Mugen Souls Z
- August 25, 2016
- Idea Factory
This niche JRPG is sometimes endearingly weird, but is plagued by multiple issues and troubling sexual content. This latter part is frankly unacceptable and serves as a huge mark against this title
In Mugen Souls Z, players explore a colorful universe as Chou-Chou, a glamorous goddess, and her companions. Through strategic turn-based battles, players defeat enemies and "Moe" them to gain their obedience, adding them to Chou-Chou's ever-growing army. This humor-infused RPG features customizable characters and diverse battle environments, offering a unique and entertaining gameplay experience.
Reviews
- Mugen Souls Z improves upon its predecessor with a less grindy experience and better quality of life features, such as the Moe Kill system that provides clearer choices.
- The game offers a variety of unique characters and mechanics, along with a humorous story that retains the charm of the original.
- The graphics and performance have been enhanced for the PC version, providing a visually appealing experience with stable frame rates.
- The game suffers from frequent crashes and bugs, leading to potential loss of progress and frustrating gameplay experiences.
- Crafting is a mandatory aspect of the game, requiring players to look up recipes and grind for specific items, which can feel tedious and forced.
- The story and dialogue can be excessively repetitive, with long cutscenes that may detract from the overall gameplay experience.
- story47 mentions
- 28 % positive mentions
- 60 % neutral mentions
- 13 % negative mentions
The story of the game is a mixed bag, with some players appreciating its humor and unique characters, while others find it excessive and repetitive, especially upon replay. Many reviews highlight that the narrative can be engaging initially but becomes tedious due to frequent cutscenes and a lack of clarity in progression mechanics. Overall, it appeals primarily to hardcore JRPG fans familiar with the series, but newcomers may find it less compelling.
“The story is especially full of pleasant twists and humor.”
“The characters are funny, there is some fourth-wall breaking, and the plot is amusing.”
“The gameplay is fun, addictive, and it has a great story to go along with it.”
“I'm literally skipping all the cutscenes and story because it gets excessive. Fight a few mobs and hit a story point... 5 minutes of visual novel story... a few minutes of walking to the next story point for another 5 minutes of story. This becomes far too frequent; the first time it's good, but the second time doing it, it's boring and definitely excessive. Another gripe is that the game doesn't tell you enough details, such as that unlocking more Mugen Field options is now done via challenges from the previous game, or that crafting is done by selling your materials to the store, or even how to activate things like fever mode. Breaking large crystals is still annoying as heck. Honestly, I just really wouldn't recommend this game to anyone except hardcore JRPG fans who haven't played the original, which is honestly a better game overall.”
“The storyline is as stupid as ever.”
“Every story scene repeats itself at least half a dozen times.”
- gameplay25 mentions
- 16 % positive mentions
- 72 % neutral mentions
- 12 % negative mentions
The gameplay is a mixed bag, featuring unique mechanics and a deep item system that can provide countless hours of fun, but is also marred by confusing tutorials and repetitive elements. While some players appreciate the addictive nature and character interactions, others find the mechanics overly complex and the combat lacking compared to previous titles. Overall, the game offers a blend of engaging and frustrating experiences, with a heavy reliance on fan service that may detract from the core gameplay for some.
“This game is great at its core, featuring unique characters and mechanics through moe kills and blast off. The item system is surprisingly in-depth, and the post-game bosses are worth the investment of time. The story is nicely paced, despite some small flaws, mainly related to fanservice, but overall, it's a lot of fun.”
“The gameplay is fun, addictive, and it has a great story to go along with it.”
“And from what I played, the gameplay never got stale.”
“Too many different mechanics going on.”
“Boring gameplay.”
“This is one of those games where most of the content is mostly just crappy or corny lewd jokes, a bunch of fan service which gets in the way of the play, annoying gameplay gimmicks such as the annoying capture points needed to progress, a horrid strengths and weaknesses system, the combat here is just a worse version of Hyperdimension Neptunia, and the characters are just downright annoying.”
- grinding13 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players find the grinding in the game to be less tedious than its predecessor, with some enjoying the RPG-style grind while others feel it can still become excessively time-consuming, particularly for leveling up and unlocking certain features. While the game offers a variety of grinding activities, including farming for items and currencies, many reviewers express frustration with the forced nature of some grinds that can slow down progression and lead to boredom. Despite these issues, some players appreciate the improvements made, noting that the grinding can still be enjoyable and rewarding.
“Then you will realize the item you need to make the item you actually need only drops from one creature, which only spawns in one track in the Mugen zone, so you better have the tickets you need to open that, or you will be grinding for hours.”
“You have far too many types of grind going on, most notably the typical peon grind which is still fairly obnoxious and will keep presenting you with hard brick walls forcing you to peon farm for basically hours in order to level up Chouchou's different forms which is essential for progression. This grind is entirely forced and absolutely slows the pace of the game down to a crawl at times, especially at certain chapters. Grinding for 3 to 5 hours in order to gain a few percent in ego/ditz/hyper etc. becomes essential to unlock certain planet points; otherwise, you end up failing each and every time, generating frustration and boredom. Not to mention that farming peons is also essential to level up G-Castle; otherwise, you can find yourself in very difficult, or near impossible, situations to progress.”
“Gameplay-wise, the game, although not as grindy as the first one, will still have you running around fighting enemies for hours to get that required charm level for post-game.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game retains the silly charm of its predecessor, featuring amusing twists, funny characters, and effective fourth-wall breaks that elicit genuine laughter. While some users note a continuation of "dirty humor," the overall comedic elements, combined with quality of life improvements and engaging character designs, contribute to a fun and entertaining experience. Despite some censorship, the humor remains a standout aspect, earning strong recommendations from players.
“The story is especially full of pleasant twists and humor.”
“The characters are funny, there is some fourth-wall breaking, and the plot is amusing.”
“The humor I've come to know and love from NIS is fully intact, and plenty of laugh-out-loud moments!”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics have seen significant improvements compared to the previous game, enhancing the overall visual experience. However, some players feel that the reliance on static visuals during dialogue sequences can detract from gameplay engagement. Overall, while the graphics are praised, they are accompanied by concerns about pacing and storytelling.
“The graphics have improved a lot since the last game, making the visuals truly stunning.”
“The combination of sound and graphics creates an immersive experience.”
“The visuals are breathtaking, enhancing the overall atmosphere of the game.”
“The graphics have improved a lot since the last game, but the story still feels a little lackluster.”
“At some points, you literally have to wait 30 minutes watching mostly still graphics talk to one another before you get to any gameplay.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, featuring a diverse selection of fantastic songs that enhance the overall experience. It complements the gameplay and cutscenes effectively, adding depth to the learning journey.
“The music is great.”
“There are a lot of fantastic songs that play throughout the game.”
“This game features countless cutscenes, a few tutorials, and a music video, but it’s by no means the end of your learning experience.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report a stable experience with minimal issues, noting only a couple of glitches during gameplay.
“The game is plagued with bugs and glitches that disrupt the experience.”
“I only encountered two glitches while playing, but they were enough to break my immersion.”
- character development2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Character development in the game is noted to be less extensive than in its predecessor, but it still offers engaging elements reminiscent of Disgaea. While newcomers may miss some depth, the game remains enjoyable without prior experience.
“Mugen Souls Z, like its predecessor, combines the incredible character development from Disgaea with a more straightforward combat system.”
“You'll miss out on character development that was offered in the first game, but I wouldn't say you should flat out pass it by if you don't want to play the first.”
“The character development feels rushed and lacks the depth that I was hoping for.”
“I found the character arcs to be predictable and uninspired, making it hard to connect with them.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The replayability of Mugen Souls Z is notably limited, with players indicating that while the initial experience is enjoyable due to its engaging story and character customization, revisiting the game can diminish those positive memories. It is primarily suited for newcomers to the series, as veterans may find little incentive to replay it.
“Overall, Mugen Souls Z is a relic of the past. For people who have never played Mugen Souls or Mugen Souls Z before, I'd actually recommend the game but be heavily warned that this is fairly hardcore and comes from the era where grindfest-level JRPGs were commonplace. The story the first time around is great, with many different characters each having their own quirks and plenty of customization options. However, this is a game that has extremely limited replayability, if any. I've beaten this game fully nearly a decade ago, and replaying it has definitely tarnished my good memories of it.”
“The game lacks any real incentive to replay. Once you've experienced the story and characters, there's little left to draw you back in. The novelty wears off quickly, and the grind becomes tedious rather than enjoyable.”
“After finishing the game, I found no reason to go back. The choices and paths are so linear that replaying it feels more like a chore than a fun experience. It’s disappointing because the initial playthrough was enjoyable, but the lack of replayability really diminishes its value.”
- emotional1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is criticized for its lack of engagement, with users finding the story to be boring and uninspiring.
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game's atmosphere is characterized by its quirky and eccentric characters, which contribute to a unique and engaging experience that some players find delightfully perverse.
“The game creates an incredibly immersive atmosphere that draws you in from the very first moment.”
“The haunting soundtrack and stunning visuals combine to create a truly captivating atmosphere.”
“Every location feels alive, contributing to an atmosphere that is both eerie and enchanting.”
“The atmosphere feels disjointed and lacks any real sense of immersion.”
“Despite the interesting premise, the overall atmosphere is flat and uninspired.”
“The game tries to create a dark atmosphere, but it ends up feeling more comical than eerie.”
Critic Reviews
Mugen Souls Z Review
Most of the times, when I have reviewed a game negatively, I have nonetheless ended it with a note that says it might be recommended for a certain demographic. But I can't bring myself to recommend this game to anybody. I cannot conceive of a single demographic that might like this game. Stay away from it, really.
35%Fighting the zodiac -- Mugen Souls Z Review
Mugen Souls Z looks like it does a lot of things right on paper. A story that isn’t cliche, a battle system with more depth than the typical “each party lines up on opposite sides and waits for everyone’s turn,” and a way to encounter monsters without killing them. Instead the story, one-dimensional characters, and lolita factor make Mugen Souls Z a niche RPG aimed at a very specific audience. If Idea Factory can pull the reigns in a bit and concentrate on the portions that are done right, I can see them having an RPG hit on their hands. Instead, we are left with too many questionable decisions that detract from the game.
50%Mugen Souls Z Review
This niche JRPG is sometimes endearingly weird, but is plagued by multiple issues and troubling sexual content. This latter part is frankly unacceptable and serves as a huge mark against this title
45%