Nikopol: Secrets of the Immortals Game Cover
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In Nikopol: Secrets of the Immortals, you're caught in a political and spiritual struggle between ancient Egyptian gods and power-hungry factions in a futuristic, totalitarian Paris. As investigative journalist Nikopol, you'll uncover a conspiracy involving immortality, secret societies, and dark secrets. Through engaging puzzles and captivating point-and-click gameplay, you'll navigate a beautifully rendered, atmospheric world filled with intrigue and mystery.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 137 reviews
story26 positive mentions
grinding3 negative mentions
  • The game captures the look, feel, and atmosphere of Enki Bilal's work, making it a recommended experience for fans of the graphic novels.
  • The visuals and art direction are praised for their beauty and immersive dystopian atmosphere, enhancing the overall experience.
  • The puzzles, while challenging, offer a unique and engaging gameplay experience that requires quick thinking and problem-solving.
  • The game is relatively short, leaving players wanting more content and depth in the story.
  • Many puzzles are considered illogical or frustrating, often requiring pixel hunting and leading to trial-and-error gameplay.
  • The story is poorly conveyed and can be confusing for players unfamiliar with the source material, making it difficult to fully appreciate the game's narrative.
  • story81 mentions

    The story of "Nikopol: Secrets of the Immortals" is intriguing yet underdeveloped, leaving players with a sense of confusion due to numerous plot holes and a lack of clarity. While the game features beautiful visuals and an interesting premise inspired by a French graphic novel, many reviewers feel that it fails to effectively convey the narrative, resulting in a short and disjointed experience that may not resonate with those unfamiliar with the source material. Overall, the storytelling is seen as a missed opportunity, overshadowed by its artistic presentation and puzzling gameplay mechanics.

    • “Nikopol: Secrets of the Immortals contains a thrilling story, good-looking visuals, in-game movies, a chilling soundtrack, and challenging puzzles.”
    • “The graphics are beautiful, and the story is interesting, if a bit convoluted.”
    • “The story, the atmosphere, the characters, and the unique puzzles make it a few marks above your average point-and-click adventure game.”
    • “Not long, not so clear in the plot; you perceive there's a huge amount of story that hasn't been included in the game (from the comic book).”
    • “The story was poorly written to the point of being almost purely nonsensical.”
    • “The game is based on a French graphic novel series which is apparently highly regarded, but I'm left with the distinct feeling that a lot of stuff was cut out for the game, and there wasn't any effort to smooth over the resulting plot holes.”
  • graphics35 mentions

    The graphics of "Nikopol: Secrets of the Immortals" are often described as beautiful and atmospheric, showcasing a unique art style influenced by Enki Bilal's work. While some players appreciate the detailed environments and pre-rendered visuals, others note that the graphics feel dated and lack polish, particularly around interactable objects. Overall, the visuals are a highlight for many, but they are not enough to compensate for the game's shortcomings in gameplay and story.

    • “The graphics are beautiful, and the story is interesting, if a bit convoluted.”
    • “The graphics are excellent, I love how you can look 360 degrees in any direction, the environments are very detailed and imaginative, and the story kept with the original tone of the movie.”
    • “Artwork for this game is astonishing, very surrealistic.”
    • “They should have cleaned up the visuals around interactable objects.”
    • “The graphics are also not great, even by 2008 standards (when it was first released), although they're hardly the worst thing about the game.”
    • “Graphics & sound are mediocre at best and a bit amateurish at worst, the fixed points-of-view feel dated.”
  • gameplay15 mentions

    The gameplay of *Nikopol* is primarily a first-person point-and-click adventure, featuring a series of frustrating and obtuse puzzles that often require external walkthroughs to complete. While the game boasts quality graphics and a detailed environment, it suffers from a lack of engaging content, with only about four hours of gameplay that many players found dull and poorly executed. Overall, the gameplay is criticized for its clumsy mechanics and pixel hunting, leaving a sense of missed potential given the source material.

    • “Gameplay-wise, it's a first person point & click adventure game, similar in play style to Myst.”
    • “For the gameplay itself, the core is made up around point-and-click puzzles to solve.”
    • “The gameplay is fundamentally sound.”
    • “To further complicate things, the game's frequently frustrating and obtuse puzzles are presented—visually and mechanically—in a manner that would have seemed quaint in a game 10 years its senior; as difficult as it may be to tell at face value, Nikopol was released contemporaneously with titles like Dead Space, Fallout 3, Far Cry 2, and Mirror's Edge, just to name a few.”
    • “Not much of gameplay and that is sad, as the source material had a great potential to launch a video game franchise but was completely missed.”
    • “Pixel hunting, incredibly slow & dull story, clumsy mechanics, idiotic puzzles, an incredibly poor and lazy game.”
  • atmosphere13 mentions

    The game's atmosphere is widely praised for its beautiful art and immersive environments, effectively capturing the essence of Enki Bilal's work. While some reviews note that the visuals are primarily static images and not optimized for widescreen, the overall aesthetic and atmospheric depth contribute significantly to the game's appeal, particularly for fans of the genre. The combination of intriguing puzzles and a dystopian setting enhances the experience, making the atmosphere a key highlight.

    • “The game captures the look, feel, and atmosphere of the books quite well with attention to detail, and this is the main reason to recommend the game for fans of Enki Bilal's work who have a thirst to play a game inspired by that work.”
    • “Nikopol: Secrets of the Immortals is a decent quest with an emphasis on puzzles set against some beautiful and atmospheric backdrops.”
    • “The story, the atmosphere, the characters, and the unique puzzles make it a few marks above your average point-and-click adventure game.”
    • “The game captures the look, feel, and atmosphere of the books quite well, with attention to detail. This is the main reason to recommend the game for fans of Enki Bilal's work who have a thirst to play a game inspired by that work.”
    • “Play it for the atmosphere, the weird story, and the rather varied and imaginative puzzles.”
  • music7 mentions

    The music in "Nikopol: Secrets of the Immortals" is generally praised for its quality and ability to enhance the game's atmosphere, complementing the impressive visuals and voice acting. While some reviewers noted that the core gameplay may lack depth, the soundtrack is consistently described as chilling and fitting, contributing positively to the overall experience.

    • “nikopol: secrets of the immortals contains a chilling soundtrack and challenging puzzles.”
    • “Graphics are nice, music is awesome.”
    • “This game had quality graphics, appropriate music, and a very nice voicing.”
  • grinding3 mentions

    Players generally find the grinding aspect of the game to be tedious and unengaging, with many puzzles described as dull and lacking in challenge or interest. The experience is further hampered by technical issues, such as a twitchy mouse, which adds to the frustration.

    • “Most of the puzzles I played in this game are more tedious than challenging.”
    • “Puzzles are dull and tedious, and nothing of interest seems to happen in the story.”
    • “Though it was a bit tedious (not only because the mouse was twitchy at times) due to some rather ridiculous puzzles.”
  • humor2 mentions

    The humor in the game is noted for its ironic commentary on a "sci-fi dystopian future" set in 2023, especially given the real-world context of 2024. Additionally, the dialogue features comical misspellings that detract from the experience, suggesting a lack of attention to detail in translation.

    • “I will note that it's funny that this 'sci-fi dystopian future' is set in 2023 and I'm writing this review in 2024.”
    • “At the very least, they could have hired a real translator instead of transcribing dialogue with hilariously obvious misspellings.”
  • character development1 mentions

    Reviewers appreciate the character designs, particularly for the Egyptian characters Horus and Anubis, highlighting their visual appeal and distinctiveness.

  • stability1 mentions

    Users report significant stability issues, with many experiencing difficulties in getting the game to run properly, leading to extensive troubleshooting efforts without success.

    • “I spent hours troubleshooting and visiting forums to get this up and running, but to no avail.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I constantly experience lag and disconnections, which ruins the overall experience.”
  • optimization1 mentions

    Users have reported performance issues related to optimization, particularly in the main menu and during certain video sequences, indicating that the game may not run smoothly in all areas.

    • “I also experienced some performance issues in certain areas, such as the main menu and some video sequences, for some reason.”
    • “The game suffers from significant optimization problems, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the engaging content, the lack of proper optimization makes it frustrating to play, especially in crowded scenes.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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