Skip to main content

Mugen Souls Z

This niche JRPG is sometimes endearingly weird, but is plagued by multiple issues and troubling sexual content. This latter part is frankly unacceptable and serves as a huge mark against this title
Mugen Souls Z Game Cover
65%Game Brain Score
humor, character development
story, gameplay
68% User Score Based on 101 reviews
Critic Score 51%Based on 12 reviews

Platforms

Playstation 3Nintendo SwitchPCWindowsPlayStation
Mugen Souls Z Game Cover

About

Mugen Souls Z is a single player role playing game. It was developed by Idea Factory and was released on August 25, 2016. It received neutral reviews from critics and mostly positive reviews from players.

In Mugen Souls Z, players explore a colorful universe as Chou-Chou, a glamorous goddess, and her companions. Through strategic turn-based battles, players defeat enemies and "Moe" them to gain their obedience, adding them to Chou-Chou's ever-growing army. This humor-infused RPG features customizable characters and diverse battle environments, offering a unique and entertaining gameplay experience.

Skip User Reviews

68%
Audience ScoreBased on 101 reviews
humor15 positive mentions
story13 negative mentions

  • The game features unique characters and mechanics, such as Moe Kills and Blast Off, which add depth to the gameplay.
  • There are numerous customization options and a surprisingly in-depth item system that can provide countless hours of gameplay.
  • The humor and charm of the game, along with quality of life improvements from the previous title, make it enjoyable for fans of the series.
  • The game suffers from frequent crashes and lacks an auto-save feature, leading to potential loss of progress.
  • The excessive grinding and convoluted mechanics can make the gameplay tedious and frustrating, especially for those unfamiliar with the series.
  • The story is often criticized for being boring and repetitive, with excessive cutscenes that detract from the overall experience.
  • story
    71 mentions Positive Neutral Negative

    The story of the game is generally seen as a mixed bag; while some players appreciate its unique characters and engaging plot during the first playthrough, many find it excessively repetitive and tedious on subsequent runs, leading to a loss of interest. Critiques highlight a lack of clarity in gameplay mechanics and an overabundance of cutscenes that disrupt pacing, making the narrative feel bloated. Overall, the game may appeal to hardcore JRPG fans, but its story is often deemed lackluster and convoluted, especially compared to its predecessor.

    • “The story first time around is great, many different characters each with their own quirks and plenty of customization options.”
    • “I will say overall despite this game's final achievements, the main and post-game story are thoroughly enjoyable.”
    • “The characters are funny, there is some fourth-wall breaking, and the plot is amusing.”
    • “I'm literally skipping all the cutscenes and story because it gets excessive. Fight a few mobs and hit a story point... 5 minutes of visual novel story... a few minutes of walking to the next story point for another 5 minutes of story. This becomes far too frequent; the first time it's good, but the second time doing it, it's boring and definitely excessive. Another gripe is that the game doesn't tell you enough details, such as that unlocking more Mugen field options is now done via challenges from the previous game, or that crafting is done by selling your materials to the store. Honestly, I just really wouldn't recommend this game to anyone except hardcore JRPG fans who haven't played the original, which is honestly a better game overall.”
    • “The storyline is as stupid as ever. Every story scene repeats itself at least half a dozen times.”
    • “The new story is okay but a little lazy on the writers. The graphics have improved a lot since the last game, but the story is still a bit lackluster.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of this title is a mixed bag, featuring unique mechanics and a deep item system that can provide countless hours of engagement, but it is also marred by confusing mechanics, excessive fan service, and a reliance on tutorials that can detract from the experience. While some players appreciate the improvements over its predecessor, others find the combat repetitive and the overall gameplay lacking in depth and clarity. The game offers a standard JRPG experience, but its execution leaves much to be desired, with some elements feeling overly complicated or poorly explained.

    • “This game is great at its core, with unique characters and mechanics through moe kills and blast off. It features a surprisingly in-depth item system alongside post-game bosses that are worth investing time in, and a nicely paced story, albeit with some small flaws, mainly fanservice related. However, I don't mind it as much since the rest is pretty fun.”
    • “Potentially countless hours of gameplay.”
    • “Gameplay-wise, the game, although not as grindy as the first one, will still have you running around fighting enemies for hours to get that required charm level for post-game.”
    • “Boring gameplay.”
    • “This is one of those games where most of the content is mostly just crappy or corny lewd jokes, a bunch of fan service which gets in the way of the play, annoying gameplay gimmicks such as the annoying capture points needed to progress, a horrid strengths and weaknesses system, the combat here is just a worse version of Hyperdimension Neptunia, and the characters are just downright annoying.”
    • “More surprising, it takes up to two hours to get to the basic gameplay.”
  • grinding
    18 mentions Positive Neutral Negative

    The grinding in the game is described as excessive and often frustrating, with players facing multiple types of grind that can slow down progression significantly. Essential tasks, such as leveling up characters and unlocking features, require extensive farming, leading to feelings of boredom and burnout. While some players enjoy grinding as part of RPGs, the forced nature of this grind can detract from the overall experience, especially during post-game content.

    • “You have far too many types of grind going on, most notably the typical peon grind which is still fairly obnoxious and will keep presenting you with hard brick walls forcing you to peon farm for basically hours in order to level up Chouchou's different forms which is essential for progression. This grind is entirely forced and absolutely slows the pace of the game down to a crawl at times, especially at certain chapters. Grinding for 3-5 hours to gain a few percent in ego/ditz/hyper becomes essential to unlock certain planet points; otherwise, you end up failing each and every time, generating frustration and boredom. Not to mention that farming peons is also essential to level up G-Castle, otherwise you can find yourself in very difficult, or near impossible situations to progress.”
    • “Add in farming for multiple currencies to unlock more options, upgrade gear, and unlock new classes which become equally grindy and really require high-level Mugen field trips and some lucky encounters. Alternatively, looking at specific guides is often the only way to avoid some of the frustration from unlocking certain planet points because, while it gives you some clues, it never specifies what 'level' you need a particular percentage of the ego to successfully charm it.”
    • “Post-game grinding seems like a major pain as well.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is characterized by its silly and often dirty jokes, with many players appreciating the fourth-wall breaking and amusing plot. While some reviews highlight the quality of life improvements and cute character designs, others criticize the story's absurdity and the game's questionable themes. Overall, the humor remains a significant draw, despite mixed opinions on its execution.

    • “All the silly humor of the first game, but with quality of life improvements.”
    • “The characters are funny, there is some fourth-wall breaking, and the plot is amusing.”
    • “Tl;dr: numerous improvements to various systems, cute characters, and fun sense of humor earn my wholehearted recommendation, despite censorship.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics have seen significant improvements compared to the previous installment, but opinions vary widely, with some reviewers noting issues like slowdown and blandness. While the art style and music received some praise, overall, the graphical presentation does not compensate for the game's other shortcomings.

    • “The graphics have improved a lot since the last game.”
    • “The music and art style are good.”
    • “The graphics are visually appealing and enhance the overall experience.”
    • “The graphics have improved a lot since the last game, but the story is still a little lackluster.”
    • “The graphics suffer from slowdown.”
    • “Bland graphics.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in Mugen Souls Z is noted to be less extensive than in its predecessor, which may leave some players feeling they are missing out. However, it still retains a unique blend of engaging character growth reminiscent of Disgaea, paired with a more accessible combat system. Overall, while newcomers may not experience the full depth of character development, the game still offers enjoyable elements for those who choose to play it.

    • “Mugen Souls Z, like its predecessor, combines the incredible character development from Disgaea with a more straightforward combat system.”
    • “You'll miss out on character development that was offered in the first game, but I wouldn't say you should flat out pass it by if you don't want to play the first.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, complementing the art style effectively, though some users feel it could be more impactful. Additionally, the inclusion of a music video adds a unique element to the overall experience.

    • “The music and art style are good, I guess?”
  • replayability
    3 mentions Positive Neutral Negative

    The replayability of Mugen Souls Z is considered extremely limited, with many players noting that while the initial experience is enjoyable due to its engaging story and character customization, revisiting the game can diminish those positive memories. It is primarily recommended for newcomers to the series, as veterans may find little incentive to replay it.

    • “This is a game that has extremely limited replayability, if any - I've beaten this game fully nearly a decade ago and replaying it has definitely tarnished my good memories of it.”
    • “The story the first time around is great, but the lack of replayability makes it hard to justify going through it again.”
    • “While the characters and customization options are enjoyable, the overall experience suffers from a significant lack of replay value.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with users finding the story to be unengaging and lacking depth, leading to a dull overall experience.

  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its quirky and eccentric characters, which some players find to be intriguingly perverse, contributing to a unique and engaging experience.

    • “The game features a unique cast of eccentric characters that contribute to an intriguing and immersive atmosphere.”
Skip Critic Reviews
Skip Game Offers

Buy Mugen Souls Z

Skip Videos

Videos

Skip Games Like Mugen Souls Z

Games Like Mugen Souls Z

Mugen Souls Image
Atelier Ryza: Ever Darkness & the Secret Hideout Image
Agarest: Generations of War 2 Image
Record of Agarest War Zero Image
Tales of Zestiria Image
Skip FAQs

Frequently Asked Questions

Mugen Souls Z is a role playing game.

Mugen Souls Z is available on Nintendo Switch, PC, Windows, PlayStation 3 and others.

Mugen Souls Z was released on August 25, 2016.

Mugen Souls Z was developed by Idea Factory.

Mugen Souls Z has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its humor but disliked it for its story.

Mugen Souls Z is a single player game.

Similar games include Mugen Souls, Atelier Ryza: Ever Darkness & the Secret Hideout, Agarest: Generations of War 2, Record of Agarest War Zero, Tales of Zestiria and others.