- September 29, 2017
- Cleril Calamity Studios
My Name is Addiction
Platforms
About
"My Name is Addiction" is an intense, one-hour visual novel that explores the life of a porn addict. With seven different endings, unique hand-drawn art, and over 50 drawings, players will delve into the character's relationships and past to understand the roots of their addiction. The game also features a soundtrack and provides access to the script files for those interested in its creation. Please note that this game contains mature themes and content.
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- The game offers a deeply emotional experience, effectively addressing themes of addiction and trauma, making players feel understood and less isolated.
- It features a unique and thought-provoking narrative, complemented by artistic visuals and atmospheric music that enhance the overall impact.
- Many players found the game to be a worthwhile exploration of heavy subject matter, with some describing it as a powerful statement on addiction.
- The graphics and user interface are often criticized as being poorly executed, with some art styles appearing rushed or inconsistent.
- Players noted a lack of meaningful choices and depth in the gameplay, leading to a feeling of simplicity and limited engagement.
- Some found the narrative to be overly pretentious or preachy, detracting from the overall experience and making it hard to follow.
story
18 mentions Positive Neutral NegativeThe game's story is described as an intriguing yet flawed interactive narrative that explores heavy themes such as addiction and the struggles of a broken protagonist. While some players appreciate the thought-provoking elements and raw imagery, many criticize the simplistic choice system, lack of clarity, and overall execution, suggesting it feels more like a short story than a fully engaging game. Despite its shortcomings, those interested in the subject matter may find it worth experiencing at least once.
“Incredible story (for those reading it isn't so much a game but more of an interactive story) with beautifully disturbing imagery and an in-depth knowledge of addiction.”
“It took a few moments to get used to the strikingly raw art style, but once I got past that, what emerged was a thought-provoking story that left an impression.”
“This is the story of a broken woman, a girl so young and innocent that she wouldn’t be allowed to play this game she’s the protagonist of.”
“Bland, hard to follow story where the choices are few and have little effect on anything.”
“This game needed to allow more choice, clearer storytelling, and slower pacing.”