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Nevrosa: Prelude

Nevrosa: Prelude Game Cover
89%Game Brain Score
graphics, atmosphere
monetization, story
89% User Score Based on 142 reviews

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PCVirtual RealityWindows
Nevrosa: Prelude Game Cover

About

Nevrosa: Prelude is a single player casual simulation game with horror and violence themes. It was developed by GexagonVR and was released on February 23, 2017. It received positive reviews from players.

Nevrosa is a horror puzzle game with various endings, where you are trying to find your way out of laboratory through solving puzzles while being locked with a strange creature.

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89%
Audience ScoreBased on 142 reviews
graphics11 positive mentions
monetization15 negative mentions

  • Well-designed and polished VR puzzle-horror experience with clever puzzles and high-quality graphics and sound.
  • Immersive and creepy atmosphere that builds suspense without relying on cheap jump scares.
  • Innovative use of roomscale locomotion and positional tracking that enhances presence in VR.
  • Extremely short gameplay length, often under 15 minutes, which limits depth and replay value.
  • Roomscale-only movement can be frustrating or impractical for players with limited play space due to no teleportation or alternative locomotion.
  • Some technical issues including occasional bugs, glitches with object interaction, and player height or reach problems affecting gameplay.
  • graphics
    19 mentions Positive Neutral Negative

    The graphics receive mixed but generally positive feedback, praised for their quality, atmosphere, and effective use of lighting and positional tracking to enhance immersion. While some find them eerie or unsettling, many highlight the gothic, creepy visuals as a strong point that complements the game's horror theme. Overall, the visuals are considered well-designed and contribute significantly to the game's atmosphere and experience.

    • “Very well designed, great graphics, great roomscale experience, great use of shadows and light to catch your attention, and very clever use of one of the most efficient ways to trick our brain in order to obtain a good sense of presence: the positional tracking (developers play with scales and things to look in close up)!”
    • “It is an adventure of terror that surprises by the care of its graphics and by its atmosphere of very careful horror. During the game, you do not expect what will happen nor what will appear, but you interact with objects and move very smoothly.”
    • “9.5/10 - incredible experience, great atmosphere, great graphics, interesting story and runs very smoothly... can't wait to purchase the first chapter of what I hope is a long story.”
    • “Graphics are weird and kind of freak me out but it's not terrible for a demo, though I would not buy the game.”
    • “The graphics almost cover up how the dev team didn't even try.”
    • “The graphics manage to be good and bad at the same time.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game features a highly praised, immersive atmosphere characterized by spooky, gothic, and horror elements with art-deco influences reminiscent of Bioshock. Reviewers highlight its carefully crafted tension and unique locomotion system that enhances the sense of dread and engagement, complemented by impressive graphics, sound, and detailed environments. Overall, the atmosphere is considered a standout aspect that greatly enriches the gameplay experience.

    • “It has it all - great puzzles, decent horror/creepy atmosphere, and the best ingenious unique locomotion system I have ever seen in VR (more devs should do this!).”
    • “The theme is beautiful, from the atmosphere to sound, right down to the little hidden details like the painting. The beautiful attention to detail is amazing!”
    • “Great atmosphere, can truly be scary and it has a rewarding 'sense of doom' way.”
  • monetization
    15 mentions Positive Neutral Negative

    The monetization approach is heavily criticized for being a misleading cash grab, as the product is essentially an advertisement disguised as a full game, complete with paid DLC. This tactic is seen as exploitative, taking up valuable marketplace space and offering little value to players, ultimately making it hard to recommend.

    • “Even worse, the developer put paid DLC on this advertisement! Talk about cash grabs.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behavior and it's not good for gamers.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
  • story
    10 mentions Positive Neutral Negative

    The story receives mixed feedback, with some users praising its emotional impact, unique presentation, and integration with gameplay, while others find it confusing or lacking clear continuity and motivation. Overall, it offers an interesting and atmospheric experience, though clarity and depth may be inconsistent.

    • “It changes your position within the environment fluidly and intelligently to tell and progress the story and solve the puzzles.”
    • “9.5/10 - incredible experience, great atmosphere, great graphics, interesting story and runs very smoothly... can't wait to purchase the first chapter of what I hope is a long story.”
    • “I even dig the notes written that bring in the story!”
    • “The plot (spoiler alert): there's no continuity or driving reason or consequence behind what's happening.”
    • “I didn't understand any of the story.”
    • “☐ story?”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay receives mixed feedback, with some users finding it weak and uninspired, while others appreciate its solid mechanics, engaging horror atmosphere, and enjoyable escape room style. Overall, it combines a fun setting with decent gameplay, though it may feel simplistic or underdeveloped to some.

    • “Typical escape room gameplay but in a fun fictional horror environment.”
    • “The styling is nice and the gameplay itself is pretty solid.”
    • “Gameplay and design make it very attractive, can't wait for the final game.”
    • “Primal Ritual is a mediocre VR tech demo with almost certainly flipped assets and weak gameplay, resulting in a complete and utter failure.”
    • “Stupid gameplay.”
    • “It's just gameplay.”
  • music
    1 mentions Positive Neutral Negative

    The music creates a unique and immersive atmosphere, effectively enhancing the ambiance and interactions within the game. It contributes to memorable "woah" moments through its dynamic and engaging sound design.

    • “Strange place, good ambience, lighting, sounds (music) interactions... and there are some 'woah' moments.”
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Frequently Asked Questions

Nevrosa: Prelude is a casual simulation game with horror and violence themes.

Nevrosa: Prelude is available on PC, Virtual Reality and Windows.

Nevrosa: Prelude was released on February 23, 2017.

Nevrosa: Prelude was developed by GexagonVR.

Nevrosa: Prelude has received positive reviews from players. Most players liked Nevrosa: Prelude for its graphics but disliked it for its monetization.

Nevrosa: Prelude is a single player game.

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