Terrorhedron
- July 24, 2014
- Dan Walters
- 5h median play time
"Terrorhedron" is a 3D tower defense strategy game, available for single-player and multiplayer co-op with up to 8 players. Its innovative mechanics include programmable turrets and 3D gameplay, providing a fresh, challenging, and intricate experience. Engage in cooperative defense against colorful Terrorhedron spheres in attractive abstract landscapes, with the goal of unlocking new upgrades and tracks.
Reviews
- Unique 3D gameplay adds depth to the tower defense genre, allowing for creative tower placements and strategies.
- Challenging difficulty levels that require strategic thinking and planning to succeed.
- Good value for the price, especially when on sale, making it an attractive option for tower defense fans.
- Camera controls are awkward and can be frustrating to manage, making navigation difficult.
- Limited number of maps and towers can lead to repetitive gameplay after a while.
- Multiplayer functionality is poorly implemented, requiring manual IP entry and often resulting in connection issues.
- music71 mentions
- 49 % positive mentions
- 45 % neutral mentions
- 6 % negative mentions
The music in the game is predominantly praised for its catchy chiptune soundtrack, which many players find enjoyable and fitting for the gameplay, enhancing the overall experience. However, some users note that the music can become repetitive or annoying over time, with a few suggesting the need for more variety. Overall, the soundtrack is considered a strong point of the game, contributing to its fun and relaxed atmosphere.
“The soundtrack is an excellent EP of chiptunes by random.”
“The music is great and really adds to the minimalist tech feel that the game provides.”
“The most underrated tower defense game I've ever found, amazing soundtrack, great retro feel with 8-bit music.”
“Main menu music is annoyingly bad.”
“The music is bad and more of an annoyance.”
“The music can get grating after a bit (but you can turn it off).”
- gameplay57 mentions
- 61 % positive mentions
- 33 % neutral mentions
- 5 % negative mentions
The gameplay is generally praised for its challenging and addictive nature, with a mix of classic tower defense mechanics and innovative features that enhance strategy and engagement. While some players noted issues with controls and occasional glitches, the overall experience is described as fun and satisfying, especially in multiplayer settings. The game offers a good balance of difficulty and creativity, making it appealing to both casual and dedicated players.
“The gameplay feels well balanced; there is an acceptable mix of turrets and upgrades, the maps are creative, and I like the music.”
“This is a great tower defense game with addictive gameplay and a fun level-up system.”
“Very fun and nice strategy tower defense game; the 3D aspect makes it original, adding more mechanics and strategy to the mix.”
“A few bugs hinder the fine gameplay.”
“Gameplay wise, there's nothing new about this game.”
“Gameplay is a bit repetitive since almost every map can be beaten the same way.”
- graphics47 mentions
- 32 % positive mentions
- 60 % neutral mentions
- 9 % negative mentions
The graphics of the game have received mixed reviews, with many players criticizing them as simplistic, low-quality, and reminiscent of early 1990s titles. While some appreciate the minimalist art style as part of the game's charm, others feel it detracts from the overall experience, describing the visuals as lazy and unrefined. A few users noted that the graphics are functional and easy on the eyes, but overall, the consensus leans towards disappointment in the visual presentation.
“The art style might look very simple and minimalistic, but it is all part of the charm.”
“With such an expansive canvas, the aesthetic comes as a relief, being clean and abstract, minimalist but without looking amateur. The game looks slick, well rendered, and has a thumping soundtrack, and doesn't suffer any framerate issues, regardless of what mayhem is going on at the time.”
“Good graphics, even if the art style is very retro.”
“There's no option to change the resolution and no useful graphics tweaks.”
“The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art', which really isn't something gamers should have to put up with.”
“The graphics are plain and look very boring.”
- stability8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
Overall, the game's stability is mixed; while some players report minor glitches that do not significantly impact gameplay, others experience more severe issues such as buggy achievements and synchronization problems in multiplayer. Despite these drawbacks, many users find the game enjoyable and worth the price.
“The game looks and runs great, showcasing impressive stability throughout.”
“I appreciate how stable the gameplay is; it never crashes or lags.”
“The performance is consistently smooth, making for an enjoyable experience.”
“Achievements are buggy; for some reason, the things you do unlock completely unrelated achievements.”
“The only downside is it is sometimes buggy, and the camera is horrible.”
“Disclaimer: the game is buggy, the interface is unintuitive, and the multiplayer is sometimes completely out-of-sync.”
- replayability6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The game offers significant replayability due to its unique building placement mechanics, allowing players to strategically extend tower placements and create varied paths. The 3D perspective and stacking options enhance the strategic depth, making each playthrough feel fresh and engaging. Overall, players find the game to be highly replayable.
“The 3D perspective and unlimited paths you can create with the turret platforms is what makes this a unique and very fun game with replayability.”
“It is very replayable.”
“So basically you can only place buildings on the gray circles and not wherever you wanted to put it, unlike most tower defense games. However, you can buy platforms to extend possible tower placements, and you can even stack platforms on top of each other, giving it a lot more strategy and replayability.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game manageable and well-paced, as it allows for gradual unlocking of towers and upgrades without becoming tedious. While some achievements may require significant effort, those familiar with tower defense games will likely not be deterred by the grind, as it is integrated into the learning process and progression. Overall, the grinding is seen as a necessary part of the experience that enhances gameplay rather than detracting from it.
“Maybe I am terrible, but I haven't gotten past the 3rd map on easy (3/8) maps and have been grinding away trying to level up to unlock tower upgrades.”
“Like most tower defense games, not all towers and upgrades are available at first; you have to do a bit of grinding to get to the good stuff.”
“You must grind a bit to unlock towers and upgrades for them; however, they do a wonderful job of scaling it so you are grinding as you are learning and unlocking new tracks, so it does not become a bore.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the humor in the game to be genuinely entertaining, often laughing out loud during gameplay, especially considering its low price. However, some reviewers note that while the humor is strong, the game could benefit from further refinement.
“At first, I was laughing at this game.”
“Ended up playing the whole night and laughing out loud.”
“For what we got this game for, it was very funny, but it definitely needs polishing.”
- story5 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
The reviews highlight a contrasting view on the story aspect: one emphasizes a moral about perseverance and the unpredictability of life, while another criticizes a lack of narrative in "Defender's Quest: Valley of the Forgotten," describing it as purely a defense game with no story elements.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“There is no story whatsoever, just pure defense.”
“No story or anything.”
- monetization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is praised for its cool levels, original gameplay, and awesome soundtrack, with the added benefit of having no microtransactions, enhancing the overall player experience.
“Cool levels, original gameplay and ideas, awesome soundtrack... no microtransactions.”
“The game offers a fair monetization model that doesn't pressure players to spend money.”
“I appreciate that the game provides plenty of content without requiring additional purchases.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is enjoyable but requires better optimization, particularly for players using older hardware. Users noted a lack of graphical options, such as resolution settings, limiting customization for performance. Overall, while the gameplay is engaging, the optimization could be improved to enhance the experience for a wider range of systems.
“Great game, a bit of a mind twist at first and then even more so once you get used to it. Even on easy, it's quite challenging to beat the first level. It’s a lot of fun, but it needs some optimization. I'm running on an old potato, and even still, it doesn't seem like I would have trouble playing in full screen. However, there are no real options available; the only choices are to toggle full screen and adjust the volume of the game sounds, with no resolution options or anything like that.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a strong emotional experience, highlighting moments of laughter and tears, particularly during intense gameplay scenarios that evoke a sense of urgency and attachment to their in-game achievements.
“I laughed, I cried, and I built a last-minute save at the top of the map to make sure that last block didn't go down the godforsaken hole.”