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New Meat is a single player role playing game. It was developed by Alex Lemley and was released on February 19, 2025. It received overwhelmingly positive reviews from players.

New Meat is a fast-paced horror-comedy roguelite where you play as Niko, a new hire at a burger joint tasked with harvesting meat from a monstrous flesh-dungeon below. Blast your way through terrifying creatures, survive five chaotic days, and uncover dark secrets while customizing your character with an extensive array of weapons and abilities. Expect intense action, strategic builds, and unpredictable mayhem.

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100%
Audience ScoreBased on 21 reviews
gameplay4 positive mentions
grinding3 negative mentions

  • The game features fun writing and a quirky sense of humor, reminiscent of classic JRPGs and roguelites.
  • It has a compelling gameplay loop that encourages replayability, with various builds, items, and endings to discover.
  • The music, art, and enemy designs are well-crafted, enhancing the overall experience and enjoyment of the game.
  • The menu navigation is cumbersome, requiring multiple clicks to access items and features, which can be tedious.
  • There are some balance issues, particularly with the stat food mechanics, which may feel unsatisfying for resource management.
  • The main cast of characters lacks depth compared to the protagonist, making some interactions feel less engaging.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is highly praised for its addictive pace, well-designed mechanics, and engaging loop that encourages repeated playthroughs. Players appreciate the clear risk/reward dynamics, impressive monster designs, and the integration of humor and heavy metal music, making it a standout experience even for those who may not typically enjoy roguelites. Overall, the gameplay is described as fun, satisfying, and expertly crafted, earning high ratings from users.

    • “Oh and yeah, make no mistake, this game is an incredibly fun masterpiece as a roguelite. It moves at an addictive pace, provides solutions for every type of gameplay-related or environmental trap situation, and features impeccable monster designs. Seriously, the bosses have some of the best splatter punk pixel art ever, and you don't have to like roguelites at all. The cohesion of the two mechanics works so well that I could hardly think of anything else but the brilliant commentary.”
    • “The gameplay loop is pretty well thought-out, and your decisions have clear consequences.”
    • “The gameplay loop is pretty well thought-out and your decisions have clear consequences.”
    • “It's got a great gameplay loop with clear risk/reward mechanics that a lot of games are missing.”
    • “Oh and yeah make no mistake, this game is incredibly fun to play masterpiece as a roguelite too, it moves at an addictive pace, gives a means around every type of gameplay related or environmental trap situation, has impeccable monster designs (seriously the bosses have some of the best splatter punk pixel art ever and you don't have to like roguelites at all even), but frankly the cohesion of the two mechanics works so well that I could hardly think of anything else but the brilliant commentary.”
  • humor
    9 mentions Positive Neutral Negative

    The game is praised for its clever and quirky writing, blending humor with dark, existential themes related to capitalism. Players appreciate the funny dialogue, memorable characters, and the game's ability to deliver both comedic and eerie moments, making it a compelling experience that encourages repeated play. Overall, the humor is described as relentless and insightful, contributing significantly to the game's appeal.

    • “It's got fun writing and a quirky, Earthbound-like sense of humor, combined with a very effective game loop that kept me wanting to go for just one more room long after I knew I needed to quit and do something else.”
    • “After I completed my first run, I did a run where I deliberately played very badly and missed most of my quotas, and not only did I get a proper bad ending, but on the way there I also got some funny dialogue and a few interesting lore bits.”
    • “You feel at the core that the dev has been here, worked it, they understand, and as a result they made an untouchably hilarious masterpiece of a game which I do not say lightly.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is consistently praised for its quality and contribution to the overall experience, enhancing the fun and replayability of the RPGMaker title. Reviewers highlight the great selection of tracks, particularly in secret areas, which complements the game's art and dialogue effectively.

    • “A surprisingly fun RPG Maker game with some solid music and replayability.”
    • “It helps that the music, art, and dialogue are all pretty great too.”
    • “New Meat has great writing, an enjoyable gameplay loop, and really, really good music in the secret rooms.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the repetitive actions required, such as consuming food items individually instead of having a "consume immediately" option. This limitation may stem from the RPG Maker engine, which could affect the overall gameplay experience.

    • “I've never played an RPG Maker game before, so this may simply be a limitation of the game engine. On a related note, I would have liked to see a 'consume immediately' option when buying food items, because the game tells you explicitly it's in your best interest to use them right away at the beginning of a day's run, and it's tedious to have to click through each one to use it.”
    • “The grinding in this game feels excessive and repetitive, making it hard to stay engaged. It often feels like I'm just going through the motions without any real sense of progress.”
    • “I find the grinding mechanics to be frustratingly slow, which detracts from the overall enjoyment of the game. It feels like a chore rather than a rewarding experience.”
  • story
    3 mentions Positive Neutral Negative

    The story is engaging and well-written, featuring intriguing progression through items, bosses, and NPCs that motivate players to continue exploring. Reviewers have rated the story highly, with an average score of 8.85/10, highlighting its fun and unique elements, such as quirky enemies.

    • “There's enough interesting progression in the form of items, bosses, NPCs, and story points to keep me wanting to go back and play some more.”
    • “The story and writing are fun, making the game enjoyable as you fight these quirky meatball characters.”
  • replayability
    3 mentions Positive Neutral Negative

    The game is highly regarded for its replayability, offering diverse loot and gear that encourage varied playthroughs. Players appreciate the ability to create different builds in subsequent runs, enhancing the overall experience. Additionally, its engaging RPG elements and solid music contribute to its replay value.

    • “Very replayable with plenty of different loot and gear that makes for different runs.”
    • “A surprisingly fun RPG Maker game with some solid music and replayability.”
    • “The game has a lot of replayability: my second playthrough's build is completely different from my first playthrough's.”
    • “The game has a lot of replayability: my second playthrough's build is completely different than my first playthrough's.”
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Frequently Asked Questions

New Meat is a role playing game.

New Meat is available on PC and Windows.

New Meat was released on February 19, 2025.

New Meat was developed by Alex Lemley.

New Meat has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

New Meat is a single player game.

Similar games include Dungeonmans, Jimmy and the Pulsating Mass, Unexplored, Withering Rooms, Ring of Pain and others.