for fans of the genre, but could benefit from additional content and variety.

    • “Gameplay feels good and is rewarding.”
    • “The gameplay loop is perfectly tightened and ends as soon as you feel you've overdone it a bit.”
    • “The two-part gameplay loop of digging for gems and fighting hordes of creatures feels fresh and distinct enough from other roguelikes out there.”
    • “This game is most definitely early access, as I got every single achievement in the very first tutorial run, which is ~50 minutes of gameplay (didn't even need to purchase any permanent upgrades from the main menu).”
    • “Outside of slow gameplay, slow game pace, and slow overall.”
    • “There's about 5-7 hours of gameplay until you've maxed out your kit and then the gameplay loop terminates into an endless solo boss fight.”
  • graphics17 mentions

    The graphics of the game are widely praised for their beautiful artwork, impressive modeling, and animations, particularly in the underwater environments, which are described as stunning and immersive. Players appreciate the unique art style and cozy aesthetics, contributing to an overall positive visual experience, despite some noting a lack of customizable graphical settings. Overall, the graphics receive high marks, enhancing the enjoyment of the gameplay.

    • “Great artwork, modeling, animations.”
    • “The underwater world is beautifully crafted, with stunning visuals and immersive gameplay.”
    • “Loving the game's idea and art style.”
    • “It's not possible to set graphical settings.”
    • “In terms of graphics:”
  • story14 mentions

    The game's story aspect is currently lacking, with many users noting the absence of a compelling narrative or endgame content, likening it to a basic flash game. While some light story elements exist, players express a desire for more depth and engaging missions to enhance the overall experience. Overall, the game is seen as needing significant development in its storytelling to elevate it beyond a repetitive gameplay loop.

    • “I sincerely hope that the game will continue to develop; I like the project very much but need more guns, monsters, and storyline.”
    • “A great roguelite game with a solid sense of progression and light story beats to keep you interested.”
    • “Here would be more story; normally embedded in the gameplay, then it would not be a game, but pure magic.”
    • “At its current stage of development, it's essentially a flash game with no story or endgame, just a loop to see how high you can score, aka how many rounds you can survive.”
    • “There are a few modifier upgrades, I see that the developers promise a story for the game, but they all seem to go the same way, or at least feel the same.”
    • “Feels like someone took Wall World and removed all the fun elements and story and just left this boring and slow garbage.”
  • music9 mentions

    The music in the game receives mixed reviews, with many praising the beautiful soundtrack and its ability to enhance the overall experience. However, some players feel that certain tracks feel forced and do not align well with the game's pacing, detracting from its polish. Overall, while the music is appreciated by many, there are calls for improvements to better integrate it with the gameplay.

    • “Deeply in love with this precious game, the graphics, the music, and the whole idea behind it.”
    • “Beautiful music and cozy graphics.”
    • “Excellent gameplay and excellent musical accompaniment.”
    • “The designs and art are very contrast, the music feels forced and not paced well with the game itself making the game feel less polished and more a constant turn off.”
    • “The music needs rework and there are a few bugs that break the game sometimes like you can't rotate the weapons very occasionally but the core game loop is fun and it will be great.”
  • grinding7 mentions

    Players generally find the grinding aspect of the game to be a mixed experience; while some appreciate the quick upgrade progression that keeps the gameplay engaging, others feel that it can become tedious, especially during repetitive boss encounters. The need for extensive grinding is noted as a potential drawback, with some players suggesting it may require significant time investment.

    • “You'll need a second life for grinding.”
    • “Great mechanics, but the game can feel a bit grindy at times.”
    • “After about wave 25, it turns into an endless boss loop (of only 1 type of boss); where instead of a wave, you just fight the same boss over and over... it's boring and tedious.”
    • “Way too hard and grindy.”
  • atmosphere5 mentions

    The atmosphere of the game is widely praised for its beautiful art and stunning color palette, creating an immersive underwater experience that enhances exploration. Players appreciate the engaging progression loop and the challenge of defending against bugs and bosses, which further enriches the overall ambiance.

    • “The atmosphere really draws you in, making exploration a visually stunning experience.”
    • “First off, the atmosphere and color palette of the locations are amazing!”
    • “I love the art and overall atmosphere.”
  • replayability3 mentions

    Players highlight the game's strong potential for replayability, noting the inclusion of free content that enhances the experience. Overall, the game is praised for its fun mechanics and significant replay value.

    • “There seems to be a lot of potential here, and I hope the game continues to add some cool replayability factors.”
    • “Fun and a lot of replayability.”
    • “That looks awesome... but why isn't it showing up in the store's DLC page? Well, that's because this massive boon to the game's replayability is absolutely free.”
    • “The game lacks meaningful choices, making it feel repetitive after just a few playthroughs.”
    • “Once you've completed the main story, there's little incentive to dive back in; the replayability is severely lacking.”
  • stability3 mentions

    Overall, users report mixed experiences regarding stability; while some praise the game's performance and graphics, others highlight persistent bugs and lag issues that detract from the experience.

    • “Awesome game, no messing around. Even with the graphics the way they are, it runs great, and I love mining while being armed like a cyborg diver to squash bugs.”
    • “The last update was a few days ago, August 26, and it's still incredibly buggy.”
    • “Laggy and extremely annoying due to the bugs.”
  • monetization1 mentions

    Many users express concerns that the game's monetization strategy feels like a quick cash grab, leading to a lack of trust in its overall value.

    • “The monetization feels like a quick cash grab, leaving a bad taste in my mouth.”
    • “It seems like the developers are more focused on making money than providing a quality experience.”
    • “The in-game purchases are so aggressive that it ruins the overall enjoyment of the game.”
  • humor1 mentions

    The humor in the game is characterized by its comedic take on failure, with players experiencing amusing deaths while upgrading their mech and battling monsters.

    • “Upgrading my mech and fighting monsters leads to some of the most hilarious deaths I've ever experienced.”
    • “The humor in this game is top-notch, making even the most frustrating moments laugh-out-loud funny.”
    • “Every encounter is filled with unexpected comedic twists that keep the gameplay entertaining.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
3-7hSpent by most gamers
*Based on 5 analyzed playthroughs

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