- June 15, 2020
- Nico Tuason
- 3h median play time
Lithium City
Lithium City is great while it lasts, but it is too short in my opinion. I really wish the game would have been a little longer.
Platforms
About
"Lithium City" is a fast-paced, action-packed parkour game set in a dystopian future. As a runner, navigate through a sprawling metropolis while evading enemy attacks and collecting valuable resources. Use your parkour skills to climb, slide, and dash your way to freedom in this thrilling, challenging experience.









- Stylish visuals and a captivating soundtrack create an immersive cyberpunk atmosphere.
- Engaging gameplay with a variety of mechanics introduced in each chapter, keeping the experience fresh.
- Fast-paced action that rewards skill and strategy, making for a satisfying combat experience.
- The game is very short, typically taking only 2-3 hours to complete, which may leave players wanting more.
- A significant difficulty spike in the final boss fight can feel frustrating and unfair compared to the rest of the game.
- Checkpointing can be sparse, leading to potential backtracking that disrupts the flow of gameplay.
- gameplay246 mentions Positive Neutral Negative
The gameplay in "Lithium City" is characterized by its engaging and polished mechanics, blending beat 'em up and shooter elements with puzzles and time-based challenges, all set against a vibrant cyberpunk aesthetic. Players appreciate the variety introduced in each chapter, which keeps the experience fresh, although some express frustration with the final boss's departure from the game's established mechanics. While the game is short, lasting around 2 hours, it offers a satisfying challenge and a rewarding gameplay loop that encourages skill improvement and replayability.
“Excellent gameplay, well-polished, all mechanics don't get overused.”
“The gameplay is tight and fluid, the soundtrack is stellar, artistic direction is utterly gorgeous, and controls feel natural and I never had any issues with them directly.”
“Lithium City has no fat: it is all fun, no filler; every level introduces and explores new mechanics and twists to the experience but never overstays its welcome.”
“Gameplay is too slow for a game like this and the enemies are very repetitive.”
“So overall, this game feels like a cheaply made mobile game with very boring and bland gameplay mechanics.”
“The final boss more-or-less cheats by throwing out everything you've learned up to that point by imposing a slow burn battle that goes against the agile glass cannon gameplay prior to the boss.”