Monsters Domain
- April 5, 2024
- G-DEVS.com
In "Monsters' Domain," play as an Overlord Necromancer on a mission to reclaim lost power and dominance. Build your monster domain, command undead legions, and utilize dark magic to conquer enemies. Explore dungeons, confront fearsome foes, and uncover secrets in a richly detailed world, mastering necromancy to unleash chaos upon adversaries.
Reviews
- The game has a unique concept that combines necromancy with engaging gameplay mechanics, allowing players to build and manage an army of undead minions.
- The graphics and overall design are visually appealing, creating an immersive atmosphere that enhances the gaming experience.
- Despite its flaws, many players find the game enjoyable and addictive, especially when considering its price point.
- The game is riddled with bugs and unfinished mechanics, leading to frustrating gameplay experiences such as soft locks and unresponsive controls.
- Combat feels clunky and unbalanced, with many players reporting issues with enemy AI and the effectiveness of abilities.
- Inventory management and base building systems are cumbersome and poorly designed, detracting from the overall enjoyment of the game.
- gameplay19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The gameplay has received mixed reviews, with players praising its unique mechanics and innovative blend of strategy and action, particularly the follower system. However, many have noted significant issues, including bugs, a lack of depth in gameplay variety, and frustrating combat mechanics that detract from the overall experience. While the core concept is solid and enjoyable, the execution leaves room for improvement.
“The gameplay mechanics are refreshingly innovative, seamlessly blending strategy and action elements.”
“I really liked the mechanics of the battles, as well as how the control for the minions was implemented!”
“But the game is fun with a great concept and the core of the gameplay is rock solid, like if you're playing some Elder Scrolls game.”
“The whole gameplay is focused on clearing human camps, killing bosses, and moving onto the next map.”
“I played it for 10 hours only because I was hoping for some new game mechanics, but in fact, you see all of them in the first 1-2 hours.”
“The whole combat system just sucks; parrying is impossible and is the core mechanic for some reason. Enemy AI stops working if you climb 1 meter off the ground, your summon’s AI breaks if you use more than one combo attack from the summons into one enemy. The stamina system is complete nonsense; you just hit the enemy 4 times and then run away to come back 10 seconds later to hit it again 4 times. The boss design is poorly done; you have an enemy that swipes 360 degrees every attack and dashes 100 meters at you.”
- story16 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The game's story has received mixed reviews, with many players highlighting significant bugs that hinder quest progression and a lack of depth in the narrative. While some appreciate the immersive elements and engaging gameplay, others criticize the rushed ending and absence of meaningful plot development, leading to disappointment in the overall storytelling experience. Overall, the narrative is seen as decent but lacking in polish and coherence, with calls for more side quests and character development.
“What sets Monsters Domain apart is its immersive storytelling.”
“An engaging storyline, stunning graphics, and impeccable design make this game a must-play!”
“The game is not perfect, but the idea is great; even more work on the introduction of a storyline and dialogues would allow you to get more into the atmosphere.”
“The end was just rushed (or lazy) and it lacked any real plot or draw. The game says I played 12 hours... in reality, I got through it in about 4 and the rest of the time was just waiting for building materials. If you take out the building and give a grain of salt to how the game ends, it reminds me of a game I would have played as a child/teen with updated graphics, so for the price... sure buy it, just don't expect a polished good game that would cost three times as much for what you're paying.”
“The story is decent but the climax at the end is non-existent.”
“The game was no deep meaning story or a big brain game, it was just a 'go this way.'”
- graphics12 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
Overall, the graphics of the game receive a positive reception, with many players praising the stunning visuals, vibrant landscapes, and high-quality 3D models. However, some users note issues with optimization and occasional bugs, suggesting that while the graphics are impressive, there is room for improvement in detail and performance. Despite these concerns, the visuals contribute significantly to the immersive experience of the game.
“The graphics are stunning, immersing players in a richly crafted universe filled with vibrant landscapes and menacing foes.”
“+ beautiful graphics and high-quality 3D models.”
“An engaging storyline, stunning graphics, and impeccable design make this game a must-play!”
“The game has a few bugs and the optimization isn't the best, as it has high graphic card usage for what it is. If I were the developer, I would put an early access tag on it because it needs a bit more work.”
“The end was just rushed (or lazy) and it lacked any real plot or draw. The game says I played 12 hours... in reality, I got through it in about 4, and the rest of the time was just waiting for building materials. If you take out the building and give a grain of salt to how the game ends, it reminds me of a game I would have played as a child/teen with updated graphics. So for the price... sure, buy it, just don't expect a polished game that would cost three times as much for what you're paying.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, often feeling that it detracts from the overall enjoyment. The need to grind for better equipment and manage resources can become monotonous, especially with cumbersome inventory systems and damage sponge enemies that diminish tactical gameplay. Overall, while the game is fun and addictive, the grinding elements could benefit from improvements to enhance the experience.
“The game is quite fun and addicting, but it can be grinding at times trying to make the best equipment possible in order to win fights, encounters, defense, and expeditions. One thing I dislike about the game is that there is no way to drop equipment as far as I've seen, so be very cautious of your set weight limit.”
“Base management is very simple, just grindy, nothing else.”
“The equipment management system in general needs a little love; it's pretty tedious to move gear around and into your armory, then equip your minions with it for an invasion.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs that affect gameplay, such as disappearing items, unresponsive followers, and problematic resurrection mechanics. While some players find it enjoyable despite these glitches, the overall experience is marred by jankiness and a lack of polish, making it difficult to follow and frustrating at times. The autosave feature further complicates matters by overwriting manual saves, which can be problematic given the game's instability.
“All in all, although not a terrible concept, it is buggy, hard to follow, and not what is promised in early trailers and scenes.”
“This game is still really buggy; teleportation can cause all your items and crafting materials to disappear. If you attack wildlife, your characters just kind of stand around, your followers will run off and start fighting two camps away, and your camera has to be just right on dead bodies to resurrect them, or you just wind up shooting spells at the dead body.”
“It's buggy and really janky.”
- atmosphere5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game's atmosphere is characterized by a nostalgic fantasy vibe, drawing inspiration from classics like Overlord and Dungeon Keeper, which appeals to fans of the genre. While the atmospheric music enhances the experience, some players feel that a more developed storyline and dialogue could deepen immersion. Initial impressions highlight a dark ambiance that becomes more engaging as players progress, despite some initial discomfort with the sound design.
“The game has a nostalgic atmosphere reminiscent of Overlord, Heretic/Hexen, and Dungeon Keeper.”
“I think anyone who enjoys the fantasy atmosphere will find something for themselves here.”
“First impressions are very positive; the dark atmosphere of the game is captivating, and while the sounds took some getting used to, they enhance the experience as the game progresses.”
“The game is not perfect; the idea of the game is great, but more work is needed. The introduction of a storyline and dialogues would allow you to get more into the atmosphere.”
“First impressions are very positive; the dark atmosphere of the game is compelling. Initially, the sounds did not suit me, but as I progressed, I became more accustomed to them.”
- optimization4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's optimization is considered good, but there are notable issues such as high graphic card usage and some bugs. Reviewers suggest that the menus also require optimization, indicating that further improvements are needed before the game reaches its full potential.
“Good optimization”
“Good optimization”
“The game has a few bugs, and the optimization isn't the best; it has high graphic card usage for what it is. If I were the developer, I would consider adding an early access tag because it needs a bit more work.”
“Menus need optimization.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The music in the game is highly praised for its great sound quality and atmospheric compositions, enhancing the overall gaming experience.
“Great sounds and music.”
“Atmospheric music.”
“The music is atmospheric, but it often feels repetitive and lacks variety.”
“While the soundtrack has some nice moments, it doesn't really enhance the gameplay experience.”
“The background music is forgettable and fails to create an engaging atmosphere.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express disappointment with the monetization of the game, feeling misled by advertisements that suggested a different gameplay experience, akin to building and defending a dungeon. The actual game does not meet these expectations, leading to frustration regarding its value and content.
“I feel lied to; I remember seeing advertisements for this game and being excited, thinking it was something along the lines of building your own dungeon and defending it from heroes, kind of like Dungeon Keeper but in first person. This game is really not that, unfortunately.”
“The monetization system is incredibly frustrating, making it feel like you can't enjoy the game without spending money.”
“It's disappointing to see a game that could have been great ruined by aggressive monetization tactics.”