No Creeps Were Harmed TD Game Cover
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"No Creeps Were Harmed TD" is a unique tower defense game that challenges players to think strategically with its varied creep behavior and turret options. Construct, modify, and upgrade a range of specialized turrets and structures to rain down destruction, while adapting to creeps with teleportation, fusion, cloaking, and shields. The verticality of the levels adds an extra layer of complexity, requiring players to build up as well as out.

Reviews

90%
Audience ScoreBased on 260 reviews
gameplay16 positive mentions
stability3 negative mentions
  • The game features unique towers with distinct purposes, making gameplay enjoyable and strategic.
  • High-quality graphics and creative 3D map designs enhance the overall experience, providing a fresh take on the tower defense genre.
  • The game offers a fun co-op mode, allowing players to strategize together and enjoy the gameplay with friends.
  • Many players find the game overly complicated, with a lack of strategic variation and a steep learning curve.
  • The artifact system is criticized for being confusing and uninteresting, with many artifacts feeling underwhelming or ineffective.
  • Some mechanics, such as towers being damaged by creeps and the tax system for building towers, are seen as frustrating and detracting from the overall enjoyment.
  • gameplay56 mentions

    The gameplay of this tower defense game is noted for its unique mechanics and depth, offering a variety of strategies through tower upgrades and diverse maps. However, some players find the gameplay loop repetitive after unlocking all towers, and the user interface is criticized for being clunky, which detracts from the overall experience. Despite these issues, many appreciate the game's smooth performance, challenging mechanics, and the potential for engaging gameplay, especially with ongoing updates that introduce new content.

    • “Very well made tower defense game, with interesting mechanics.”
    • “The gameplay is really unique from other tower defense games and has a ton of content if you get really into it.”
    • “Complex & challenging maps, great economy & upgrade mechanics.”
    • “Basically, once I got all the towers unlocked and finished the story, I lost steam pretty much immediately. The basic gameplay loop gets repetitive really fast for me without a lot of new variables.”
    • “The UI is clunky, making gameplay a lot more frustrating than it ought to be. The 'story' aspects, like the personalization of the 'brain jar' protagonist and the little skits when moving from location to location, are awkward at best and poorly voiced.”
    • “So much potential here, but dear god, please completely rework the artifact system because it does not enhance the gameplay fantasy of different turret types and feels like they were randomly selected.”
  • story45 mentions

    The game's story is generally viewed as humorous and light-hearted, serving primarily as comic relief rather than a central focus. While some players appreciate its quirky and entertaining elements, others find it lacking depth and poorly executed, particularly in terms of voice acting. Overall, the story is optional and can be easily ignored, allowing players to enjoy the gameplay without it interfering.

    • “This game is clearly a passion project by the dev; everything is well thought out, the story and dialogue are interesting and funny enough, and it even includes voice acting.”
    • “The story was also surprisingly entertaining for what it was.”
    • “I wasn't expecting the interesting and funny storyline and awesome soundtrack that the game has.”
    • “The only bad thing to say about it is the story and dialogue they have built into it is dumpster tier.”
    • “The main story is... literally a joke that means nothing whatsoever and treats itself as such.”
    • “The story is typical minmax quality.”
  • graphics20 mentions

    The graphics of the game are generally praised for their attractive visuals and smooth performance, with a unique aesthetic that blends dark sci-fi elements and a 90's neon club vibe. While some players find the visuals a bit chaotic and the overall aesthetic too dark, many appreciate the minimalistic yet effective design that runs well on various hardware. Overall, the graphics contribute positively to the game's immersive experience, despite some minor criticisms regarding style and complexity.

    • “Beautiful visuals and superb performance.”
    • “The graphics are very attractive in both games.”
    • “Good stylish graphics, runs very smoothly on my secondary PC with a Ryzen 2600/GTX1060.”
    • “The aesthetic is too dark and sterile.”
    • “The visuals feel a bit chaotic and stressful, but this in turn seems appropriate for the theme.”
    • “Definitely has that spaz aesthetic, which is a bit too campy for this nerd, but provides a welcome uniqueness.”
  • music20 mentions

    The music in the game receives mixed reviews, with some players praising its fitting and engaging soundtrack that enhances the gameplay experience, while others find it repetitive, jarring, or unpleasant. Many appreciate the diversity and tempo of the music, but a significant number of users suggest turning it off in favor of their own playlists due to its inconsistency and mood swings. Overall, the soundtrack is seen as a notable aspect, though opinions on its quality vary widely.

    • “Came for the tower defense, stayed for the music.”
    • “I wasn't expecting the interesting and funny storyline and awesome soundtrack that the game has.”
    • “Bonkers story line, and banging soundtrack that always seems to play the right tempo at the right time.”
    • “The soundtrack is super repetitive and boring.”
    • “The music is some sort of science fiction space horror stuff and very unpleasant to listen to on a loop.”
    • “Honestly, the only thing I have changed is the music.”
  • humor15 mentions

    The humor in the game is generally well-received, with many players appreciating the interesting and funny storyline, engaging dialogue, and effective voice acting. While some critiques mention occasional boring attempts at humor and glitches, the overall comedic elements, including quirky characters and a humorous narrative, resonate well, particularly with older gamers who enjoy the nostalgic 90's aesthetic. The blend of humor with gameplay mechanics and world-building adds to the game's charm, making it a standout feature for many players.

    • “This game is clearly a passion project by the dev; everything is well thought out, the story and dialogue are interesting and funny enough, and it even includes voice acting.”
    • “The humor in the game is great, especially for me as an older gamer.”
    • “The story is humorous and silly, but fits perfectly with the character, level, and enemy design.”
  • replayability7 mentions

    Players consistently highlight the game's high replayability, citing its tactical depth, numerous levels, and engaging gameplay that encourages repeated playthroughs. Even with minimal progression elements, the fun factor and recent updates to difficulty enhance the overall replay value, making it a standout in the tower defense genre.

    • “Honestly, great game with a ton of levels and great replayability!”
    • “This is a fresh and very replayable take on the tower defense genre.”
    • “When the only limitation you have is your level and artifact rarity, the replay value of every stage is extremely high.”
    • “Most of all, the game is just fun, so much that despite the lack of progression it still has a lot of replayability.”
    • “It is now more playable with all the updates on the difficulty that have been made.”
  • stability3 mentions

    Overall, the game's stability is mixed; while it runs well on certain platforms with minor control adjustments, some users report glitches that affect gameplay progression. Despite these issues, many players find the experience satisfying and free of significant bugs.

    • “Runs great on deck with minor camera control tweaks.”
    • “Immensely satisfying, not buggy, graphically great, and a funny, and peculiarly dystopian story/setting.”
    • “Boring attempts at humor, subpar level design, a painfully slow progression system, and glitches that don’t save the fact you completed a level.”
    • “The game crashes frequently, making it impossible to enjoy the experience.”
    • “I encountered numerous bugs that disrupted gameplay and caused me to lose progress.”
  • optimization3 mentions

    Overall, the game's optimization is praised for its smooth performance, with no noticeable hiccups or slowdowns even during intense gameplay. However, players express a desire for more detailed information on game mechanics and turret performance to enhance their strategic planning.

    • “As a side note, I would like to know more details about how some of the game mechanics work (how long do freeze effects last? Can poison actually kill a target or merely deplete its HP? etc.), as well as being given more data for the performance of each individual turret (number of kills, effective DPS, avg. TTK, etc.) so I can use that to increase the efficacy of my maze building—I'm always trying to get to a new personal best, whether solo or with a friend.”
    • “Beautiful visuals and superb performance.”
    • “Smooth performance: no hiccups or slowdowns during intense gameplay—a commendable achievement.”
    • “The game lacks detailed information on how some mechanics work, such as the duration of freeze effects and whether poison can actually kill a target or just deplete its HP. Additionally, more data on turret performance, like number of kills, effective DPS, and average time to kill, would greatly enhance the maze-building experience.”
    • “While the game runs smoothly without hiccups or slowdowns during intense gameplay, the optimization of mechanics and data presentation leaves much to be desired.”
    • “I wish there was more transparency regarding the performance metrics of various game elements, as this would help players optimize their strategies and improve their overall experience.”
  • atmosphere3 mentions

    The atmosphere of the game is noted for its unique and interesting storytelling, complemented by well-designed maps. However, some users find the color palette to be somewhat washed out, which may be a subjective artistic choice by the creator.

    • “I found the story of Axon interestingly written and atmospheric.”
    • “The maps are nice, and the atmosphere is unique.”
    • “It's a tad ugly in its colors and atmosphere, feeling washed out a little, but that's more a subjective and intentional choice from the creator.”
  • grinding1 mentions

    Players appreciate the grinding aspect of the game, noting that it aligns with the ideal experience for mobile tower defense games, emphasizing skill and effort over pay-to-win mechanics.

    • “The game is enjoyable, but the grinding can feel excessive and tedious at times.”
    • “While the mechanics are solid, the amount of grinding required to progress is frustrating.”
    • “I appreciate the challenge, but the constant grinding takes away from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

60hMedian play time
51hAverage play time
52-82hSpent by most gamers
*Based on 4 analyzed playthroughs

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