Noir Shapes
- October 19, 2012
- Bob's Stuff
16K ZX81 - 2012 Move the various shapes into a given space to complete each level, ensuring that none of the tiles overlap at any time. It may sound simple, but with limited room in which to arrange the tiles within things soon start to get claustrophobic... Following from the excellent Miner Man another conversion of one of Electric Wolf's Xbox 360 games to the ZX81. Again, it doesn't have some …