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Sigils of Elohim

Sigils of Elohim Game Cover
90%Game Brain Score
music, graphics
gameplay, story
90% User Score Based on 599 reviews

Platforms

LinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Sigils of Elohim Game Cover

About

Sigils of Elohim is a single player casual puzzle game. It was developed by Croteam and was released on October 13, 2014. It received positive reviews from players.

Sigils of Elohim is "The Talos Principle" free mini game.

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90%
Audience ScoreBased on 599 reviews
music53 positive mentions
story3 negative mentions

  • Engaging and challenging tetromino-style puzzles that increase in difficulty.
  • Relaxing and atmospheric soundtrack enhances the puzzle-solving experience.
  • Completely free and offers unlockable rewards for The Talos Principle game.
  • Repetitive gameplay with limited puzzle variety and reliance on trial and error.
  • No option to adjust settings such as brightness, volume, or window mode.
  • Redeemable reward codes often do not work due to server shutdown or prior use.
  • music
    112 mentions Positive Neutral Negative

    The music in this puzzle game is widely praised for being relaxing, soothing, and beautifully composed, often directly taken from the acclaimed Talos Principle soundtrack. While it greatly enhances the calming atmosphere and player immersion, some users note its repetitiveness and lack of in-game audio controls as drawbacks. Overall, the soundtrack is a standout feature that many find motivates replay and complements the gameplay well.

    • “For me, the real gem here is the soundtrack.”
    • “The music is very soothing, beautiful and peaceful.”
    • “The relaxing music and presentation make the puzzle solving process calm and relaxing; it's a nice aesthetic.”
    • “Overall, liked the idea but few downsides: too loud music, no in-game options.”
    • “The music in the background also helped with the relaxing feeling, but when you are playing the game for a long time the music becomes repetitive.”
    • “The worst part about the game for me was the fact that there doesn't seem to be a way to turn off the music.”
  • graphics
    25 mentions Positive Neutral Negative

    The game features clean, unobtrusive graphics focused on clarity and polished visuals, such as textured blocks and lighting, enhancing the relaxing puzzle experience without unnecessary distractions. While not graphically intensive or story-driven, the simple yet pleasant 3D visuals and cohesive presentation are well-received, complemented by quality sound and music. Overall, the graphics effectively support the gameplay’s calm, straightforward nature.

    • “The aesthetic is clean and focused on clarity, keeping your attention on the sigil pieces and board rather than unnecessary graphical distractions.”
    • “The visuals felt very polished with textured blocks and lighting applied instead of just flat surfaces, and the gameplay area was easy to understand at first glance.”
    • “Graphics quality and audio quality are superb and the overall quality of the game speaks highly of the developers.”
    • “The game tends to use a Greek theta (θ) instead of an 'o' in any artwork, which is confusing.”
    • “It doesn't have any story or even 3D graphics outside of how Tetris blocks look; the point of the game is to collect tiny rewards which you can redeem in the main menu.”
    • “Anyway, graphics are not important in this game.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is minimalist and focused on spatial logic, involving solving 2D puzzles by fitting geometric pieces without gaps. While praised for its simplicity and polished visuals, many find the gameplay repetitive and lacking in unique or varied mechanics. Overall, it delivers a straightforward puzzle experience but may feel monotonous over time.

    • “It’s minimalist and mechanic‑focused — think shape‑fitting and spatial logic rather than reflex‑heavy action.”
    • “Gameplay revolves around manipulating geometric pieces to fill each board’s space without gaps or overlaps.”
    • “The sole gameplay element consists of solving a 2D grid puzzle by filling it completely with pieces made out of Tetris shapes.”
    • “As for the actual gameplay, it's very repetitive.”
    • “Unfortunately the gameplay is a bit boring.”
    • “I strongly hate this game because of its lack of unique gameplay, and its wide variety of flaws.”
  • story
    13 mentions Positive Neutral Negative

    The story aspect received mixed to negative feedback, with many users noting the absence of a traditional narrative or story mode. While some appreciated story-related rewards linked to another game (The Talos Principle), others found the lack of a cohesive story disappointing, emphasizing the game's focus on puzzles rather than storytelling.

    • “If you haven't played Talos 1 or 2, I absolutely recommend both of them for their nice environment, gameplay, and good story backgrounds for a puzzler.”
    • “Although Sigils of Elohim doesn't have a story mode and only has a set amount of puzzles, it gives you codes to redeem in Talos The Passage to get short messages related to the story.”
    • “It doesn't have any story or even 3D graphics outside of how Tetris blocks look. The point of the game is to collect tiny rewards which you can redeem in ttp's main menu like QR codes, epitaph messages, extra messenger hints, and even extra stars, 3 of each in total.”
    • “I enjoyed this game for the puzzles, but purchased it with the purpose of expanding the plot and unlocking secrets in The Talos Principle.”
    • “No story (if it is supposed to relate to The Talos Principle, they could’ve somehow made a story to link Sigils of Elohim to The Talos Principle).”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization of "Sigils of Elohim" is criticized for feeling like an expensive advertisement rather than a genuine game, detracting from the Steam store's quality and indie developers' visibility. In contrast, another game praised for its monetization offers a truly free-to-play experience without microtransactions or intrusive ads, providing solid value without aggressive promotion.

    • “Saying this is a free-to-play game may shock some people, but don't fret—this game is truly free-to-play with no microtransactions and pay-walls.”
    • “Sigils of Elohim is more of an advertisement than a proper game.”
    • “This was dumped on Steam as a "free" game for $100 USD, because $100 USD is cheaper than it costs to get Valve to give you advertising space on the Steam store.”
    • “It might seem okay for developers to abuse Steam with advertising instead of serious games, but this is harmful, because it pollutes the Steam store and makes it harder for gamers to find genuinely made games, and it makes it harder for genuine amateur/indie developers to find market space and an audience for sincerely made games.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding in this game is characterized by repetitive trial-and-error puzzles, leading to a tedious and monotonous experience. Many users find the process boring and feel it requires excessive effort without much variation or challenge.

    • “Soon enough every puzzle becomes an endless tedious trial & error click fest until you get it right.”
    • “I enjoy puzzle games, but this is just tedious, repetitive and boring.”
    • “The puzzles can be challenging but it's mostly trial and error so a bit tedious.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability is mixed: some players enjoy replaying to improve their times and unlock extras, while others find little incentive to retry puzzles once completed, citing predictable patterns that reduce challenge.

    • “The game has terrific replay value as you can try to beat the stages with a faster time... if you can.”
    • “Fun, free, gives unlockables, and even replayable.”
    • “No replay value; no incentive to redo puzzles faster or again once you beat them once.”
    • “Low replayability; once you know the pattern, you can complete it much faster.”
    • “No meaningful incentive to replay puzzles after the first completion.”
  • humor
    3 mentions Positive Neutral Negative

    The game is praised for its clever and enjoyable humor, offering a fun and lighthearted experience that also provides mental challenge and stimulation.

    • “A good humorous game that can give some goodies to The Talos Principle.”
    • “It's funny, it's a good way to train your brain.”
    • “My brain tastes funny after this.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is consistently relaxing and calming, enhanced by beautiful, atmospheric music and thoughtful design, creating an enjoyable and soothing experience.

    • “Some of the puzzles, just like in the main game, are more challenging than others, but it is the same beautiful music and calming atmosphere.”
    • “The atmosphere is a relaxing one, and the whole design helps this feeling.”
    • “Add in some great atmospheric music and you've got a decent free mini-game.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional experience of the game is mixed, evoking frustration and negative feelings due to challenging trial-and-error segments, though it also delivers moments of deep emotional impact that resonate with some players.

    • “It made me cry once, since I spent 10+ minutes in a chapter!”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is affected by audio issues, with the music looping every 2-3 minutes in a noticeable, glitchy manner rather than seamlessly.

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100h Median play time
100h Average play time
100-100h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Sigils of Elohim is a casual puzzle game.

Sigils of Elohim is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 100 hours playing Sigils of Elohim.

Sigils of Elohim was released on October 13, 2014.

Sigils of Elohim was developed by Croteam.

Sigils of Elohim has received positive reviews from players. Most players liked Sigils of Elohim for its music but disliked it for its gameplay.

Sigils of Elohim is a single player game.

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