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Sword Art Online: Hollow Realization

With it being the first SAO game set outside the anime, it does a good job of creating a new story, even if it takes some time to get going.
Sword Art Online: Hollow Realization Game Cover
72%Game Brain Score
story, gameplay
grinding, optimization
74% User Score Based on 1,825 reviews
Critic Score 69%Based on 6 reviews

Platforms

PCPlaystation 4Steam DeckWindowsPlayStationPlaystation Vita
Sword Art Online: Hollow Realization Game Cover

About

Sword Art Online: Hollow Realization is a single player and multiplayer open world hack and slash game with fantasy, anime and erotic themes. It was developed by AQURIA and was released on October 27, 2017. It received mostly positive reviews from both critics and players.

Sword Art Online: Hollow Realization is a Japanese role-playing game and the fourth game based on the Sword Art Online light novel franchise.

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74%
Audience ScoreBased on 1,825 reviews
story199 positive mentions
grinding131 negative mentions

  • Deep and satisfying combat system with skill combos and team coordination
  • Large content including main story, multiple DLCs, and extensive side quests
  • Strong Sword Art Online fan service with character interactions and dating sim elements
  • Confusing and clunky keyboard and mouse controls, controller recommended
  • Many unskippable and lengthy visual novel style dialogues and cutscenes
  • Technical issues including crashes, bugs, performance drops, and poor PC port optimization
  • story
    801 mentions Positive Neutral Negative

    The story in this game offers a lengthy, anime-style visual novel experience that expands the Sword Art Online universe with new characters and plotlines, primarily from Kirito's perspective despite character customization. While fans appreciate the connection to the franchise and the intriguing premise, many criticize its simplicity, frequent fetch quests, repetitive dialogue, pacing issues, and lack of impactful gameplay during story missions. The DLCs add more content and challenge but can feel drawn out and less engaging, making the overall narrative more appealing to dedicated SAO fans rather than newcomers or players seeking a deep, interactive story-driven RPG.

    • “The gameplay is smooth and engaging, the world feels alive, and the story keeps you hooked from start to finish.”
    • “While initially, Premiere's glitched quest chain was something fun to poke at during the downtime of clearing floors, it quickly gains priority as the NPC is so oddly lifelike and her questline has some startling implications that interact more with the world than anyone could have ever realized.”
    • “By far the best SAO game so far, over 300 hours of content, amazing cinematic scenes with an interesting story.”
    • “You'll quickly out level the story missions so challenge goes poof, and when a plot-focused quest comes up... it happens off-screen!”
    • “The story constantly contradicts itself and feels almost like an episode of Dora the way every cutscene ends with a Kirito monologue of "looks like I learned that this character loves this party we have as much as I do and we need to protect it with everything we have cause all we have sometimes is each other" but they just reword that like 20 million times.”
    • “The plot feels lackluster, a decent amount of the side stories presented as a visual novel feel like they should've been converted into interactive gameplay, and there is lack of diversity in enemies which are also in general too easy to fight.”
  • gameplay
    300 mentions Positive Neutral Negative

    The gameplay in Sword Art Online: Hollow Realization offers a deep and satisfying combat system with a variety of weapon types, skills, and mechanics like timed attacks, combos, and party synchronization, appealing especially to fans of the anime. However, it can be grind-heavy and repetitive, with many systems poorly explained or locked behind opaque mechanics, leading to a steep learning curve and frustration. While combat is generally smooth and rewarding once understood, issues such as lack of interaction in side quests, intrusive dialogue scenes, control difficulties (especially on keyboard/mouse), and occasional bugs detract from the overall experience.

    • “The gameplay is smooth and engaging, the world feels alive, and the story keeps you hooked from start to finish.”
    • “Combat has a lot of mechanics ranging from dodges to inflicting weakness with a timed attack.”
    • “Gameplay-wise, the title finds its stride in its deep and satisfying combat system. At first, battles may seem simple, with basic hack-and-slash mechanics, but as the game progresses, the systems open up in complex and rewarding ways. You’re encouraged to master timing, positioning, and combo chaining, as well as participate in the “switch” mechanic, a key system where you and your AI teammates chain attacks together for increased damage and effects.”
    • “The dialogue will have you challenge a boss or a dungeon and when combat is about to start, the screen will fade to black and you will hear a "hyyaaah!" and a sword swing and then "yay we won!" instead of actual gameplay.”
    • “Because of all those layered systems, you're going to easily spend the first three hours of gameplay trying to read through entirely cryptic tutorials that don't actually explain how to accomplish any of the things they're saying you need to learn.”
    • “The gameplay loop is essentially proc 1,000 skills then spam sword skills so very much on the side of hack and slash.”
  • graphics
    168 mentions Positive Neutral Negative

    The graphics of the game are generally described as decent and fitting for a 2017 anime adaptation, with solid character models and an atmospheric style, though often criticized as dated or reminiscent of older console generations like PS2 or PS3. Performance issues and poor optimization, especially on PC ports, frequently cause frame rate drops and graphical glitches, impacting the visual experience despite settings that can yield better quality. While not groundbreaking, the visuals are praised by fans for their faithful representation of the source material, with some highlighting improvements over previous series installments and noting good customization and detail.

    • “Features stunning graphics and smooth gameplay, immersing players in the familiar and beloved world of the anime.”
    • “The graphics are incredible and the game system is almost flawless.”
    • “Graphically the game looks good, not ground breaking, you could call it dated, but it is clean enough, and generally pleasant to look at.”
    • “Outdated visuals: not ugly, but definitely stuck in the past.”
    • “The graphics look like they are from a PSP port.”
    • “Graphics are terrible, UI is terrible, controller support is terrible (setting a Steam profile exclusive for this game is a must).”
  • grinding
    135 mentions Positive Neutral Negative

    Grinding is a core and extensive aspect of the game, often described as grindy like an MMO but single-player focused, with many players noting it becomes especially tedious and time-consuming in late game and DLC content. While some find the grinding rewarding due to deep skill systems and loot farming, others criticize slow drop rates, repetitive mob kills, and pacing issues, making progression feel like a slog. Overall, the game appeals to players who enjoy heavy farming and leveling but may frustrate those looking for a smoother, less grind-heavy experience.

    • “I genuinely like this, as it provides something to do when you're not grinding your butt off.”
    • “And that was with no grinding done at all.”
    • “You'll need a second life for grinding.”
    • “The drop rate is terrible, the monster spawning is terrible; basically the whole grinding system in this game is awful.”
    • “The pacing suffers from long stretches of grinding or backtracking, especially when trying to unlock new areas or progress certain character arcs.”
    • “I can reasonably kill things up to level 100, but anything beyond is a real slog; grinding mobs 30+ levels above me has suddenly gone from 10-14 mobs per level to MMO levels of like 50+.”
  • music
    71 mentions Positive Neutral Negative

    The music in the game is generally praised as well-made, atmospheric, and fitting, often enhancing the overall experience, particularly in battle and boss fights. However, many users note the soundtrack is limited and repetitive, leading some to play with their own music instead. Compared to previous entries, it is regarded as good or better, though not without room for improvement in variety.

    • “Beat this game on Vita, currently own 3 copies of the game, it has amazing gameplay and one of the best soundtracks I've heard.”
    • “The music also manages to capture the right mood, enhancing the overall atmosphere of the game.”
    • “Music: 8/10 a memorable soundtrack.”
    • “This is awful, most of your time will be spent lightly jogging throughout the dull boring levels (yes there's no sprinting wtf!!!), with that god awful background music over and over again.”
    • “The graphics are alright and the music is repetitive.”
    • “On medium settings, everything starts normal but then you hear music and voices glitching over time and after a certain point they just stop.”
  • optimization
    50 mentions Positive Neutral Negative

    Optimization of the game is highly inconsistent, with many users reporting severe performance issues such as drastic FPS drops, stuttering, long load times, and crashes even on high-end PCs, suggesting a poorly optimized or lazy PC port. However, some players experience smooth gameplay and good performance, indicating that optimization varies widely depending on hardware and settings. Overall, the game struggles with PC-specific optimization, especially with controller support and resolution handling, but it can run well on certain configurations.

    • “Finest and most optimized game in the SAO franchise.”
    • “Everything besides the controller support bug is a fairly good port; even running in 4K with everything turned up all the way while running things on my other 2 monitors all on the same graphics card, I have had no frame rate issues at all, so it seems well optimized like a proper PC port should be.”
    • “Very well optimized!”
    • “What to expect from the PC port of the game: extreme and unexplainable performance issues going into various areas with FPS dropping as much as several hundred frames down to 15-20 FPS even on beefy hardware.”
    • “This is the buggiest, least optimized game I have ever tried.”
    • “- horrible optimization, since this was originally a console game the PC port is very lazy therefore this version has many issues even on a high-end PC like mine, freezes, FPS drops, tons of crashes.”
  • stability
    45 mentions Positive Neutral Negative

    The game suffers from frequent crashes, freezes, and numerous bugs that significantly impact stability, especially on PC and some consoles. Many users report issues such as freezing on startup or during gameplay, unresponsive controls, graphical glitches, and problems with controller support, making the experience frustrating and sometimes unplayable. While some find workarounds or minor interruptions, overall the port appears poorly optimized and plagued by persistent stability problems.

    • “This game runs great, has decent character interactions, and smooth combat.”
    • “The game freezes entirely once I finish the tutorial and make my first visit to town, stopping in any direction I go, even heading to the market. It freezes in the loading screen, making the game unplayable.”
    • “The game freezes on startup and then crashes, making it impossible to play.”
    • “Horrible optimization. This was originally a console game, and the PC port is very lazy. Even on a high-end PC, there are freezes, FPS drops, and tons of crashes.”
  • humor
    19 mentions Positive Neutral Negative

    The game's humor is appreciated for its sarcasm, witty dialogues, and lighthearted, often silly interactions, especially between characters like Klein and Agil. While some jokes and conversations are genuinely funny and charming, occasional language quirks, awkward moments, and storyline inconsistencies add an unintentional comedic layer. Overall, the humor provides enjoyable, low-key amusement throughout, balancing fanservice and narrative with playful moments.

    • “The combat is satisfying and the story, although a bit long-winded at times, is good and will put a smile on your face with its low-key humor.”
    • “Edit (playtime at 24 hours already...); I'm glued to this game, there are a lot of "cutscene" type skits but the majority have made me laugh or smile because they are fun. The English can be a bit broken at times but it's easy to realize what was supposed to be said.”
    • “Its more like a grindy dating sim with hilarious results with Klein and Agil.”
  • character development
    8 mentions Positive Neutral Negative

    The game offers extensive character customization and party-building mechanics, with much of the character development delivered through visual novel-style cutscenes. However, some players feel that this development is disconnected from the main gameplay and story, leading to a lack of meaningful growth within the actual game world. Overall, while character development is present and detailed in narrative segments, it may not fully integrate with the game's core mechanics for all players.

    • “From what I see so far, the game has a lot of depth in its mechanics and party-building/character development.”
    • “It is an MMO world with great, nuanced quests and lengthy character development, although much of this is presented in cutscenes.”
    • “It provides a lot of character development.”
    • “So there is no character development and it doesn't connect to the main story in any way.”
    • “The storyline can be accurately summed up in a couple sentences and there's next to no actual character development even with the new characters.”
    • “Despite the visual novels being the majority of the character development and storytelling, there is one major problem with them.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional aspect of the game offers a mix of heartwarming and sad moments, enriched by nostalgic elements that resonate with fans of the anime. While the story pacing can feel uneven, the game succeeds in creating emotional investment through its character interactions and narrative, blending emotional depth with some lighter, playful scenes.

    • “Sword Art Online: Hollow Realization Deluxe Edition is an ambitious action RPG that attempts to recreate the feeling of living inside a fictional MMORPG, and for fans of the anime, it succeeds in many emotional and nostalgic ways.”
    • “This adds a layer of personality to the world and builds a kind of emotional investment not often seen in action RPGs.”
    • “But SAO: Hollow Realization is a great way to combine controller action with JRPG strategy and keep up with the emotional ride which is SAO.”
  • monetization
    6 mentions Positive Neutral Negative

    Users perceive the monetization of the game as a blatant cash grab, criticizing it for prioritizing profit over quality with minimal effort in development. Many feel misled by deceptive advertising and express frustration over lackluster content and poor port quality, viewing it as a money-driven scheme rather than a genuine game experience.

    • “Really get annoyed with cash grab ports, these rich companies just want to take your hard earned money with the least effort, the game is still on v1.00!”
    • “I feel like this was a cash grab resulting in a bad port of a content-rich game.”
    • “It just seems like a cash grab really... they couldn't even do something interesting and mix in the other Gun Gale Online elements to make an awesome mashup; they had to make it its own separate game for more money, and I don't doubt it's probably as dull and bland as this game.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is praised for effectively capturing an MMO-like mood despite being a single-player experience, supported by well-crafted graphics and an atmospheric soundtrack. While the visuals may feel dated initially, the music and setting enhance the overall immersive experience.

    • “The music also manages to capture the right mood, enhancing the overall atmosphere of the game.”
    • “While 'Hollow Realization' is essentially a single-player game, it creates an atmosphere of an MMORPG that can be enjoyed by a group of players through a variety of elements.”
    • “The game does a good job of simulating an MMO atmosphere through its setting and story.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability through diverse builds, party setups, and numerous levels and items, making it appealing for fans of the anime. However, as an MMO-like experience with a single save file, some events cannot be replayed. Overall, it provides good value for players seeking extended playtime.

    • “+ has replay value if you want to try different builds and party setups”
    • “If you were a fan of Sword Art Online the anime, this is definitely the game for you. I may only have 4 hours on it, but I definitely snagged a good price and a good game. From what I've read, seen, and played so far, this is basically the anime or as close as you can get to it. There are so many levels and items; this is definitely not a game that you can speed run and be done with it. It has a lot of replayability and is definitely worth the money.”
    • “It's a MMO-like game: there's only one save, and most events aren't replayable (some of them are).”
    • “Has replay value if you want to try different builds and party setups.”
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28h Median play time
43h Average play time
11-85h Spent by most gamers
*Based on 30 analyzed playthroughs
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Sword Art Online: Hollow Realization is a open world hack and slash game with fantasy, anime and erotic themes.

Sword Art Online: Hollow Realization is available on PC, PlayStation 4, Steam Deck, Windows and others.

On average players spend around 43 hours playing Sword Art Online: Hollow Realization.

Sword Art Online: Hollow Realization was released on October 27, 2017.

Sword Art Online: Hollow Realization was developed by AQURIA.

Sword Art Online: Hollow Realization has received mostly positive reviews from players. Most players liked Sword Art Online: Hollow Realization for its story but disliked it for its grinding.

Sword Art Online: Hollow Realization is a single player game with multiplayer and local co-op support.

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