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Munch

Munch Game Cover
69%Game Brain Score
music, gameplay
story, stability
69% User Score Based on 70 reviews

Platforms

PCMac OSSteam DeckWindows
Munch Game Cover

About

Munch is a single player hack and slash game with a fantasy theme. It was developed by Mac n Cheese Games and was released on November 4, 2024. It received mostly positive reviews from players.

Kill. Eat. Evolve. Unleash your inner monster and incite Chaos in this reverse-horror fantasy action roguelite. Devour the Followers of Order to absorb their elements and mutate a new twisted body forged from Flesh, Nekro, and Ore. Crush their god Ördo to bring back the Gods of Heavy Metal!

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69%
Audience ScoreBased on 70 reviews
music12 positive mentions
stability5 negative mentions

  • The game features an amazing art direction and visuals, with a heavy metal vibe that enhances the overall experience.
  • The evolution system is unique and engaging, allowing players to transform into various monstrous forms with distinct abilities.
  • The soundtrack is intense and fits perfectly with the gameplay, creating an immersive atmosphere that fans of metal music will appreciate.
  • The game is plagued by numerous bugs and technical issues, including game-breaking glitches and poor UI navigation.
  • Gameplay can feel repetitive and grindy, with limited content and a lack of meaningful progression, making it less enjoyable over time.
  • The current state of the game feels unfinished, lacking polish and depth, which detracts from the overall experience.
  • music
    30 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its heavy metal soundtrack, which perfectly complements the dark, gothic visuals and enhances the overall immersive experience. Players appreciate the unique soundtracks associated with each of the 12 monstrous forms, creating an intense atmosphere that resonates with fans of the genre. Overall, the combination of epic music and stunning art direction elevates the gameplay, making it a must-try for metal music enthusiasts.

    • “The epic soundtrack and stunning visuals pull you in instantly, and the art style and atmosphere are phenomenal.”
    • “The game's dark, gothic setting, coupled with the heavy metal soundtrack, creates an immersive and intense atmosphere.”
    • “Munch has a very nice and unique combo of roguelite gameplay with metal references and soundtrack, and what a soundtrack!”
    • “You can achieve the exact same feeling of 'slaughtering things to metal music' by playing some other game, turning that game's soundtrack down, and playing anything from the classic metal that this game's OST and demon-naming draws inspiration from.”
    • “The music doesn't fit, and why is confirm 3 different buttons?”
    • “I just move and mindlessly munch everything in my way with max volume metal music.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players expressing disappointment over the shift to a "Slay the Spire" style, which they feel detracts from the original roaming and evolving mechanics. While many appreciate the unique evolution system and engaging combat, others have noted significant bugs and a lack of polish that hinder the overall experience. Despite these issues, the game is praised for its fun mechanics, dark fantasy themes, and a strong metal soundtrack that enhances the gameplay.

    • “The gameplay is smooth, with tons of upgrades and evolutions to keep things fresh.”
    • “Gameplay-wise, it offers an interesting addition to the general roguelike formula with the different evolutions and the choice to farm different resources each run.”
    • “Munch has a very nice and unique combo of roguelite gameplay with metal references and soundtrack, and what a soundtrack!”
    • “It's now a Slay the Spire-like, and honestly, it killed the gameplay.”
    • “The gameplay, game feel, and general quality of experience are not up to par.”
    • “After 40 minutes of gameplay, about 50% of the enemies are not doing anything, just frozen.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game have received high praise for their stunning visuals, unique art style, and atmospheric design, particularly appealing to fans of metal music. While many players appreciate the detailed pixel art and engaging animations, some have reported technical issues that detract from the overall experience. Overall, the visuals are considered a standout feature, enhancing the game's immersive qualities.

    • “The epic soundtrack and stunning visuals pull you in instantly, and the art style and atmosphere are phenomenal.”
    • “The pixel art style is a perfect fit for the game's tone, and the boss fights are epic and challenging.”
    • “Graphics is okay.”
    • “The visuals are striking and ooze atmosphere, with every detail just crushing it.”
    • “Total vibe on the music and graphics, gets you pumped.”
  • story
    8 mentions Positive Neutral Negative

    The game's story is described as simple yet engaging, enhanced by impressive art direction and music that complement the narrative. However, players express frustration with the design choices, particularly the interruption of gameplay during deity stages, which can feel anticlimactic and diminish investment in character builds. Additionally, unclear mission structures and tutorial issues contribute to a sense of confusion, making the experience feel more like a demo than a polished game.

    • “Very metal in forms for the player and the story.”
    • “Simple and followable story.”
    • “But the best thing about it is the art direction and music combo; the story combines them also very nicely.”
    • “The biggest design intended annoyance is the releasing deity stages. Thematically, it's very cool and makes me feel like I'm really advancing the story, but having my run just stop right there, usually when my build is just starting to really cook, is very anticlimactic. It makes me care less about my builds going forward because I'm just going to lose them when I hit that stage anyway, and the fact that I have to do that more than once is insane.”
    • “The game is there, it can be played, but stuff like tutorials on the front end being a weird debug page until you play at least once to 'unlock' the controls section, and no division of main-side quests that the trailer displayed in the store page for the first level played, makes it generally unclear how to clear said missions. Accidentally beating the main mission just feels like a demo.”
    • “The game is there, it can be played, but the lack of clarity in the mission structure and the confusing tutorial system makes the overall experience feel incomplete and unpolished.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its epic soundtrack, stunning visuals, and dark, gothic setting, which together create an immersive and intense experience. The art style and level design contribute significantly to the overall ambiance, while detailed lore and well-crafted characters enhance the atmospheric depth. Overall, players find the combination of graphics, music, and artistic direction to be exceptional.

    • “The epic soundtrack and stunning visuals pull you in instantly, and the art style and atmosphere are phenomenal.”
    • “The game's dark, gothic setting, coupled with the heavy metal soundtrack, creates an immersive and intense atmosphere.”
    • “The visuals are striking and ooze atmosphere, with every detail just crushing it.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is a significant concern, with multiple users reporting bugs that hinder gameplay, such as freezing issues and unresponsive mechanics. While the visual design and concept are praised, the overall execution feels unfinished and leads to a frustrating experience for players.

    • “Awesome concept and visual style but in its current state it's buggy and feels unfinished.”
    • “Games a buggy mess and unfinished mess.”
    • “The painkiller freezes after using its 1st ability and you have to dash to cancel out of the freeze every single time.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, particularly within the first few hours, although the overall gaming pace helps mitigate boredom. However, on higher difficulties, the grind can become more pronounced, leading to a mixed experience.

    • “Going from level to level got tedious even within the first 4 hours of gameplay.”
    • “The game can feel a bit grindy at times, especially on higher difficulties.”
    • “Gaming pace is good, but it can still make you feel like you are grinding.”
  • replayability
    3 mentions Positive Neutral Negative

    Users generally find the game to have a decent level of replayability, suggesting that there are enough elements to encourage multiple playthroughs.

    • “I feel it has a fair bit of replayability.”
    • “The game offers numerous choices that make each playthrough feel unique.”
    • “With different character builds and story paths, I find myself coming back for more.”
  • optimization
    1 mentions Positive Neutral Negative

    Players have noted that while the foundational elements of the game are promising, there are concerns regarding optimization, leading some to pause their gameplay in anticipation of future performance improvements and updates.

    • “I bought the game back in early access and played it for about an hour. I could see that the building blocks for a good game were there, but I felt something was off about the experience. I decided to stop playing because I wanted to see how the game would evolve by the 1.0 release and the performance patches.”
    • “I bought the game back in early access and played it for about an hour. While I could see the building blocks for a good game, something felt off about the experience, so I stopped playing. I was hoping to see how the game would evolve by the 1.0 release and with performance patches.”
  • character development
    1 mentions Positive Neutral Negative

    Users express a strong appreciation for the character designs, highlighting Ozzy the bat as a standout favorite, indicating that character development is visually engaging and memorable.

    • “I'm obsessed with the character designs, especially Ozzy the Bat—he's the best!”
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Munch is a hack and slash game with fantasy theme.

Munch is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 4 hours playing Munch.

Munch was released on November 4, 2024.

Munch was developed by Mac n Cheese Games.

Munch has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Munch is a single player game.

Similar games include ScourgeBringer, Jotunnslayer: Hordes of Hel, Windblown, The Rogue Prince of Persia, RWBY: Grimm Eclipse and others.