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Night Raider is a zombie-themed survival game where players must navigate a post-apocalyptic world using stealth and weaponry to fend off enemies. With a focus on combat and exploration, the game features a variety of firearms and melee weapons to help players survive. As a solo developer, updates and improvements are continually being made to enhance the player experience. Join the Discord community to stay updated on future content and provide feedback.

Night Raider screenshot
Night Raider screenshot
Night Raider screenshot
Night Raider screenshot
Night Raider screenshot

91%
Audience ScoreBased on 346 reviews
gameplay36 positive mentions
grinding22 negative mentions

  • The game offers a fun and addictive gameplay loop, especially for fans of extraction shooters, with a focus on looting and customization.
  • Developed by a single developer, the game is praised for its consistent updates and responsiveness to player feedback, showing potential for growth.
  • At its low price point, the game provides a significant amount of content and replayability, making it a great value for players.
  • The game suffers from various bugs and quality of life issues, such as clunky UI, translation errors, and inconsistent enemy behavior.
  • Players have reported a frustrating grind, with difficulty spikes and RNG elements that can detract from the overall enjoyment.
  • The lack of keybinding options and some unpolished mechanics make the game feel less accessible, particularly for left-handed players.
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay is characterized by an enjoyable and addictive loop of scavenging for loot in infected zones, returning to base for upgrades, and engaging in adrenaline-pumping extraction sequences. While the game features a strong story focus and abundant loot, some players note issues with repetitiveness and a lack of polish, particularly in tutorials and keybinding options. Overall, it offers a unique take on the extraction shooter genre, with promising mechanics and a commitment to ongoing improvement.

    • “Very enjoyable gameplay loop traveling into the infected zones, grabbing loot, and getting back to the base alive where you can upgrade the character, weapons, and get additional missions.”
    • “There's a bit more of a story focus, with story missions having more effect on the actual gameplay of the run. Loot is more abundant, and better guns are unlocked via progression into more dangerous maps rather than random luck. The extraction mechanic of getting swarmed by zombies as you rush to the chopper is amazing, replacing other games' extraction of 'sit in a corner for ten seconds' with a true adrenaline rush.”
    • “Very satisfying gameplay loop, especially given the solo dev effort going into this impressively in-depth game that lets you take your own pace towards things.”
    • “Promising gameplay, but the inability to change keybinds is a big problem for left-handed players.”
    • “The gameplay loop is nothing new.”
    • “Improvements to the storage and inventory system would enhance gameplay.”
  • story
    48 mentions Positive Neutral Negative

    The game's story is enhanced by a focus on missions that significantly impact gameplay, with players encouraged to engage in various quests that involve looting, clearing areas, and battling zombies. While the extraction mechanic adds an adrenaline rush, some players feel the need for more depth in the narrative and quest variety, particularly within safe zones. Overall, the gameplay loop is enjoyable, but there are calls for improvements and additional story elements to maintain player engagement.

    • “There's a bit more of a story focus, with story missions having more effect on the actual gameplay of the run. Loot is more abundant, and better guns are unlocked via progression into more dangerous maps rather than random luck. The extraction mechanic of getting swarmed by zombies as you rush to the chopper is amazing, and really replaces other games' extraction of 'sit in a corner for ten seconds' with a true adrenaline rush, especially when... well, I don't want to spoil anything.”
    • “A lot of depth and complexity here, and the salvage mission 'zones' let you set your own pace and difficulty.”
    • “The new quest system is great.”
    • “Only to find out you have to open your quest screen and click complete in order to proceed in the game (and be able to talk to people).”
    • “I understand it is a newer game and all, it was super fun for the first 30 minutes played, but by the third raid I got really bored. I think if there were missions inside the safe zone area, it would help a lot to keep players from feeling as if they're progressing. You can get every gun in the game on your first raid, and guns take forever to break, so you never really have to switch.”
    • “Need some improvement in the game like adding quests as a major update, but don't deter this as a negative review; more of a fan appreciation and hope this game thrives.”
  • grinding
    22 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback; while some players find it enjoyable and satisfying to progress through crafting and upgrades, others feel it becomes overly repetitive and tedious, especially towards the end. The necessity to grind for resources and the steep difficulty curve can lead to frustration, particularly when access to new maps is restricted. Overall, while some players appreciate the grind as part of the experience, others see it as a significant drawback.

    • “There is basically only one map, the leveling is very grindy and the partial gear loss on death makes it even slower.”
    • “The difficulty ramps up way too fast, and there is a lot of grinding and RNG to try to get enough supplies to upgrade your gear.”
    • “I was expecting a bit of grinding, but once I found out that I had to have a special item to get into any map besides the first 'tutorial' level map, I was honestly a bit mad and frustrated that I had to keep playing this lame map to get the item required to play the next one.”
  • graphics
    10 mentions Positive Neutral Negative

    The game's graphics feature a charming top-down pixel art style that, while not groundbreaking, effectively supports its complex gameplay. Players appreciate the unique art direction, which sets it apart from typical, resource-heavy 3D survival games, making it both visually appealing and enjoyable to play. Overall, the graphics contribute positively to the game's depth and fun factor.

    • “Considering this game is a top-down and pixel graphics game, it is very complex.”
    • “10/10 game, simple graphics but very fun to play. I hope in the near future it has multiplayer; it will be very fun to play with friends.”
    • “Although it doesn’t stand out in the graphics department, this game is incredibly deep.”
    • “Considering this game is a top-down pixel graphics game, it is very complex.”
    • “The art style and perspective are a big draw for me, too: I always sort of avoided the rather saturated survival craft genre of zombie prowling games due to them being 3D memory resource hogs of brown-themed color palette asset reuse slogs, but this?”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with players reporting significant issues such as zombies glitching through walls, problematic boss loot mechanics, and poor pathfinding. These bugs detract from the overall experience and have led some users to consider refunding the game.

    • “That being said, the game is still pretty buggy. Hostile pathfinding is atrocious, and the ability for them to clip through walls will make you want to refund this game.”
    • “I dislike how you can see through walls, and sometimes the zombies glitch through obstacles.”
    • “Another annoying problem is that boss loot gets buggy when they die next to a wall.”
  • atmosphere
    4 mentions Positive Neutral Negative

    Reviewers highlight the game's strong atmosphere, praising its immersive post-apocalyptic setting and engaging gameplay mechanics like looting and crafting. However, some players feel that the environmental detail and sound design could be enhanced to further evoke the sense of danger and desolation in the city. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's appeal.

    • “I mean, I was skeptical at first; I thought it was some kind of Zero Sievert ripoff, but sheesh, huge respect! This is an insanely good game in terms of atmosphere, looting system, damage system, crafting, weapon, and suit customization.”
    • “I need more detail and sound from the environment to really bring in the atmosphere and make me feel like the city is a dangerous post-apocalyptic place.”
    • “I need more detail and sound from the environment to really bring in atmosphere and make me feel like the city is a dangerous post-apocalyptic place.”
  • optimization
    2 mentions Positive Neutral Negative

    Reviews indicate that players find the optimization aspect confusing, particularly regarding the impact of "ergonomics" on gun performance, suggesting a lack of clarity in how these mechanics are explained and implemented in the game.

  • music
    2 mentions Positive Neutral Negative

    Users express a desire for an expanded music selection, indicating that they would appreciate more variety and additional tracks in the game's soundtrack.

    • “I would love to see more music in the game, if possible!”
    • “The soundtrack is fantastic; I hope they add even more music in future updates!”
    • “The music really enhances the gaming experience; more tracks would be amazing!”
    • “I wish there was more music, if possible.”
    • “I really hope they add more music in the future.”
    • “The game could benefit from a larger variety of music tracks.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers a decent level of replayability for its $5 price point, with users noting that it has potential for more engaging experiences in future updates. However, current feedback suggests that the replay value is somewhat limited at this time.

    • “It's another top-down game, similar to Escape from Tarkov and Zero Sievert. For $5, it's a rather good game that currently has some replay value.”
    • “It's another top-down game, similar to Escape from Tarkov and Zero Sievert. For $5, it's a rather good game that currently has some replay value.”
    • “It's another top-down, Escape from Tarkov/Zero Sievert game that, for $5, is a rather good game and has potential, but at the moment, it offers only 'some' replay value.”

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