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Narvas Game Cover

About Narvas

Narvas is a single player and multiplayer platformer game with a science fiction theme. It was developed by Stranga Games and was released on September 3, 2022. It received neutral reviews from players.

The story of Mace, a young scavenger recently promoted to the Resource Collection Department for the Narvas Colonies. He is ordered to infiltrate and discover resources on distant planets in search of materials to ensure the survival of his people. Supplies are hemorrhaging, scarce, and unaccounted for. Times are bleak for Narvas. The scavenger feels the weight of an entire population on his s…

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Reviews

43%Audience ScoreBased on 162 reviews
gameplay13 positive mentions
stability3 negative mentions

  • The game features nice pixel art visuals with a distinct retro style and atmospheric world design.
  • It offers unique mechanics such as the robot sidekick Toby and a teleport/dash ability that add depth to platforming and combat.
  • The game includes a rewarding challenge for players who enjoy tough platformers and arcade-style fast-paced combat, with replayability supported by weapon modifications and local co-op play.
  • Controls and movement are widely criticized as clunky, awkward, and unresponsive, especially on keyboard and mouse, with aiming and movement being mapped on the same stick.
  • Platforming is frustrating due to high gravity, short jump distances, pixel-perfect jumps, unforgiving spike placements, and poor checkpoint placement leading to repetitive backtracking.
  • Boss fights are often seen as unfair and excessively difficult, compounded by issues such as enemies hitting through walls and lack of clear telegraphs, which together with technical bugs disrupt gameplay.
  • gameplay

    49 mentions Positive Neutral Negative
    27% positive mentions, 67% neutral mentions, 6% negative mentions

    Gameplay in Narvas is a mix of exploration, light combat, and puzzle-solving with unique mechanics like using a robotic sidekick and strategic customization. While the game offers interesting ideas and a modern take on retro platformers, many players find the controls imprecise, movement slow, and platforming mechanics awkward or frustrating, detracting from overall enjoyment. The gameplay may appeal to fans of atmospheric, strategy-infused RPGs, but technical issues and a steep learning curve limit its accessibility and smoothness.

    • “The robot that you can use to do some tasks is a unique mechanic and I find it very smart to implement. Relocating it is useful at times due to some attacks triggering near it, which is very cool. The robot can do some minor objectives, and boss fights having HP bars that indicate when the boss will get more intense and change its attack pattern is cool as well. It's literally a modern game made in the style of the golden era of games, and for that, it's a really decent game. I suggest trying it and not sleeping on it just because of bad reviews.”
    • “Gameplay sits somewhere between exploration, puzzle-solving, and light combat. The mechanics are intuitive, though not groundbreaking. Some of the mechanics seem like they could be interesting, like using a robot to create little platforms or teleporting across obstacles.”
    • “The game combines RPG elements with action and strategy mechanics, offering a varied and engaging gameplay experience. Strategy mechanics are integrated effectively, with options to customize and upgrade the character, explore different skills and equipment, and take varied approaches to solving the game's challenges.”
    • “Poorly designed platforming mechanics, such as imprecise controls, lack of momentum, bad enemy placement, and awkward jump physics best describe this game.”
    • “From bizarre gamepad button layout to unpredictable moving mechanics that only work sometimes, to the game's insistence on having you perform precision platforming with said mechanics, to horrendously obnoxious soundtrack that doesn't even have the decency of being mutable, to comically excessive amount of controller rumble any time you are hit, and endlessly respawning enemies - everything about this game is purpose built to be as irritating and user-hostile as humanly possible.”
    • “The music is out-of-place, the gameplay feels incredibly limiting, stiff, inflexible, and painful, and none of the core mechanics to the game feel good or fun.”
  • story

    25 mentions Positive Neutral Negative
    20% positive mentions, 68% neutral mentions, 12% negative mentions

    The story is generally considered light, vague, and not deeply immersive, serving mainly to provide context and purpose for missions and exploration. While some find it intriguing and suitable for slow-paced, exploration-focused players, others see it as functional but lacking depth and emotional engagement. Overall, the narrative supports gameplay without being its main strength.

    • “Narvas’ storyline is engaging and well-developed, with a narrative that immerses players in a rich and detailed world.”
    • “The story unfolds through dialogue, events, and discoveries throughout the game, revealing an intriguing plot that keeps players invested in the journey.”
    • “While the story is light and largely functional, it gives purpose to the constant movement between planets and missions.”
    • “Let's not talk about the story, as it's there at least, but it ain't great.”
    • “There's no wanting to get really sucked into a story.”
    • “You're immediately thrown into a three-line dialogue with a robot companion the player doesn't understand, so there's not a lot of story to draw the player in.”
  • graphics

    23 mentions Positive Neutral Negative
    30% positive mentions, 57% neutral mentions, 13% negative mentions

    The game features a vibrant and distinctive pixel art style that many users find visually appealing and well-crafted, enhancing the overall atmosphere. While graphics are generally praised for their clarity and detail, some note occasional issues like frame rate drops and difficulty reading visuals during fast-paced moments. Overall, the unique art style complements the gameplay, with visuals often highlighted as a strong point despite minor technical hiccups.

    • “Narvas' graphics are visually stunning and well-crafted, featuring an art style that combines detailed aesthetics with a vibrant color palette.”
    • “The game looks good, and the pixel art style is clear and detailed.”
    • “The visuals are functional and expressive, ensuring that enemy attacks, hazards, and player movement are easy to read even during intense moments.”
    • “Controls are poor and the graphics are somewhat difficult to read.”
    • “When I first saw the game, I thought the graphical style and gameplay would be really interesting... and on paper it is.”
    • “The retro aesthetic is alright.”
  • atmosphere

    11 mentions Positive Neutral Negative
    64% positive mentions, 9% neutral mentions, 27% negative mentions

    The game's atmosphere is praised for its immersive, moody, and carefully crafted environments that evoke a strong sense of mystery and exploration reminiscent of early 2000s action-adventure titles. Its pixel art and unique visuals enhance this immersive experience, while the music feels less integrated, sometimes detracting from the overall mood. Overall, the atmosphere complements the rewarding challenge and thoughtful design, prioritizing player immersion without hand-holding.

    • “At first glance, it presents itself as a familiar action-adventure experience, but the deeper you go, the more it reveals a layered, atmospheric world that feels both mysterious and deliberately crafted.”
    • “The pixel art looks clean, the atmosphere is surprisingly immersive, and the challenge actually feels rewarding instead of just unfair (most of the time).”
    • “Each area of the game is meticulously designed to provide a unique atmosphere and a dynamic environment for action and strategy.”
    • “The music doesn't seem to attach to the atmosphere without more backstory to make it fit; it feels thrown in to avoid leaving silence.”
    • “The atmosphere says, 'welcome, traveler,' but the gameplay says, 'leave a message after the tone.'”
    • “Narvas has an atmosphere that is reminiscent of the games of the 2000s.”
  • music

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The music in the game receives mixed feedback, with some players praising the soundtrack and main menu tunes for enhancing the art style and atmosphere, while others find it out-of-place, repetitive, or even irritating. Ambient and minimalist audio design is noted for reinforcing mood and immersion, though some feel the soundtrack lacks cohesion or adaptability. Overall, the music's impact varies significantly among players.

    • “Love the music and art style.”
    • “Fell in love with main menu music.”
    • “Ambient audio, distant echoes, and a minimalist soundtrack work together to reinforce the game’s mood.”
    • “The music is out-of-place; the gameplay feels incredibly limiting, stiff, inflexible, and painful, and none of the core mechanics feel good or fun.”
    • “The music doesn't seem to attach to the atmosphere without more backstory to make it fit; it feels thrown in just to avoid leaving silence.”
    • “From bizarre gamepad button layout to unpredictable moving mechanics that only work sometimes, to horrendously obnoxious soundtrack that isn't even mutable, the music actively contributes to the game being irritating and user-hostile.”
  • replayability

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Replayability is a key strength of Narvas, driven by its fast-paced arcade-style gameplay, diverse mechanics, and customization options. Unlockable abilities, achievements, and secondary objectives encourage players to revisit earlier locations and explore the world further. Though primarily single-player, these elements collectively enhance the game's long-term engagement.

    • “Unlocking new abilities and revisiting earlier locations adds replay value, while the world design encourages curiosity throughout the journey.”
    • “Narvas is predominantly a single-player experience, but its high replayability is ensured by its diversity of mechanics and customization options.”
    • “The inclusion of achievements and secondary objectives adds further layers of depth and replay value to the game.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game exhibits minor stability issues such as visual glitches and momentary freezes when taking hits, which worsen gameplay in certain situations. Additionally, controls feel slightly laggy, contributing to an overall buggy experience.

    • “Getting hit also freezes you for a moment, which makes those situations even worse.”
    • “Generally interesting game, however, the controls are a bit lagging and the game is a bit buggy.”
    • “Minor issues like visual glitches are present.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the emotional aspect of the game both gripping and wholesome, creating a sense of legendary adventure despite challenging gameplay moments. The experience evokes strong feelings while maintaining a helpful and uplifting tone.

    • “Narvas made me feel like a legendary adventurer, which was really generous of it considering I spent most of my time rolling into walls and fighting for my life like a medieval unpaid intern.”
    • “Emotional and gripping.”
    • “Wholesome and helpful.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game suffers from poor optimization, resulting in subpar framerate performance that negatively impacts the overall experience.

    • “Poorly optimized”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted as light and somewhat subtle, with players finding certain aspects like the exaggerated gravity and control quirks amusing. However, the humor is not the main focus and comes across more as incidental or situational.

  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is tedious and frustrating due to imprecise controls, slow and awkward movement, and punishing platforming that demands extreme precision. The difficulty feels more annoying than rewarding, making progress feel like a chore rather than an enjoyable challenge.

    • “The controls are finnicky at best; a pixel off in height can get you locked in place. Jumping is confusing, and movement is very slow and wonky. Many platforming segments require insanely precise timing and positioning. Even brushing a spike will kill you and reset your weapon buffs. The first boss is a nightmare unless you have the right setup, and it's not hard in a fun way—just hard and tedious.”
    • “That being said, I love retro 2D platformers and Metroidvanias, but this one just felt weird. The gameplay did not feel smooth, although it appeared smooth, and it felt like mastering the controls was going to be quite a tedious affair.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate the appealing character designs, particularly highlighting their fondness for the character Toby, indicating positive but limited remarks on character development.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The monetization aspect is not discussed or lacks sufficient user feedback to summarize.

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Frequently Asked Questions

Narvas is a platformer game with science fiction theme. Common tags for Narvas include time attack, indie, 2d, pixel graphics, metroidvania and others.

Narvas is available on PC and Windows.

Narvas was released on September 3, 2022.

Narvas was developed by Stranga Games.

Narvas has received neutral reviews from players. Most players liked Narvas for its gameplay but disliked it for its music.

Narvas is a single player game with multiplayer and local co-op support.

Similar games include One Gun Guy, RONIN, Titan Souls, Flinthook, They Always Run and others.