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Night Raider is a zombie-themed survival game where players must navigate a post-apocalyptic world using stealth and weaponry to fend off enemies. With a focus on combat and exploration, the game features a variety of firearms and melee weapons to help players survive. As a solo developer, updates and improvements are continually being made to enhance the player experience. Join the Discord community to stay updated on future content and provide feedback.

  • PC
  • Windows

Reviews

91%
Audience ScoreBased on 173 reviews
gameplay18 positive mentions
grinding11 negative mentions
  • The game offers a fun and addictive gameplay loop, especially for fans of extraction shooters, with a focus on looting and resource management.
  • It features a wide variety of weapons and customization options, allowing players to tailor their experience and strategies.
  • The solo developer is actively updating the game, responding to player feedback, and adding new content, which shows a commitment to improving the overall experience.
  • The game suffers from various bugs and translation issues, which can detract from the overall experience and make it feel unpolished.
  • Some players find the grind for resources and upgrades to be frustrating, with a lack of clear progression and overly punishing mechanics.
  • The user interface and inventory management could use significant improvements, as players have reported difficulties in navigating and understanding item functions.
  • gameplay33 mentions

    The gameplay is characterized by an enjoyable and addictive loop that involves scavenging in infected zones, looting, and strategic escapes, particularly highlighted by an exhilarating extraction mechanic. While the game features a solid progression system and a focus on story missions, some players note issues with repetitiveness and a lack of polish, particularly in tutorials and keybinding options. Overall, it offers a unique take on the extraction shooter genre with promising mechanics and a commitment to continuous improvement.

    • “Very enjoyable gameplay loop traveling into the infected zones, grabbing loot, and getting back to the base alive where you can upgrade the character, weapons, and get additional missions.”
    • “Very satisfying gameplay loop, especially given the solo dev effort going into this impressively in-depth game that lets you take your own pace towards things.”
    • “I think it's a unique take on the extraction shooter genre, with an addicting gameplay loop.”
    • “So I do not know if this game is for everyone, despite being called a Zero Sievert rip-off at one point by less mature individuals. It features a single-player looter shooter extraction mechanic, RNG-based loot crates, a very straightforward shooting mechanic, a simplified hardcore medical system, and ways to exploit storage compression, all developed by a lone dev.”
    • “The gameplay loop is nothing new.”
    • “Promising gameplay, but the inability to change keybinds is a big problem for left-handed players.”
  • story24 mentions

    The game's story is enhanced by a more focused quest system that integrates narrative elements into gameplay, making story missions impactful and rewarding. Players appreciate the adrenaline-pumping extraction mechanics and the ability to progress at their own pace, although some express a desire for more diverse quests and NPC interactions to maintain engagement. Overall, while the story aspect shows promise, there is room for improvement in quest variety and depth.

    • “There's a bit more of a story focus, with story missions having more effect on the actual gameplay of the run. Loot is more abundant, and better guns are unlocked via progression into more dangerous maps rather than random luck. The extraction mechanic of getting swarmed by zombies as you rush to the chopper is amazing, and really replaces other games' extraction of 'sit in a corner for ten seconds' with a true adrenaline rush, especially when... well, I don't want to spoil anything.”
    • “A lot of depth and complexity here, and the salvage mission zones let you set your own pace and difficulty.”
    • “I like that you can sort of take the game at your own pace, and only do the harder missions once you feel ready to, whenever that may be for you.”
    • “Only to find out you have to open your quest screen and click complete in order to proceed in the game (and be able to talk to people).”
    • “I understand it is a newer game and all, it was super fun for the first 30 minutes played, but by the third raid I got really bored. I think if there were missions inside the safe zone area, it would help a lot to keep players from feeling as if they're progressing. You can get every gun in the game on your first raid, and guns take forever to break, so you never really have to switch.”
    • “Need some improvement in the game like adding quests as a major update, but don't deter this as a negative review; more of a fan appreciation and hope this game thrives.”
  • grinding11 mentions

    Overall, players find the grinding aspect of the game to be a mixed experience. While some appreciate the sense of progress and satisfaction from crafting and upgrades, many note that the grinding can become tedious, especially with a steep difficulty curve and limited maps. The repetitive nature of the gameplay and the need for specific items to progress can lead to frustration, though some players still enjoy the time investment.

    • “There is basically only one map, the leveling is very grindy and the partial gear loss on death makes it even slower.”
    • “The difficulty ramps up way too fast, and there is a lot of grinding and RNG to try to get enough supplies to upgrade your gear.”
    • “However, let's take away those aspects and you're left with a very grindy and repetitive game.”
  • graphics5 mentions

    The game's graphics feature a unique top-down pixel art style that sets it apart from typical saturated survival craft games, which often rely on repetitive brown-themed visuals. While not groundbreaking, the art is appreciated for its complexity and charm, contributing to an enjoyable gameplay experience. Overall, players find the graphics simple yet effective, enhancing the game's depth and fun factor.

    • “The art style and perspective are a big draw for me, too: I always sort of avoided the rather saturated survival craft genre of zombie prowling games due to them being 3D memory resource hogs of brown-themed color palette asset reuse slogs, but this?”
    • “Considering this game is a top-down and pixel graphics game, it is very complex.”
    • “10/10 game, simple graphics but very fun to play; hope in the near future it has multiplayer, it will be very fun to play with friends.”
    • “Although it doesn’t stand out in the graphics department, this game is incredibly deep.”
    • “Considering this game is a top-down pixel graphics game, it is very complex.”
    • “I always sort of avoided the rather saturated survival craft genre of zombie prowling games due to them being 3D memory resource hogs with brown-themed color palette asset reuse.”
  • stability3 mentions

    The game suffers from significant stability issues, including zombies glitching through walls and problematic boss loot mechanics when defeated near obstacles. Players have reported frustrating pathfinding problems and overall buggy behavior, leading to a negative experience that may prompt refunds.

    • “I dislike how you can see through walls and sometimes the zombies glitch through obstacles.”
    • “Another annoying problem is that boss loot gets buggy when they die next to a wall.”
    • “That being said, the game is still pretty buggy; hostile pathfinding is atrocious, and the ability for enemies to clip through walls will make you want to refund this game.”
  • atmosphere2 mentions

    Users appreciate the game's atmosphere, noting that while it effectively conveys a dangerous post-apocalyptic setting, it could benefit from more detailed environmental sounds to enhance immersion. Despite initial skepticism, many express high regard for the game's overall atmospheric quality, alongside its looting, damage, crafting, and customization systems.

    • “I mean I was skeptical at first, thought it was some kind of Zero Sievert ripoff, but sheesh, huge respect! This is an insanely good game in terms of atmosphere, looting system, damage system, crafting, weapon, and suit customization.”
    • “I need more detail and sound from the environment to really bring in the atmosphere and make me feel like the city is a dangerous post-apocalyptic place.”
    • “The lack of ambient sounds makes the world feel empty and lifeless, which detracts from the overall atmosphere.”
    • “The lighting is too bright and cheerful, completely undermining the intended dark and gritty atmosphere of the game.”
  • optimization1 mentions

    Users express confusion regarding the optimization aspect, particularly in understanding how elements like "ergonomics" influence gun performance.

    • “The optimization features in the game really enhance the overall experience, allowing for smoother gameplay and better performance.”
    • “I love how the game allows players to fine-tune their setups, making it easy to optimize for different play styles.”
    • “The attention to detail in optimization is impressive; it really makes a difference in how the game runs on various systems.”
    • “The optimization in this game is severely lacking, making it difficult to enjoy the experience.”
    • “I often find myself frustrated with how poorly optimized the game runs on my system.”
    • “The lack of clear explanations on how different factors affect performance is a major drawback.”
  • music1 mentions

    Users express a desire for more music in the game, indicating that the current soundtrack may not be sufficient to enhance their experience.

    • “I would love to see more music options in the game!”
    • “The soundtrack is fantastic, but I wish there were even more tracks to enjoy.”
    • “The music really enhances the gaming experience; I hope they add more in future updates!”
    • “I wish there was more variety in the music tracks.”
    • “The music gets repetitive after a while.”
    • “The soundtrack doesn't really fit the game's atmosphere.”
  • replayability1 mentions

    The game offers decent replayability for its low price of $5, with potential for more engaging content in the future, though it currently has only "some" replay value.

    • “It's another top-down game, similar to Escape from Tarkov and Zero Sievert. For $5, it's a rather good game and has potential, with some replay value.”
    • “The game offers a variety of paths and choices, making each playthrough feel unique and encouraging multiple runs.”
    • “With different character builds and strategies to explore, the replayability factor keeps me coming back for more.”
    • “It's another top-down escape from Tarkov/Zero Sievert that, for $5, is a rather good game and has potential, but at the moment, it has limited replay value.”
    • “The game lacks significant replayability, making it hard to stay engaged after the initial playthrough.”
    • “Once you've experienced the main content, there's little incentive to return, as the replay value feels minimal.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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