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my eyes deceive Game Cover

About my eyes deceive

my eyes deceive is a single player role playing game with a horror theme. It was developed by Torch1805 and was released on February 3, 2024. It received mostly positive reviews from players.

my eyes deceive is a first-person psychological horror experience set in a basement, or shelter, if you will. Set over the course of roughly a week, you play as a young girl who has been living there all her life. The outside world is infected with a deadly disease. Society is in chaos. Fortunately, your papa is protecting you by keeping you in his shelter. He's very insistent on you taking your …

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Looking for games like my eyes deceive? Here are top role playing recommendations with a horror focus, selected from player-similarity data — start with GESTALT: The Fifth Day, Mothered or Light in the dark.

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Reviews

74%Audience ScoreBased on 533 reviews
story43 positive mentions
gameplay15 negative mentions

  • The story is dark, impactful, and emotionally moving, providing a rare and meaningful perspective on serious trauma.
  • The atmosphere, sound design, and symbolic dream sequences effectively convey feelings of dread, claustrophobia, and psychological horror without relying on cheap jump scares.
  • The game succeeds in raising awareness about child sexual abuse and trauma, delivering a powerful message to survivors and encouraging empathy.
  • Gameplay is slow, monotonous, and repetitive, consisting mainly of waiting and simple tasks, which some players found tedious and frustrating.
  • The narrative and endings are criticized for being shallow, relying heavily on shock value without offering meaningful resolution or deeper exploration of the subject matter.
  • The game's portrayal of such a sensitive topic is considered by many as exploitative or insensitive, with particular criticism about victim-blaming implications and lack of nuanced storytelling.
  • story

    145 mentions Positive Neutral Negative
    30% positive mentions, 62% neutral mentions, 8% negative mentions

    The story is a dark, disturbing narrative centered on child sexual abuse and trauma, often perceived as inspired by a real case, which some find heartbreakingly well-told and haunting. However, many criticize it for poor execution, shallow writing, reliance on shock value, and insensitivity toward the subject matter, with predictable twists and minimal depth limiting its impact. Overall, it’s a provocative but divisive story that evokes strong emotional responses, though its handling of sensitive themes divides opinion.

    • “Amazing game, with a really heartbreaking plot going on.”
    • “Unsettling all around in every aspect, story is well written and was skin-crawling to play leaving me irked after completing the game.”
    • “I've already unlocked and played the game before the official release, and god dang this story is well made and terrifying.”
    • “The story is not a disrespectful perception of CSA, but my god is it an ignorant one—so much potential in a serious subject that implores to be brought to light, handled so poorly. Hope the developers learn from these mistakes and make something a lot more in depth.”
    • “It's so poorly written it inadvertently implies that CSA isn't actually a big deal as long as you do it while they're asleep, because according to the story even if they go through the horrors of child pregnancy they still won't really be phased by it.”
    • “Tries to be deep by discussing a serious topic (the story is clearly heavily inspired by the Fritzl case), but somehow still manages to have bad writing and shallow narrative.”
  • gameplay

    47 mentions Positive Neutral Negative
    11% positive mentions, 57% neutral mentions, 32% negative mentions

    The gameplay is generally minimal, repetitive, and deliberately slow to reflect the game's grim themes, which many find tedious and monotonous. While some appreciate how this simplicity supports the atmosphere and narrative focus, others criticize it for lacking engagement and interactivity, leading to frustration and boredom. Overall, the gameplay is seen as a weak point that undermines the otherwise intriguing and unsettling story.

    • “The daytime gameplay is very simple and consists of repetitive daily tasks which are purposefully made to be boring to convey the awful life it would be.”
    • “The gameplay is a bit dry during the day, but the dreams are pretty good and the story behind the gameplay is amazing.”
    • “Nice way to tell a story both directly and indirectly; some stuff only starts making sense if you see both of the endings and pay attention during the gameplay (specifically talking parts of it).”
    • “The gameplay you repeat the same small tasks, in the same order while you wait for a bar to fill up after interacting with each, it's really tedious to the point you'll get bored and lose interest in the story as you have nothing else to do, nothing else to interact with that can engage or interest the player; and when you have moments where you need to "wait for father" you basically have nothing to do every day.”
    • “The execution is lacking, with a disjointed narrative and painfully slow, boring gameplay.”
    • “Empty shock value, heavy topics depicted without any care and to add to that very boring gameplay.”
  • emotional

    31 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The game delivers a deeply emotional and heartbreaking experience, often eliciting strong feelings of sadness, distress, and even nausea due to its intense portrayal of trauma and innocence lost. While some players found it profoundly moving and tear-inducing, others felt uncomfortable or emotionally triggered, highlighting its powerful but potentially unsettling impact.

    • “Amazing game, with a really heartbreaking plot going on.”
    • “Playing as a hopeful and positive little girl very strongly conveys her innocence which is only more detrimental emotionally as we progress.”
    • “Her natural maternal instinct is endearing, but also heartwrenching given she is expected to have these qualities at such a young age.”
    • “Boring story.”
  • graphics

    20 mentions Positive Neutral Negative
    25% positive mentions, 60% neutral mentions, 15% negative mentions

    The game's graphics are generally described as low-quality or retro, featuring a PSX-like, pixelated, and VHS aesthetic that effectively enhances its eerie and suspenseful atmosphere. While some find the visuals unsettling or dizzying, others appreciate how the minimalist style contributes to the horror and aligns with the game's themes. Overall, the graphics may not be highly polished, but they serve the game's mood and storytelling purpose well.

    • “The atmosphere, the graphics, the dialogue, literally everything is so eerie, the dreams are genuinely creepy.”
    • “I also found the dream sequences very well done, and the whole vibe (the pixelated graphics) fits the story very well (as if one can't quite remember everything precisely, which is a trauma in itself).”
    • “The soundtrack and PSX-like graphics really help to convey them.”
    • “Visually, the game looks pretty bad (and decent visuals are a must, gaming is a visual medium), we can be sure this is not an asset flip.”
    • “The poor graphics and absence of music make the atmosphere even creepier, so the gamer can dive into the plot and experience the same feelings as the game's characters do.”
    • “The graphics, the way they move like you're drunk, make me feel dizzy.”
  • atmosphere

    14 mentions Positive Neutral Negative
    50% positive mentions, 29% neutral mentions, 21% negative mentions

    The game's atmosphere is widely praised for being eerie, unsettling, and immersive, particularly during dream sequences and through its use of music and graphics. While some find it effectively heavy and emotionally impactful, others criticize it for relying too much on shock value without meaningful handling of sensitive subjects. Overall, the atmosphere is a standout element that deeply influences the player's experience.

    • “There is nothing fancy in terms of gameplay, but that's a completely different story for the great, unsettling atmosphere and story.”
    • “The atmosphere, the graphics, the dialogue, literally everything is so eerie, the dreams are genuinely creepy.”
    • “But the game sets up an unsettling atmosphere right away and it stays with you for the whole game.”
    • “One example is that the act of bathing here is curiously called simply "wash yourself," which creates a morbid atmosphere when you finish the game.”
    • “Uses a real story for a "creepy atmosphere" in a game for shock value, then refuses to credit the actual real event that happened, roblox moment.”
    • “The atmospheres are extremely heavy and realistic.”
  • music

    13 mentions Positive Neutral Negative
    46% positive mentions, 31% neutral mentions, 23% negative mentions

    The game's music is widely praised for its atmospheric and emotional impact, featuring classical pieces and a haunting, minimalist soundtrack that enhances the eerie and immersive experience. Players appreciate how the music dynamically reflects the character's state and complements the PSX-style graphics and tension-filled moments. Overall, the soundtrack is considered a strong and integral part of the game's mood and storytelling.

    • “First of all the audio is amazing; I love how they threw in classical music (Clair de Lune, I believe).”
    • “The soundtrack and PSX-like graphics really help to convey them.”
    • “Some good things about it were the soundtrack in the background along with the tension that the game creates in certain instances such as the dream-like levels or when it was dark with no noise, so you expect something to jump out at you.”
    • “The poor graphics and absence of music make the atmosphere even creepier, allowing the player to fully immerse in the plot and experience the same feelings as the game's character.”
    • “Is the music public domain?”
    • “The soundtrack and PSX-like graphics really help to convey the atmosphere.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 17% neutral mentions, 83% negative mentions

    Grinding in the game is frequently described as tedious and repetitive, involving monotonous tasks and slow progression that can lead to player boredom and disengagement from the story. The gameplay loop lacks variety and meaningful interaction, making it feel like a slow, unengaging experience that fails to effectively convey its intended themes.

    • “Gameplay involves repeating the same small tasks in the same order while waiting for a progress bar to fill up after each interaction. It becomes so tedious that you'll get bored and lose interest in the story, as there is nothing else to engage or interest the player. During moments where you need to "wait for father," you basically have nothing to do every day.”
    • “Lots of repetitive gameplay, which I understand is somewhat the point, but it's still tedious.”
    • “Otherwise, the repetition of days is so slow and tedious that you wouldn't want to go through it all again to reach the second ending.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely criticized as dull and unengaging, with some users finding it painful and devoid of any comedic value.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the game lacks replayability, citing that revisiting it to achieve different endings feels like a time-wasting experience with little incentive to replay.

    • “Following the 'made for YouTube' mold, the game has no replay value. Playing it again to get the good ending made me realize how much time wasting you do in this game, including getting the other ending.”
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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

my eyes deceive is a role playing game with horror theme. Common tags for my eyes deceive include first-person, indie, psychological, emotional, narrative and others.

my eyes deceive is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing my eyes deceive.

my eyes deceive was released on February 3, 2024.

my eyes deceive was developed by Torch1805.

my eyes deceive has received mostly positive reviews from players. Most players liked my eyes deceive for its story but disliked it for its gameplay.

my eyes deceive is a single player game.

Similar games include GESTALT: The Fifth Day, Mothered, Light in the dark, Brukel, Who's Lila? and others.