Night Raider
- January 26, 2024
- Tsukuyomi
Night Raider is a zombie-themed survival game where players must navigate a post-apocalyptic world using stealth and weaponry to fend off enemies. With a focus on combat and exploration, the game features a variety of firearms and melee weapons to help players survive. As a solo developer, updates and improvements are continually being made to enhance the player experience. Join the Discord community to stay updated on future content and provide feedback.
Reviews
- Engaging gameplay loop with a strong focus on looting and resource management, making it addictive and fun.
- Great sound design and a variety of weapons and customization options enhance the overall experience.
- Frequent updates from a dedicated solo developer show promise for future improvements and content expansion.
- Inconsistent tutorial and some critical gameplay mechanics, such as enemy AI and loot management, need refinement.
- The game can feel grindy and repetitive, especially with the RNG-based loot system and difficulty spikes.
- Lack of quality-of-life features, such as customizable keybindings and sorting options for inventory, detracts from the overall experience.
- gameplay25 mentions
- 60 % positive mentions
- 28 % neutral mentions
- 12 % negative mentions
The gameplay is generally described as fun and addictive, featuring a satisfying loop that rewards players for their efforts, despite some repetitiveness and grindiness. While the game offers a variety of mechanics, items, and maps, it also faces criticism for an inconsistent tutorial and issues like keybinding limitations for left-handed players. Overall, the gameplay shows promise with its unique take on the extraction shooter genre, though it requires further polish and improvements in areas like inventory management.
“Very satisfying gameplay loop, more so given the solo dev effort going into this impressively in-depth game that lets you take your own pace towards things.”
“As it is, it has a simple, yet addictive gameplay loop.”
“Absolutely love everything about this game and very excited for the developer to flesh it out more, genuinely great fun gameplay.”
“The inability to change keybinds is a big problem for left-handed players.”
“Improvements to the storage and inventory system would enhance gameplay.”
“Sorting options and streamlined item transfer mechanics would streamline the experience.”
- story15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The game's story aspect is currently limited, with players expressing a desire for more depth through quests and missions, particularly within safe zones. While the quest system shows promise and allows for player-driven pacing, many feel that the lack of diverse missions and rewards detracts from long-term engagement. Overall, there is hope for improvement in future updates, particularly with the addition of more quests and narrative elements.
“A lot of depth and complexity here, and the salvage mission 'zones' let you set your own pace and difficulty.”
“Need some improvement in the game like adding quests as a major update but don't deter this as a negative review; more of a fan appreciation and hope this game thrives.”
“Quests where you have to find a certain item, clear a certain building, or kill a certain amount of zombies would greatly enhance the gameplay experience.”
“I understand it is a newer game and all, it was super fun for the first 30 minutes played, but by the third raid I got really bored. If there were missions inside the safe zone area, it would help a lot to keep players from feeling as if they're progressing. You can get every gun in the game on your first raid, and guns take forever to break, so you never really have to switch. Maybe also add a setting that allows players to make the game harder, like having weapons found at half health so you have to buy guns for better uses.”
“Need some improvement in the game, like adding quests as a major update. But don't take this as a negative review; it's more of a fan appreciation and hope for this game thriving.”
“Quests, quests where you have to find a certain item, quests where you have to clear a certain building, quests where you have to kill a certain amount of zombies, etc.”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players have mixed feelings about the grinding aspect of the game. While some appreciate the satisfaction of crafting and finding upgrades without excessive grinding for currency, others find the leveling process and resource gathering to be overly tedious and repetitive, particularly due to the steep difficulty curve and reliance on RNG. Overall, the grinding can feel excessive at times, but many still enjoy the gameplay experience despite these frustrations.
“There is basically only one map, the leveling is very grindy and the partial gear loss on death makes it even slower.”
“The difficulty ramps up way too fast, and there is a lot of grinding and RNG to try to get enough supplies to upgrade your gear.”
“However, let's take away those aspects and you're left with a very grindy and repetitive game.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including zombies glitching through walls and problematic boss loot mechanics when defeated near obstacles. Players have reported frustrating pathfinding problems and overall buggy behavior, leading to a negative experience that may prompt refunds.
“I dislike how you can see through walls and sometimes the zombies glitch through obstacles.”
“Another annoying problem is that boss loot gets buggy when they die next to a wall.”
“That being said, the game is still pretty buggy; hostile pathfinding is atrocious and the ability for enemies to clip through walls will make you want to refund this game.”
- graphics3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game's top-down pixel graphics are praised for their complexity and distinct art style, setting it apart from typical saturated survival craft games. Users appreciate the simplicity of the graphics, which contribute to an enjoyable gameplay experience, and express hope for future multiplayer features.
“The art style and perspective are a big draw for me. I always sort of avoided the rather saturated survival craft genre of zombie games due to them being 3D memory resource hogs with brown-themed color palettes, but this game is different.”
“10/10 game! Simple graphics but very fun to play. I hope in the near future there will be multiplayer; it will be even more fun to play with friends.”
“The art style and perspective are a big draw for me, too; I always sort of avoided the rather saturated survival craft genre of zombie prowling games due to them being 3D memory resource hogs with brown-themed color palette asset reuse slogs.”
“Considering this game is a top-down pixel graphics game, it is very complex.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Users appreciate the game's atmosphere, noting that while it effectively conveys a dangerous post-apocalyptic setting, it could benefit from more environmental detail and sound to enhance immersion. Despite initial skepticism, many express admiration for the game's overall atmospheric quality, alongside its looting, damage, crafting, and customization systems.
“I mean I was skeptical at first, thought it was some kind of Zero Sievert ripoff, but sheesh, huge respect! This is an insanely good game in terms of atmosphere, looting system, damage system, crafting, weapon, and suit customization.”
“I need more detail and sound from the environment to really bring in the atmosphere and make me feel like the city is a dangerous post-apocalyptic place.”
“I need more detail and sound from the environment to really bring in atmosphere and make me feel like the city is a dangerous post-apocalyptic place.”
“The atmosphere feels flat and uninspired, lacking the tension and immersion I was hoping for.”
“There’s a distinct absence of environmental storytelling, which makes the world feel lifeless and uninviting.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users express confusion regarding the optimization aspect, particularly in understanding how elements like "ergonomics" influence gun performance.
“The optimization features in the game really enhance the overall experience, allowing for smoother gameplay and better performance.”
“I love how the game allows players to fine-tune their setups for maximum efficiency, making every decision feel impactful.”
“The attention to detail in optimization means that even small adjustments can lead to significant improvements in gameplay.”
“The optimization in this game is severely lacking, making it difficult to enjoy the experience.”
“I often encounter performance issues that ruin the gameplay, indicating poor optimization.”
“The game feels sluggish and unresponsive, which suggests that the optimization needs significant improvement.”
- replayability1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The game offers decent replayability for its low price of $5, with potential for more engaging content in the future, though it currently has only "some" replay value.
“It's another top-down escape from Tarkov/Zero Sievert that, for $5, is a rather good game and has potential with, at the moment, some replay value.”
“It's another top-down escape from Tarkov/Zero Sievert that, for $5, is a rather good game and has potential, but at the moment, it has limited replay value.”
“The game lacks significant replayability; once you've completed the main objectives, there's little incentive to return.”
“While the initial experience is enjoyable, the lack of varied content means that replaying the game feels more like a chore than a choice.”