Night Mysteries: The Amphora Prisoner

Night Mysteries: The Amphora Prisoner Game Cover
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"Night Mysteries: The Amphora Prisoner" is a hidden object adventure game set in a haunted mansion. You play as a detective tasked with solving the mystery of a cursed amphora and freeing the trapped soul within. The game features a variety of puzzles and hidden object scenes to search through as you uncover the mansion's secrets.

Reviews

61%
Audience ScoreBased on 48 reviews
story10 positive mentions
atmosphere3 negative mentions
  • The game features appealing 3D graphics and a unique visual style that enhances the overall experience.
  • The storyline, while somewhat cliché, is engaging and provides a decent backdrop for the gameplay.
  • The hidden object scenes and mini-games offer a variety of challenges, making the gameplay enjoyable despite some frustrations.
  • The puzzles are poorly designed and often frustrating, leading to a lot of random clicking and confusion.
  • The game is quite short, with many players finishing it in under three hours, leaving little replay value.
  • There are numerous bugs and issues with the controls, making certain actions difficult or unresponsive, which detracts from the overall enjoyment.
  • story30 mentions

    The game's story is generally viewed as mediocre, with many reviewers noting it as either cliché or poorly developed, often lacking depth and coherence. While some players found the narrative entertaining and well-written, others criticized it for being dull, uninteresting, or filled with abrupt plot twists. Overall, the story serves its purpose in a casual gaming context but fails to deliver a compelling or memorable experience.

    • “The story was good; the game kept me entertained.”
    • “The story is cliché but told simply and without nonsense.”
    • “Hidden object/puzzles with an interesting story.”
    • “The story was boring and written in a clunky manner; the journal was unhelpful in figuring out objectives because it contained only the most obvious prompts.”
    • “The storyline is all over the place; don't even get me started on the ending.”
    • “The story sucked as in like it just wasn't developed at all.”
  • graphics12 mentions

    The graphics received mixed reviews, with some players praising the vivid and appealing visuals that effectively capture the game's mood, while others criticized the artwork as below average and noted issues with the transition between hand-drawn scenes and the 3D environment. Despite some graphical errors, many found the overall presentation decent, highlighting the detailed artwork and good quality of the main game graphics.

    • “Loved the graphics and found them very appealing.”
    • “The graphics, a mix of 3D models gently swaying in the ocean waves and drawn cutscenes, are terrific and capture the eerie mood very well.”
    • “To say something positive: the artwork is quite nice and detailed.”
    • “The artwork is below average.”
    • “And there was a weird graphical error of some sort?”
    • “On the other hand, said graphical error was much prettier than the bulk of the game.”
  • music8 mentions

    The music in the game is generally well-received, with many players appreciating its ability to enhance the atmosphere and provide a relaxing experience. While some critiques mention repetitiveness, others highlight its quality and integration with the game's story, making it a notable aspect of the overall gameplay. Overall, the music contributes positively to the game's charm, despite some common flaws found in the genre.

    • “The eerie music fits itself so well with the atmosphere.”
    • “This is a decent game, very old school but with good puzzles, nice music, and a cute story.”
    • “Not only is the music good, but the story is also well written - I didn't really find any plot holes.”
    • “Music is repetitive.”
    • “Terrible graphics, repetitive music, and a story so linear that you can't even visit an open room until you're supposed to, but those are all flaws common in hidden object games.”
    • “And the music wasn't boring either, like most of the games I've played!”
  • gameplay6 mentions

    The gameplay has been described as generic and linear, with frustrating puzzles that detract from the overall experience rather than enhance it. While the 3D style and presentation received praise, the mechanics and hidden-object elements were noted to provide some challenge, albeit inconsistently. Overall, the gameplay lacks depth and innovation, making it feel somewhat tedious.

    • “I'm never interested in the story of any game; the mechanics, journey, puzzles, and hidden object games are what make a good hidden object game for me.”
    • “To be honest, it's pretty generic and it's not going to win any awards for its gameplay, but I loved the 3D style and presentation of this game.”
    • “There were some annoying features like the fact that you can't pick up things until you need them, which made gameplay very linear.”
    • “The puzzles are not only terrible, but they also don't really fit into the gameplay.”
    • “Instead of complementing the settings and overall gameplay, it seems these two get put on hold in order for you to solve a pointless and often frustrating puzzle, with the only saving grace being that they are in very low quantity.”
    • “There were some annoying features, like the fact that you can't pick up things until you need them, which made gameplay very linear.”
  • atmosphere5 mentions

    The atmosphere of the game is characterized by a light horror vibe, enhanced by eerie music, flickering lights, and immersive sound effects. While some players found certain elements, like fireworks, distracting, the overall ambiance effectively captures a sense of adventure and suspense, particularly through clever design choices like camera movements that mimic the swaying of a ship.

    • “The eerie music fits so well with the atmosphere.”
    • “There are certain effects that really bring out the atmosphere: as the ship sways, our camera sways slowly to mimic the motion.”
    • “There's a little bit of a light horror atmosphere, though it's mostly subdued by other features such as the display of fireworks, which some players cited as a negative aspect.”
    • “Flickering lights, eerie sound effects, and triggered time-bound survival mini-games are all welcome flavors, successfully presenting a light horror atmosphere.”
    • “There are certain effects that really bring out the atmosphere, like how the ship sways and our camera sways slowly to mimic the motion.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, with mini-games that fail to live up to their promise of being engaging. However, the option to skip these mini-games provides some relief from the monotony.

    • “I paid for this, played it, and I beat it, but the 'fascinating mini-games' were a lot less fascinating and a lot more tedious than I expected.”
    • “Thankfully, you can skip the tedious 'fascinating mini-games'.”
  • stability2 mentions

    The game's stability is hindered by a buggy engine, leading to frustrating experiences that cannot be bypassed, detracting from overall enjoyment.

    • “Unfortunately, the game engine is a bit buggy.”
    • “I found these buggy and frustrating experiences, and unlike the puzzles, they are not skippable.”
  • humor1 mentions

    Users appreciate the humor in the game, highlighting specific instances like the amusing phrase "xax fire" that adds a lighthearted touch to the experience.

    • “I found matches that said 'xax fire'; that was hilarious!”
    • “The witty dialogue and clever puns kept me laughing throughout the game.”
    • “The absurd situations and quirky characters made for some truly funny moments.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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