- May 7, 2024
- Maciej Targoni
No.9
76%Game Brain Score
atmosphere, music
grinding, graphics
91% User Score 34 reviews
Platforms
About
"No.9" is a meditative puzzler set in a soothing, slow-paced world of geometric forms and figures. Players synchronize diverse elements in form and time to create a harmonious, relaxing environment, free of scores, ads, in-app purchases, or data collection. The game features a calming soundtrack by Bartłomiej Kołaciak.

Audience ScoreBased on 34 reviews
atmosphere2 positive mentions
grinding3 negative mentions
- Unique and interesting puzzle mechanics that provide a calming experience.
- Beautiful minimalist design with high-quality visuals and excellent sound design.
- Short but enjoyable gameplay that encourages creativity and problem-solving.
- Game is very short, with a playtime of around 30 minutes, leaving players wanting more content.
- Puzzles can lack challenge, with some feeling too easy or solvable by accident.
- Pacing issues due to unskippable delays between levels can detract from the overall experience.
grinding
3 mentions Positive Neutral NegativePlayers find the grinding aspect of the game to be tedious and overly slow-paced, with a minimalistic design that complicates level selection and prolongs gameplay unnecessarily. The lack of features such as cloud saving and limited settings further detracts from the experience, making it feel more suited for mobile play rather than PC. Overall, the grinding is seen as a frustrating element that diminishes enjoyment.
“It is tedious, ultra-slow paced; I suppose it's trying to stretch a 25-minute game to some 50 minutes.”
“The game is super minimalistic, featuring a tedious prev-next level select that takes a lot of time to switch between levels, with just mute and fullscreen toggles. It's perfect for playing once on the phone and never again.”
“One achievement, no cloud saving (but not needed anyway), almost no settings, no progress reset, tedious level select; made for the phone but sold on a PC.”