- April 18, 2017
- HeR Interactive
Nancy Drew: The Final Scene
Platforms
About
In Nancy Drew: The Final Scene, you are tasked with solving a mystery surrounding a famous actress's death. Explore the backstage of a Broadway theater, gather evidence, and interrogate suspects to uncover the truth. Use your detective skills to untangle a web of deceit and reveal the final scene of this dramatic whodunit.
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- The game features a highly tense atmosphere, especially towards the end, keeping players on the edge of their seats.
- The setting in the dilapidated Royal Palladium Theater is beautifully crafted, adding depth and intrigue to the storyline.
- The plot includes surprising twists and engaging characters, making it a memorable experience for fans of the series.
- The game is quite short, with many players finishing it in just a few hours, leaving them wanting more content.
- There are very few challenging puzzles, leading to a gameplay experience that feels more like a series of conversations than an interactive mystery.
- Navigation can be frustrating due to a confusing map and repetitive tasks, detracting from the overall enjoyment of the game.
story
51 mentions Positive Neutral NegativeThe story of the game is generally praised for its engaging plot and surprising twists, particularly regarding the villain, though some players found it predictable and rushed. The setting, centered around a historic theater, adds to the atmosphere, but the narrative is often hindered by frustrating navigation and a lack of challenging puzzles. Overall, while the storyline has its flaws, it remains a compelling aspect that keeps players invested, with a mix of quirky characters and a sense of urgency throughout.
“The storyline is engaging, filled with twists and turns that keep you on the edge of your seat.”
“I loved the theater setting and the plot was really interesting.”
“The story in this one is that a historic theatre with connections to Houdini is set to be bulldozed.”
“The setting is boring, the story is weird, the characters are obnoxious (love the anarchist kid though lol), and there aren't nearly enough actual puzzles.”
“The graphics are horrible, the mechanics are horrible, the storyline relies on spending a lot of time on the phone talking to your friends with very little 'gaming' interactions.”
“I also didn't like the linear storyline, where you are forced to live out 3 separate days as they play out - I much prefer a more open-ended timeframe where you maybe change the time of day to do certain things, but you are free to play for 15 'days' if that's what it takes to get through the game.”