- January 31, 2025
- Overscope Studios
Nephilim
Platforms
About
"Nephilim is an isometric combat and exploration game featuring student developer, Strider Lazarus. Traverse Light and Shadow realms to empower abilities, solve puzzles, and defeat angels and demons. Upgrade stats, unlock combos and abilities, and summon a Holy Sword using collected gems at Bonfires."





- The game features a unique art style and a well-composed soundtrack that enhances the atmosphere.
- Combat is fast-paced and rewarding, with a solid progression system that keeps players engaged.
- The light and shadow mechanics add depth to both combat and puzzle-solving, making gameplay dynamic and interesting.
- The game suffers from performance issues, including memory allocation problems and clunky controls.
- Many players found the combat lacking fluidity and feedback, leading to a less engaging experience.
- Several glitches and bugs, including a game-breaking issue with the final boss, detract from the overall experience.
gameplay
26 mentions Positive Neutral NegativeThe gameplay of *nephilim* is characterized by its engaging light and dark mechanics, which enhance both combat and puzzle-solving, providing a dynamic experience. While the game is praised for its fast-paced action and solid progression system, some reviewers noted that additional time spent on gameplay mechanics and optimization could have further improved the experience. Overall, it offers a unique and satisfying adventure for fans of action RPGs, despite its short length.
“The game introduces new mechanics at a steady pace, keeping things fresh without feeling overwhelming.”
“The core gameplay revolves around switching between the light and dark worlds, each offering distinct powers and abilities that are crucial for overcoming obstacles, solving puzzles, and defeating enemies.”
“This mechanic adds a layer of strategy, as you’ll need to wisely decide when to tap into each world’s potential to maximize your combat effectiveness and progress through the game.”
“More time should have been spent on gameplay mechanics and optimization, especially for what this is: a game jam game.”
“There are some platforming sections that break up the combat gameplay.”
“This student-made game may be short, but it packs a punch with its fast-paced combat and mechanics.”