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Nowhere Patrol Game Cover

About Nowhere Patrol

Nowhere Patrol is a single player platformer game. It was developed by slugsoft and was released on November 5, 2018. It received overwhelmingly positive reviews from players.

Nowhere Patrol is a boss rush game with bullet hell and platforming elements. Inspired by classic action arcade games with it's steep difficulty curve and non-stop action.

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Reviews

97%Audience ScoreBased on 204 reviews
gameplay13 positive mentions
story2 negative mentions

  • Challenging but fair boss rush gameplay with a unique blend of bullet hell and platforming mechanics.
  • Beautiful and charming pixel art style with smooth animations and expressive character/boss designs.
  • Great replayability with multiple characters, unlockables, and bonus boss phases rewarding skillful play.
  • Controls can feel clunky or imprecise at times, including awkward aiming and problematic dash mechanics.
  • High difficulty and lack of save or quicksave options may frustrate newcomers or casual players.
  • Some visual clutter and occasionally unclear hit feedback make it hard to track attacks and damage.
  • gameplay

    38 mentions Positive Neutral Negative
    34% positive mentions, 58% neutral mentions, 8% negative mentions

    The gameplay of Nowhere Patrol is praised for its tight, skill-based design combining platforming and bullet-hell mechanics, with creative boss fights that reward risky play through mechanics like damage-free boss phases. While controls and visual clutter can occasionally hinder clarity and impact, the overall experience is challenging yet fair, engaging players who enjoy mastery and strategic depth. The game stands out as a highly replayable, satisfying action-platformer with strong mechanics and retro charm.

    • “Nowhere Patrol, developed and published by Slugsoft, is a focused action-platformer that takes inspiration from classic arcade design and combines it with the intensity of modern bullet-hell gameplay.”
    • “Each boss features distinct attack patterns and mechanics, preventing encounters from feeling repetitive.”
    • “The bullet grazing mechanic encourages risky play and leads to lots of quick decision making when paired with the crazy boss attacks, and it's just a lot of fun.”
    • “Gameplay graphics show only background and life meters - the characters and animations are not shown.”
    • “You don't feel the impact of the attack when it connects with the enemy (probably a side effect of all the visual clutter/no hit stop mechanic), and when it does, it doesn't feel as if it's really doing damage (whether because your damage is too low or enemy health is too high).”
    • “In the gameplay department: invincibility period after being hit is not long enough, no hit stop, tiny jump height that falls way too quickly, and is visually confusing as to when your shots are connecting (to say nothing of the visual clutter more generally speaking).”
  • graphics

    32 mentions Positive Neutral Negative
    63% positive mentions, 28% neutral mentions, 9% negative mentions

    The game features charming and distinctive pixel art with a retro aesthetic that is both visually appealing and clear, enhancing gameplay by making threats easily identifiable during intense battles. Its graphics are widely praised for their beauty, unique boss designs, and nostalgic arcade feel, although some minor technical issues on certain hardware and occasional slowdown have been reported. Overall, the visuals are a standout aspect that complements the challenging bullet hell experience and enriches its artistic identity.

    • “The art style is charming without sacrificing clarity, ensuring players can easily identify threats during intense battles.”
    • “The pixel art style is amazing to look at and hardly ever hinders gameplay.”
    • “The graphics are beautiful and I love the choice of the palette in the game.”
    • “- gameplay graphics show only background and life meters - the characters and animations are not shown.”
    • “Not playable on Linux with Intel iGPU (i5-1340p with Xe graphics).”
    • “There's this awful slowdown that infrequently happens: the audio will keep going but the visuals will freeze for a few seconds.”
  • music

    22 mentions Positive Neutral Negative
    68% positive mentions, 18% neutral mentions, 14% negative mentions

    The game's music is widely praised for being energetic, catchy, and well-suited to the intense boss battles, enhancing the overall excitement and momentum of the gameplay. While some find the soundtrack repetitive due to limited tracks, it remains a standout feature that complements the retro art style and contributes greatly to the game's appeal.

    • “Energetic music accompanies each confrontation, reinforcing the tension and excitement of the gameplay.”
    • “The soundtrack complements the action well, creating a sense of momentum that encourages players to keep trying after failure.”
    • “The music is catchy, the bosses are really tough but so rewarding, the unlockable characters and weapons are all interesting, and finally, the graphics.”
    • “OST is not that good, but that's okay.”
    • “I love this game and everything about it, but where's the damn soundtrack?!”
    • “Clever and creative bosses, nice graphics, an okay (but admittedly not amazing, probably would benefit from more songs) soundtrack, and mechanics that hold a lot of potential replay value.”
  • replayability

    9 mentions Positive Neutral Negative
    44% positive mentions, 56% neutral mentions, 0% negative mentions

    The game offers strong replayability through multiple characters with unique abilities, customizable weaponry, and varied challenges such as performance rankings, leaderboards, and bonus phases. Its engaging mechanics and creative bosses encourage repeated play, especially for completionists and bullet hell enthusiasts. However, some users note minor drawbacks in tracking achievements, which may slightly hinder the replay experience.

    • “Replayability is another strength thanks to performance rankings, leaderboards, and additional challenges.”
    • “You can achieve this by playing three characters with distinct abilities and the option to change their weaponry, which, for a game of its size, offers a relatively huge replayability.”
    • “Absolutely fantastic game, it really is a shame how underappreciated this game is, the pixel art is great and really fluid, the music is really good, the battles are fun as hell and it has a lot of replayability and harder bonus phases after you finish the boss rush. If you're a fan of the bullet hell genre this is a must buy.”
  • story

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The story is minimal and primarily serves as a backdrop for challenging boss battles, lacking extensive exploration or narrative depth. Players seeking a rich, story-driven experience may find it limited and narrowly focused.

    • “Rather than building a lengthy adventure filled with exploration and story-heavy sequences, the game centers almost entirely on a series of challenging boss encounters.”
    • “Players looking for extensive storytelling, exploration, or a more relaxed pace may find the experience too narrow in scope.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is less about repetitive tasks and more focused on rewarding player skill, offering a more engaging challenge compared to other difficult games known for tedious grinding. However, some players may find certain parts, like the final boss, tedious despite this approach.

  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Character development is highlighted by simple yet expressive designs, with bosses featuring creative and memorable appearances that enhance their distinctiveness.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well-optimized to support smooth performance, enhancing replayability through features like performance rankings, leaderboards, and additional challenges.

    • “Replayability is another strength thanks to performance rankings, leaderboards, and additional challenges.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find humor in the irony that some negative reviews criticize the game for being a copy of Cuphead, highlighting the coincidence rather than the game's comedic content itself.

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Frequently Asked Questions

Nowhere Patrol is a platformer game. Common tags for Nowhere Patrol include time attack, indie, score attack, 2d, pixel graphics and others.

Nowhere Patrol is available on PC and Windows.

Nowhere Patrol was released on November 5, 2018.

Nowhere Patrol was developed by slugsoft.

Nowhere Patrol has received overwhelmingly positive reviews from players. Most players liked Nowhere Patrol for its gameplay but disliked it for its story.

Nowhere Patrol is a single player game.

Similar games include Bleed, Hell is Other Demons, Bot Vice, Flinthook, Super Galaxy Squadron EX Turbo and others.