Mortisomem
- January 12, 2024
- David Pateti
Mortisomem is an adventure, mystery, and horror game with retro visual aesthetics. The game takes place in the year 1917, in the vast forest of inland Brazil. Donald Barnes is an immigrant and a successful American merchant in Brazil. However, one day he hears a traditional story from the region that greatly captures his attention; about a man who lived hundreds of years ago, brutally murdered by…
Reviews
- The game offers a fantastic atmosphere that is gloomy, eerie, and oppressive, keeping players in a constant state of dread.
- It features interesting Brazilian references and a nice little story with side quests that enhance the gameplay experience.
- For its price, the game is enjoyable and provides a good mix of jumpscares and engaging puzzles.
- Gameplay can be frustrating due to cheap jumpscares and a large map that requires excessive backtracking.
- The main antagonist, Mortisomem, can become repetitive and annoying as he often uses the same attack pattern.
- The stamina regeneration is too slow, and the final boss fight is overly difficult with too much health, making it tedious.
- story4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The story of Mortisomem is engaging, set in an abandoned town where players are pursued by a demon, and is complemented by interesting characters and side quests that enhance gameplay. While the narrative is described as nice and immersive, some players feel that inventory limitations hinder the experience, making exploration and side missions more cumbersome. Overall, the game offers a compelling story relative to its price, with rewarding side missions that can be approached at the player's discretion.
“Mortisomem is a short little game where you walk around an abandoned town/village all while being chased by a demon. The story is interesting, as well as the world and characters.”
“Nice little story and side quests given the price.”
“Besides that, I loved the puzzles, which are not complex at all but are very immersive and contextual, and the side missions that can be completely skipped, but reward the player with bonuses that significantly affect the gameplay, which is not trivial at all.”
- gameplay3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Gameplay is a mixed experience, featuring frustrating elements like cheap jumpscares, but it shines with immersive and contextual puzzles. While side missions offer valuable bonuses that enhance gameplay, some players find boss battles tedious and suggest they could benefit from additional mechanics or reduced difficulty.
“I loved the puzzles, which are not complex at all but are very immersive and contextual. The side missions can be completely skipped, but they reward the player with bonuses that significantly affect the gameplay, which is not trivial at all.”
“The gameplay is engaging and offers a variety of challenges that keep you on your toes.”
“The mechanics are intuitive and allow for a smooth learning curve, making it easy for new players to jump in.”
“Gameplay is frustrating and filled with cheap jump scares.”
“The boss battle could be made a bit easier or given more mechanics, as it was a bit tedious.”
“While I loved the puzzles, which are not complex but very immersive and contextual, the gameplay overall is affected by the ability to completely skip side missions, which reward players with bonuses that significantly impact the experience.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its gloomy, eerie, and oppressive qualities, effectively immersing players in a constant state of dread. The combination of the unsettling environment and haunting music enhances the overall experience, contributing to its strong survival horror elements.
“This short survival horror offers a fantastic atmosphere; everything feels gloomy, eerie, and oppressive, keeping you in a constant state of dread.”
“I really enjoyed the atmosphere and music of this game.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for enhancing the atmosphere, contributing significantly to the overall experience.
“I really enjoyed the atmosphere and music of this game.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of boss battles to be somewhat tedious, suggesting that making them easier or introducing additional mechanics could enhance the experience.
“The boss battles could be made a bit easier or given more mechanics, as they feel tedious.”
“Grinding for levels feels like a never-ending chore, lacking any real excitement.”
“The repetitive nature of grinding makes the game feel more like a job than a fun experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is appreciated for its fun design and ability to elicit laughter, alongside some effective jumpscares, making it a worthwhile experience for players.
“Overall, it's worth the price for some jump scares and a fun design that made me laugh.”
“The humor in this game is spot on, with clever jokes that kept me entertained throughout.”
“I couldn't stop chuckling at the witty dialogue and hilarious character interactions.”