- April 13, 2021
- Jocce Marklund
Necken
Platforms
About
Necken is a tactical roguelike with permadeath, set in a procedurally generated forest. Gather resources, craft gear, and fight off animals, soldiers, and mystical creatures to reach the water spirit Necken. Features include simplistic combat, unlockable characters and trinkets, and the ability to craft weapons and tools.
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- The game features beautiful graphics and an enchanting atmosphere that captures the essence of a Nordic forest.
- Gameplay is challenging and addictive, with a solid core loop that encourages strategic thinking and resource management.
- The music is fantastic, enhancing the overall experience and adding to the game's magical feel.
- Resource scarcity and an unbalanced level generator can lead to frustrating gameplay, making it feel like fighting is often not worth the effort.
- The need for constant item repairs can become tedious, detracting from the overall enjoyment of the game.
- The game is currently unpolished and may require significant improvements to combat mechanics and resource management.
gameplay
20 mentions Positive Neutral NegativeThe gameplay is characterized by a quick and engaging turn-based system that combines simple, intuitive controls with strategic depth, making it both accessible and challenging. Players appreciate the solid core gameplay loop, well-designed boss fights, and the element of randomization that requires adaptability. The overall experience is enhanced by a fitting graphic style and atmospheric music, making it a rewarding roguelike adventure reminiscent of classic titles like "Binding of Isaac."
“Features turn-based gameplay but isn't boring; it's quick and active.”
“What I liked: the core gameplay loop is solid, the graphic style matches the theme, boss fights are well designed, randomization requires you to adapt to resources and threats available, and great moody background music.”
“Everything from the graphics to gameplay.”
“It has a short and sweet gameplay loop that if you like games such as Binding of Isaac, I think you should genuinely keep an eye on the game as it develops.”
“The controls and mechanics are simple and intuitive once you get used to them, but still require strategic thinking if you want to survive and progress.”