- January 28, 2020
- Marplebot
Obversion
56%Game Brain Score
humor, atmosphere
gameplay, graphics
92% User Score 12 reviews
Platforms
About
Obversion is an abstract puzzle platformer set in a vibrant universe of cubes.











+1
Audience ScoreBased on 12 reviews
humor3 positive mentions
music2 negative mentions
- Obversion features exceptional level design that keeps the gameplay varied and engaging despite a limited moveset, providing a satisfying challenge for puzzle enthusiasts.
- The game includes robust accessibility features like autojump and automove, allowing players to focus on solving puzzles without being hindered by mechanical challenges.
- The minimalist art style and thoughtful soundtrack enhance the overall experience, creating a meditative atmosphere that complements the cerebral nature of the puzzles.
- The game imposes a move limit that can feel restrictive, potentially stifling player creativity and making some puzzles feel like they are on a tight leash.
- While the difficulty curve is generally well-balanced, some puzzles can be frustratingly fiddly, requiring multiple attempts to find the right combination to progress.
- Hints are available but can be limited in their usefulness, and some players may wish for more substantial assistance when stuck on particularly challenging levels.
gameplay
12 mentions Positive Neutral NegativeObversion features a gameplay experience that emphasizes cerebral challenges over mechanical complexity, thanks to its exceptional level design and thoughtful movement mechanics. The game offers a variety of accessibility features, such as autojump and hints, making it approachable for players while still providing a rich array of unique and evolving puzzles centered around the core mechanic of adding and removing blocks. Overall, the gameplay is smooth and engaging, with a strong focus on creativity and problem-solving.
“Obversion opts for the more interesting approach of making only minor new additions to the moveset, while keeping the gameplay remarkably varied due to exceptional level design.”
“The dev put a lot of thought into movement mechanics and it seems that the puzzles have been mapped out and thoroughly thought through.”
“These two features let you remove all mechanical challenges from the game so you can concentrate just on the considerable cerebral ones.”
“If you had described the mechanic to me prior to my having tried the game, I probably would've found it hard to imagine that very many interestingly unique puzzles could be generated from it, but so far, every puzzle has felt new and fresh, and I've had to learn something new to solve each one.”
“I've played far enough to see that a couple modifiers to these mechanics were introduced over time, but that's the core of it.”