- October 5, 2018
- IGRODELSKY
MUTATION PHASE
Platforms
About
MUTATION PHASE is a horror-shooter with a first-person view, which narrates the consequences of experiments with sound waves. The situation got out of control. All the personnel of the research complex, as well as local residents, were subject to a strong change in the structure of DNA, as a consequence of which aggressive mutants filled the territory within a few kilometers. In the role of one of…






- The game delivers a sense of fear and loneliness, effectively creating a scary atmosphere.
- The enemy models and gun sound effects are well-received, adding to the overall experience.
- There is a good balance between ambushes and available ammunition, making gameplay challenging.
- The game suffers from poor movement mechanics and numerous bugs that disrupt gameplay.
- Level design is linear and repetitive, lacking engaging content and variety.
- Overall graphics and animations are subpar, contributing to a janky and unpolished feel.
story
7 mentions Positive Neutral NegativeThe game's story mode is criticized for poor level design and a lack of depth, with a linear narrative that offers minimal engagement beyond an initial premise about zombies. While some players appreciate a surprising twist at the end, the overall storytelling is deemed weak, relying heavily on text and sparse notes that fail to enhance the experience. The survival mode is seen as an afterthought, primarily serving to provide easy achievements rather than enriching the narrative.
“Story ends with a good twist.”
“It starts off promising with a story about how the zombies came to be and your character needs to collect weapons and find a way of communication to destroy them.”
“Not really into survival challenges, but the game adds that as an extra reason to play after you finish the 'story' mode.”
“The 'story mode' is a disaster of video game level design and the survival mode is there just to get some achievements, which are pretty easy to do, since the game is super buggy, and the path planning of the mutants sucks.”
“Other than the full screen of text that is displayed when starting a new game, there is no more story.”
“There were a few notes/memos that could be read, but they didn’t tie into the story.”