- October 10, 2009
- HeR Interactive
Nancy Drew: Ghost Dogs of Moon Lake
Platforms
About
In "Nancy Drew: Ghost Dogs of Moon Lake," players assume the role of Nancy Drew to investigate a mysterious pack of glowing-eyed dogs guarding their master's secrets in a cemetery and speakeasy. The game features first-person perspective exploration, puzzle-solving, and interrogations. Players can choose between Junior or Senior Detective difficulty levels. Additional activities include bird photography and bug collecting.
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- Engaging story with a spooky atmosphere and interesting characters.
- Puzzles are fun and manageable, providing a good balance of challenge without being overly difficult.
- Nostalgic experience for long-time fans of the series, with improvements in user-friendliness like the PDA for notes.
- Navigation through the forest maze can be tedious and frustrating, requiring excessive backtracking.
- Some puzzles feel more like chores, detracting from the overall mystery-solving experience.
- The game lacks depth in character development and the mystery can be predictable.
story
66 mentions Positive Neutral NegativeThe game's story is generally praised for its engaging and nostalgic elements, with many players appreciating the mystery and character development, despite some criticism regarding the limited number of characters and occasional tedious tasks. While the plot is described as intriguing and well-paced, some reviewers noted that it could have benefited from deeper exploration and more complex puzzles. Overall, the narrative successfully captivates players, making it a highlight of the experience.
“An absolute masterclass of storytelling and mystery solving.”
“The story was super interesting and I liked the environment of Moon Lake!”
“The story alone will keep you playing, not to mention the complex puzzles and nocturnal terrors!”
“The plot was rather lacking considering there were really only three people that you saw in person.”
“The puzzles seemed a little less purposeful this time around as it seemed like they were trying to find excuses for you to solve puzzles instead of making it an important part of the story.”
“This game has less puzzles than the other ones I've played and instead relied on the maze and silly side quests for that confusing/time-wasting element which was disappointing.”