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Nine Witches: Family Disruption

Nine Witches: Family Disruption Game Cover
86%Game Brain Score
humor, story
grinding
88% User Score Based on 93 reviews
Critic Score 78%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Nine Witches: Family Disruption Game Cover

About

Nine Witches: Family Disruption is a single player action adventure game with a comedy theme. It was developed by Indiesruption and was released on December 4, 2020. It received mostly positive reviews from critics and positive reviews from players.

When an occult German WW2 division releases an ancient curse upon the world, a supernatural problem is going to require a supernatural solution. Take control of two playable heroes as they embark on a comedic, alternate-history adventure with a truly original story (99.9999% guaranteed).

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88%
Audience ScoreBased on 93 reviews
humor86 positive mentions
grinding2 negative mentions

  • Charming pixel art graphics with excellent use of color and lighting, evoking classic point-and-click adventures.
  • Engaging and humorous story with witty dialogue and a unique WWII occult theme combining comedy and mystery.
  • Well-designed puzzles that are generally intuitive, providing a satisfying challenge without excessive frustration.
  • Excessive backtracking and lack of fast travel make navigation tedious and prolong the gameplay unnecessarily.
  • Combat sections feel out of place, are occasionally difficult and frustrating, though an easy mode is available to skip them.
  • Humor relies heavily on toilet and fourth-wall-breaking jokes, which some find overused or unfunny, detracting from the experience.
  • humor
    91 mentions Positive Neutral Negative

    The humor in this game is a divisive mix of silly, quirky, and frequently toilet-based jokes, with many praising its absurd, meta, and offbeat comedic style reminiscent of classic LucasArts adventures, while others find the heavy reliance on crude and fourth-wall-breaking humor repetitive or immature. Despite occasional cringe-worthy moments, many players appreciate the funny dialogues, clever writing, and eccentric characters that complement the bizarre story. Overall, humor is a key feature that will appeal primarily to those who enjoy quirky, irreverent comedy and can tolerate its cruder elements.

    • “An amazing puzzle game with hilarious comedy and interesting turns of events.”
    • “The humour was genuinely funny, witty, and sometimes just downright silly and I loved every second of it.”
    • “The game’s base is comedy mixing 4th wall breaking jokes, potty-level humor, and shock value of gratuitous “cartoon violence” moments – it is WWII in the end, so occasional mine explosion, fully annihilated music festival and, of course, good old animal mutilation is just a part of everyday life.”
    • “The jokes are unfunny: the game largely relies on toilet humor.”
    • “There is a big exception, though, in unfunny, cringe-inducing 'fourth wall' breaking failed attempts at humor that become increasingly frequent later in the game.”
    • “Don't let the okay-looking pixel art fool you: this game has shockingly bad action sequences, an insane amount of padding in the form of backtracking (seriously, is a fast travel option too much to ask?) and is aggressively unfunny.”
  • story
    54 mentions Positive Neutral Negative

    The story is an engaging mix of WWII occult themes, quirky humor, and eccentric characters, blending clever writing with interesting twists and a light-hearted tone. While the humor's heavy reliance on potty jokes and fourth-wall breaks can become tiresome, the overall plot, character dynamics, and creative setting keep players intrigued and entertained. Some pacing and event-triggering issues exist, but the well-crafted narrative and charming pixel art make for a fun and memorable adventure.

    • “Set against the backdrop of World War II, the game combines historical elements from the era with supernatural twists, creating a storyline that keeps you intrigued throughout and wanting to push on more to see how it resolves itself.”
    • “The story of a wheelchair-bound English paranormal scientist and his Japanese servant operating in a rural village in Nazi-occupied Norway, where the Nazis conjure evil forces to turn the tide of war, is obviously a parody.”
    • “Eccentric characters, bizarre occurrences, plot that is absolutely bonkers, fun puzzle-solving process and silly humor that brings it all together are all elements of a well-crafted game that is pure entertainment.”
    • “Overall, the story is pretty shallow and has some interesting bits here and there that are sadly never really expanded upon.”
    • “There were a few times when I preferred to look up a clue instead of pounding around looking for the next thing to advance the story.”
    • “But besides running around from location to location and occasional interaction or story point hints, there is not much to do here.”
  • graphics
    24 mentions Positive Neutral Negative

    The game features charming and nostalgic pixel art graphics reminiscent of classic 90s point-and-click adventures like Monkey Island, with well-executed animations that enhance humor and storytelling. While some find the pixel art style and visual filters pleasing and a major highlight, a few note the graphics as less impressive compared to other aspects. Overall, the distinctive and colorful pixel art is praised for contributing significantly to the game's appeal.

    • “The game's graphics are colourful and pleasing to the eye (yes, I know it's pixel art, but it's good pixel art) with some nice filters thrown in from time to time.”
    • “The pixel art visuals evoke a sense of nostalgic charm, harking back to classic point-and-click adventures like The Secret of Monkey Island.”
    • “The uncomplicated animations manage to relay the character’s state or intent perfectly and add a significant dose of comedy to the game, tying the graphic to the narrative in a flawless manner.”
    • “Good humor, weird story, but awful graphics.”
    • “If you like pixel graphics, silly humor and don't have very high expectations I think you will enjoy it.”
    • “Pixelated graphics that recall the heyday of the point-and-click adventure.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay offers solid point-and-click mechanics enhanced by creative features like ghost-realm and out-of-body abilities, providing a charming and humorous adventure experience with enjoyable puzzles. However, frequent backtracking and lack of fast travel can make exploration feel tedious, and some combat elements feel underdeveloped or unnecessary. Overall, it delivers a fun, well-crafted adventure with engaging mechanics despite occasional pacing issues.

    • “Additionally, there's some interesting game mechanics (ghost-realm stuff) that enhances the typical point and click gameplay.”
    • “The story is funny, gameplay is nice, puzzles are quite easy but not too much either, overall a great chill-out experience.”
    • “The story is interesting, the mechanic of switching between a quadriplegic man that can leave his body as a ghost and his assistant worked well, and the great pixel art tied everything together.”
    • “Additionally, while generally this game avoids the pitfalls of galaxy-brain solutions, it cannot avoid the critical point-and-click gameplay pitfall of leaving the player sometimes not knowing where to go next (even with the robust journal function tracking objectives). This results in a lot of time wasted backtracking across far apart locations just to find minimal changes.”
    • “The big question is, since the inclusion of a new location and character introducing a god mode mechanic option clearly shows they realize the combat isn't designed well, why not just get rid of it?”
    • “There were some decent mechanics in this.”
  • music
    19 mentions Positive Neutral Negative

    The music is generally well-crafted, fitting the game's varied moods and locations with pleasant, thematic tracks that enhance the atmosphere without overshadowing gameplay. While some users experienced issues with background music not playing and found the soundtrack unmemorable, overall it is praised for complementing the art and sound design effectively.

    • “There is a quality soundtrack that changes depending not only on the mood of the scene, but also location – darker tones in the menacing forest, wartime tunes in the dirty bar full of drunk German officers, and sweet electronic beats at the festival are just some of the examples of what’s to come.”
    • “The music is unifying but not overshadowing which is a great combination in an adventure full of so many crazy components.”
    • “Music and sound effects are awesome.”
    • “Plus the music was missing while playing on Steam Deck.”
    • “Too many 4th wall jokes, you have to go over the same dialogues with NPCs over and over, boring soundtrack, incompetent quality of life.”
    • “Problems with the background music not playing.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its dense, spooky feeling enhanced by its remote Norwegian village setting and detailed pixel art with well-chosen colors. The lack of voice-overs allows players to imagine characters' voices, deepening immersion. However, some feel the atmosphere doesn't leave a lasting impression after playing.

    • “The puzzle design was excellent and the atmosphere really dense and spooky.”
    • “The game's setting, a remote Norwegian village, further adds to the atmosphere and sense of mystery.”
    • “Very detailed pixel art with a great choice of colors that help build the atmosphere of every scene.”
    • “It complements the atmosphere of the setting well, but I feel like there is nothing that really sticks with the player after one quits playing.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is often tedious due to large maps that require repetitive navigation to find specific items, combined with unnecessary backtracking through locations. While item-combining and dialogue exploration are minimal, frustrating battle sequences interrupt the puzzle-solving, making the overall experience feel repetitive and aggravating.

    • “If the pointlessly huge map you have to tediously walk across while searching for the one random item you need weren't bad enough, there are totally pointless navigation sections within several locations you keep having to go through over and over again.”
    • “There are some tedious battle sequences in between the usual puzzle-solving which can be quite frustrating at times, since one of your characters is essentially just a clay pigeon during those.”
  • optimization
    2 mentions Positive Neutral Negative

    The game demonstrates solid optimization with stable performance and minimal bugs, ensuring a smooth gameplay experience.

    • “Solid performance”
  • emotional
    1 mentions Positive Neutral Negative

    Players praise the game's emotional impact, likening the experience to the nostalgic and engaging storytelling style of classic LucasArts games.

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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Nine Witches: Family Disruption is a action adventure game with comedy theme.

Nine Witches: Family Disruption is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing Nine Witches: Family Disruption.

Nine Witches: Family Disruption was released on December 4, 2020.

Nine Witches: Family Disruption was developed by Indiesruption.

Nine Witches: Family Disruption has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its humor but disliked it for its grinding.

Nine Witches: Family Disruption is a single player game.

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