Nowhere Patrol
- November 5, 2018
- slugsoft
"Nowhere Patrol" is a top-down shooter game where players control a spaceship, fighting against alien invaders in various procedurally generated levels. The game features permadeath, meaning that when the player's ship is destroyed, they must start from the beginning. With upgradable ships and a wide range of weapons, "Nowhere Patrol" offers a challenging and engaging experience for fans of the shoot 'em up genre.
Reviews
- Nowhere Patrol is a beautifully designed game with tight controls and a unique blend of bullet hell and platforming mechanics, making it a rewarding experience for players.
- The game features challenging and creative boss fights that encourage players to learn patterns and improve their skills, providing a satisfying sense of progression.
- At an affordable price, the game offers significant replayability with unlockable characters and bonus phases, making it a hidden gem worth exploring.
- The game can be visually cluttered, making it difficult to read certain attack patterns, which can lead to frustration during boss fights.
- Some players have reported issues with controller support and the need to manually bind controls, which can detract from the overall experience.
- The final boss and some other encounters can feel overly long and tedious, especially for players aiming for perfection without taking damage.
- gameplay25 mentions
- 28 % positive mentions
- 60 % neutral mentions
- 12 % negative mentions
The gameplay is highly praised for its engaging mechanics, combining platforming and shoot 'em up elements, which encourage risky play and quick decision-making, particularly during challenging boss fights. While the difficulty can be steep, players appreciate the fair challenge and the rewarding nature of mastering the game's mechanics. However, some critiques mention issues with impact feedback and visual clutter, which can detract from the overall experience.
“The bullet grazing mechanic encourages risky play and leads to lots of quick decision making when paired with the crazy boss attacks, and it's just a lot of fun.”
“It greatly implements platforming and shmup-like gameplay together.”
“This isn't the only plus to the game's unique but simple design is how difficulty is handled, never does a boss feel frustrating but rather a test to how well you can perform with grazing mechanics and how supers can be better spent on specific phases of the boss or even be well placed to maximize damage.”
“You don't feel the impact of the attack when it connects with the enemy (probably a side effect of all the visual clutter/no hit stop mechanic), and when it does, it doesn't feel like it's really doing damage (whether because your damage is too low or enemy health is too high).”
“In the gameplay department: the invincibility period after being hit is not long enough, no hit stop, tiny jump height that falls way too quickly, and it is visually confusing as to when your shots are connecting (to say nothing of the visual clutter more generally speaking).”
“The price is way too low for the quality of gameplay.”
- graphics23 mentions
- 70 % positive mentions
- 17 % neutral mentions
- 13 % negative mentions
The graphics of the game have received widespread praise for their unique and beautiful pixel art style, which many reviewers describe as both charming and visually striking. While some players noted occasional technical issues like slowdown, the overall aesthetic and character designs contribute to a fun and engaging experience, reminiscent of classic arcade games. The combination of appealing visuals and a strong artistic direction enhances the game's replay value and enjoyment.
“Despite that, it's obvious the game was made with passion; the visuals are deliciously unique and there's a lot of content for the price.”
“A beautiful-yet-disturbing art style.”
“The pixel art style is amazing to look at and hardly ever hinders gameplay.”
“There's this awful slowdown that infrequently happens: the audio will keep going but the visuals will freeze for a few seconds.”
“I don't like the art style and the final boss was tedious.”
“Considering the quality of the game's graphics, music, gameplay, and game time, well worth its money and maybe even more.”
- music20 mentions
- 75 % positive mentions
- 10 % neutral mentions
- 15 % negative mentions
The music in the game is widely praised for being catchy and well-composed, enhancing the overall experience with its engaging soundtrack. However, some players noted that the music can become repetitive, as the same tracks are reused in multiple battles. Overall, the combination of great music and appealing aesthetics contributes significantly to the game's charm and replayability.
“The music is catchy, the bosses are really tough but so rewarding, the unlockable characters and weapons are all interesting, and finally, the graphics.”
“Absolutely fantastic game, it really is a shame how underappreciated this game is, the pixel art is great and really fluid, the music is really good, the battles are fun as hell and it has a lot of replayability.”
“The music and art design are perfect as well as the palette swaps which are amazing.”
“I love this game and everything about it, but where's the damn soundtrack?!”
“Clever and creative bosses, nice graphics, an okay (but admittedly not amazing, probably would benefit from more songs) soundtrack, and mechanics that hold a lot of potential replay value.”
“Considering the quality of the game's graphics, music, gameplay, and game time, well worth its money and maybe even more.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game offers strong replayability, particularly for fans of the bullet hell genre, with engaging boss battles, diverse characters, and challenging bonus phases that encourage players to explore different strategies. While the graphics and music are praised, some players note a lack of clarity in tracking achievements, which could enhance the replay experience. Overall, it is considered a worthwhile investment for those looking to fully complete the game.
“Absolutely fantastic game, it really is a shame how underappreciated this game is. The pixel art is great and really fluid, the music is really good, the battles are fun as hell and it has a lot of replayability and harder bonus phases after you finish the boss rush. If you're a fan of the bullet hell genre, this is a must buy.”
“Very replayable and worth its price!”
“Has decent replayability, especially if you want to 100% the game.”
“Clever and creative bosses, nice graphics, an okay (but admittedly not amazing, probably would benefit from more songs) soundtrack, and mechanics that hold a lot of potential replay value.”
“The different characters, from what I can tell, play quite differently, and I haven't even messed with using the weapons of one character as another character than the one they have as their default, which probably adds even more replay value since the special moves would still be different.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express mixed feelings about grinding, with some finding it tedious, particularly in relation to the final boss, while others appreciate that the difficulty choice emphasizes skill over repetitive tasks.
“This difficulty choice rewards player's skill rather than most other difficult games that only reward tedious workflow.”
“I don't like the art style and the final boss was tedious.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the irony that some negative reviews focus on its similarities to Cuphead, suggesting that critics may be missing the game's unique comedic elements. This juxtaposition adds a layer of humor to the discourse surrounding the game, as it reflects differing perspectives on originality and comedic value.