Mortisomem Game Cover
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Mortisomem is a horror-adventure game set in 1917 inland Brazil, where American merchant Donald Barnes is stalked by a creature resembling the demon Mortisomem from local folklore. To escape, players must explore forests, meet locals, and uncover the region's dark history while avoiding Mortisomem. With retro visuals, the game features puzzles, survival elements, and a rich narrative.

  • PC
  • Windows
  • Linux

Reviews

53%
Audience ScoreBased on 10 reviews
atmosphere2 positive mentions
grinding3 negative mentions
  • The game has a fantastic atmosphere, creating a constant sense of dread and immersion.
  • It features interesting side quests and puzzles that enhance the gameplay experience.
  • The references to real-life events and Brazilian culture add charm and depth to the story.
  • The map is too large, leading to excessive running around and pacing issues.
  • The final boss fight is frustratingly difficult and could benefit from better mechanics.
  • The enemy encounters become repetitive, with a lack of variety in threats and ambient enemies.
  • story5 mentions

    The story of Mortisomem is engaging and well-integrated into its setting, featuring an interesting narrative and immersive world. Players appreciate the contextual puzzles and rewarding side missions, although some express a desire for improved inventory management to enhance the gameplay experience. Overall, the game offers a compelling story and enjoyable side quests, especially considering its price.

    • “Really cool how it inserts itself into the timeframe the story is set in.”
    • “Mortisomem is a short little game where you walk around an abandoned town/village all while being chased by a demon. The story is interesting, as well as the world and characters.”
    • “Nice little story and side quests given the price.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is shallow, leaving me feeling disconnected from their motivations and actions.”
    • “The plot twists are predictable and fail to deliver any real surprises or emotional impact.”
  • atmosphere2 mentions

    The atmosphere of this survival horror game is highly praised for its gloomy, eerie, and oppressive qualities, effectively maintaining a constant sense of dread. The combination of the unsettling environment and haunting music enhances the overall immersive experience.

    • “This short survival horror offers a fantastic atmosphere; everything feels gloomy, eerie, and oppressive, keeping you in a constant state of dread.”
    • “I really enjoyed the atmosphere and music of this game.”
  • gameplay2 mentions

    The gameplay is praised for its immersive and contextually engaging puzzles, as well as rewarding side missions that enhance the overall experience. However, some players feel that boss battles could benefit from additional mechanics or reduced difficulty to avoid tedium.

    • “I loved the puzzles, which are not complex at all but are very immersive and contextual. The side missions can be completely skipped, but they reward the player with bonuses that significantly affect the gameplay, which is not trivial at all.”
    • “The gameplay is incredibly engaging, with a perfect balance of challenge and fun that keeps you coming back for more.”
    • “I appreciate how the game encourages exploration and experimentation, making every playthrough feel unique and rewarding.”
    • “The boss battles could be made a bit easier or given more mechanics, as they feel a bit tedious.”
    • “The puzzles are not complex at all, but they are very immersive and contextual. However, the gameplay can feel trivial at times.”
  • music1 mentions

    The music in the game is praised for enhancing the atmosphere, contributing to an immersive experience that players find enjoyable.

    • “I really enjoyed the atmosphere and music of this game.”
  • grinding1 mentions

    Players find the grinding aspect of boss battles to be somewhat tedious, suggesting that they could benefit from easier difficulty levels or additional mechanics to enhance engagement.

    • “The boss battles could be made a bit easier or given more mechanics, as they feel tedious.”
    • “Grinding for levels feels like a never-ending chore, making the game less enjoyable.”
    • “The repetitive nature of grinding takes away from the overall experience and makes it feel like a slog.”
  • humor1 mentions

    The humor in the game is appreciated for its fun design and effective use of jumpscares, contributing to an overall enjoyable experience that justifies its price.

    • “Overall worth the price for some jump scares and a fun design that made me laugh.”
    • “The humor in this game is spot on, with clever jokes that kept me entertained throughout.”
    • “I couldn't stop chuckling at the witty dialogue and hilarious character interactions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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