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No Creeps Were Harmed TD Game Cover

About

"No Creeps Were Harmed TD" is a unique tower defense game that challenges players to think strategically with its varied creep behavior and turret options. Construct, modify, and upgrade a range of specialized turrets and structures to rain down destruction, while adapting to creeps with teleportation, fusion, cloaking, and shields. The verticality of the levels adds an extra layer of complexity, requiring players to build up as well as out.

No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
No Creeps Were Harmed TD screenshot
+11

90%
Audience ScoreBased on 305 reviews
gameplay20 positive mentions
optimization3 negative mentions

  • Innovative 3D maps that add complexity and variety to tower defense gameplay.
  • Diverse tower options and a satisfying progression system with artifacts that enhance gameplay.
  • Engaging humor and a unique storyline that adds charm to the overall experience.
  • The upkeep tax mechanic can be frustrating, limiting tower placement and upgrades as the game progresses.
  • Some players find the humor and dialogue off-putting or overly intrusive.
  • The camera controls and UI can feel clunky, making navigation and tower management challenging.
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay is a mixed bag, featuring unique mechanics and a variety of challenges that keep players engaged, but it suffers from issues like a clunky UI and frustrating economy mechanics that can hinder progression. While many players appreciate the depth and strategic elements, some find the gameplay loop repetitive and the artifact system poorly integrated. Overall, it offers a solid tower defense experience with potential for improvement in certain areas.

    • “I was able to obtain all of the achievements relatively easily with only about 59 hours of gameplay, but I enjoyed every second.”
    • “The gameplay is really unique from other tower defense games and has a ton of content if you get really into it.”
    • “It's probably the most enjoyable tower defense game since them and it is very similar and just as action-packed but still manages to have its own character and gameplay.”
    • “Only one single thing greatly annoyed me with the gameplay, and it's the income economy.”
    • “Basically, once I got all the towers unlocked and finished the story, I lost steam pretty much immediately. The basic gameplay loop gets repetitive real fast for me without a lot of new variables.”
    • “So much potential here, but dear god please completely rework the artifact system because it does not enhance the gameplay fantasy of different turret types and feels like they were randomly selected.”
  • story
    54 mentions Positive Neutral Negative

    The game's story is a mix of humor and absurdity, often serving as comic relief rather than a central focus, with players able to toggle it off if desired. While some find the dialogue and voice acting lacking, many appreciate the quirky and entertaining narrative that complements the gameplay. Overall, the story is seen as a lighthearted addition that enhances the experience without overshadowing the core tower defense mechanics.

    • “This game is clearly a passion project by the dev; everything is well thought out, the story and dialogue are interesting and funny enough, and it even includes voice acting.”
    • “The story is weird, dark, and self-aware, adding a unique flavor to the gameplay experience.”
    • “I wasn't expecting the interesting and funny storyline and awesome soundtrack that the game has.”
    • “The UI is clunky, making gameplay a lot more frustrating than it ought to be, and the story aspects—the personalization of the 'Brian Jar' protagonist, and the little skits when moving from location to location—are awkward at best and poorly voiced.”
    • “The only bad thing to say about it is the story and dialogue they have built into it is dumpster tier.”
    • “The main story is... literally a joke that means nothing whatsoever and treats itself as such.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their detail, vibrant colors, and smooth animations, contributing to a visually stunning experience. While some players find the aesthetic a bit chaotic or dark, it aligns well with the game's theme and is complemented by good audio. Overall, the game is noted for its impressive performance and stylish visuals, making it a standout in the tower defense genre.

    • “On a graphical level, it's probably the most detailed tower defense game, at least that I know.”
    • “The graphics are top-notch, with vibrant colors and smooth animations that make each level visually stunning.”
    • “The attention to detail is commendable, and the art style perfectly complements the quirky theme.”
    • “The aesthetic is too dark and sterile.”
    • “The visuals feel a bit chaotic and stressful, but this in turn seems appropriate for the theme.”
    • “One note, my potato of a computer that has only an integrated graphics card couldn't handle the game very well.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its energetic and fitting soundtrack that enhances the gameplay experience, while others find it repetitive, annoying, or jarring in its transitions. Many appreciate the vibrant and thematic elements of the music, but a significant number of users suggest turning it off in favor of personal playlists. Overall, the soundtrack is seen as a notable aspect, though opinions on its quality vary widely.

    • “But there’s something about the visual fidelity here; something about the bright fluorescent colors and awesome pumping music that hypes me up.”
    • “Came for the tower defense, stayed for the music.”
    • “Did not expect this to be this fun, also worth noting not only is the soundtrack really good, it also fits perfectly.”
    • “Music and voice acting is horrendous.”
    • “The soundtrack is super repetitive and boring.”
    • “The music is some sort of science fiction space horror stuff and very unpleasant to listen to on a loop.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it engaging and well-integrated into the storyline, while others feel it falls flat or is overly quirky. Many appreciate the voice acting and the amusing dialogue, which adds charm to the gameplay experience. Overall, the humor resonates well with certain audiences, particularly older gamers, but may not appeal to everyone.

    • “Great tower defense with a bit of a funny weird story.”
    • “The humor in the game is great, especially for me as an older gamer.”
    • “The main character is funny and the dialogue is well written.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its randomized maps, diverse tower strategies, and a large number of levels that encourage experimentation with different setups. Players appreciate the tactical depth and the continuous updates that enhance gameplay, making it a fresh and engaging experience within the tower defense genre. Overall, the combination of fun mechanics and variety ensures that players return for multiple playthroughs.

    • “I particularly like the maps with some randomization for replayability, and there are a large number of maps overall with puzzling tower placement strategies.”
    • “Great tower defense game with good depth and replayability; it encourages you to experiment with multiple setups to deal with the variety of creeps.”
    • “When the only limitation you have is your level and artifact rarity, the replay value of every stage is extremely high.”
    • “From randomized maps to tower additions, an awful lot has been added that started as suggestions, eventually resulting in a tower defense that for me is much more replayable than Bloons.”
    • “Most of all, the game is just fun, so much that despite the lack of progression, it still has a lot of replayability.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its smooth performance, with no noticeable hiccups or slowdowns during intense gameplay. However, some players feel that limitations on tower placement may be a balancing decision influenced by performance considerations, and they express a desire for more detailed information on game mechanics and turret performance to enhance their strategic planning.

    • “As a side note: I would like to know more details about how some of the game mechanics work (how long do freeze effects last? Can poison actually kill a target or merely deplete its HP? etc.), however, as well as being given more data for the performance of each individual turret (number of kills, effective DPS, avg. TTK, etc.) so I can use that to increase the efficacy of my maze building—I'm always trying to get to a new personal best, whether solo or with a friend.”
    • “Beautiful visuals and superb performance.”
    • “Maybe for balancing reasons, but I suspect for sure because of performance reasons, the devs decided they don't want players to place so many towers.”
    • “As a side note, I would like to know more details about how some of the game mechanics work (how long do freeze effects last? Can poison actually kill a target or merely deplete its HP? etc.). I would also appreciate more data on the performance of each individual turret (number of kills, effective DPS, average TTK, etc.) so I can use that to increase the efficacy of my maze building—I'm always trying to achieve a new personal best, whether solo or with a friend.”
    • “Smooth performance: no hiccups or slowdowns during intense gameplay—a commendable achievement.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with reports of smooth performance and minimal bugs or glitches. However, some users noted issues with level design and progression that detract from the experience.

    • “Runs great on deck with minor camera control tweaks.”
    • “Immensely satisfying, not buggy, graphically great, and a funny, and peculiarly dystopian story/setting.”
    • “Boring attempts at humor, subpar level design, a painfully slow progression system, and glitches that don’t save the fact you completed a level.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is noted for its interesting storytelling and unique map design, creating an engaging experience. However, some users find the color palette to be somewhat washed out, which may be a subjective artistic choice by the creator.

    • “I found the story of Axon interestingly written and atmospheric.”
    • “The maps are nice, and the atmosphere is unique.”
    • “It's a tad ugly in its colors and atmosphere, feeling washed out a little, but that's more a subjective and intentional choice from the creator.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be substantial but enjoyable, noting that while upgrades require significant effort, the abundance of options makes the experience rewarding. The game is praised for its fair approach, emphasizing skillful grinding over pay-to-win mechanics, aligning with the ideal standards for mobile tower defense games.

    • “Upgrades can be grindy, but there are plenty of them.”
    • “Very fun game and what tower defense games on mobile should be like; no pay-to-win here, just grinding as it should be.”

Buy No Creeps Were Harmed TD

60h Median play time
51h Average play time
52-82h Spent by most gamers
*Based on 4 analyzed playthroughs

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