- January 15, 2021
- GameMunchers
Monster Outbreak
Platforms
About
"Monster Outbreak" is a game created by a small team called Game Munchers. In this action-packed title, players can expect a thrilling experience with its MMORPG gameplay. The game allows you to battle against various monsters and team up with other players, utilizing skills and strategies for a challenging and enjoyable adventure.











- The game features charming pixel art and satisfying sound design, enhancing the overall experience.
- Local co-op gameplay is a significant highlight, making it fun to play with friends.
- Despite its flaws, the game offers potential for replayability and engaging resource gathering mechanics.
- The controls are clunky and difficult to master, leading to frustrating gameplay experiences.
- The lack of a save feature and long game sessions can be tedious, especially with the presence of bugs and glitches.
- Many players find the progression system grindy and unbalanced, with limited content and repetitive gameplay.
gameplay
17 mentions Positive Neutral NegativeGameplay reviews are mixed, with some players criticizing the lack of essential mechanics like dodging and loadout management, leading to frustration during combat. However, others appreciate the solid combat mechanics, engaging survival elements, and addictive gameplay loop, despite acknowledging janky controls. Overall, while the game has potential with its art and core mechanics, many feel it falls short in execution and user experience.
“Very interesting intro and story, combat gameplay is solid and so is the building; the art is also outstanding, very well done!”
“It combines roguelike and survival gameplay, in a variety of territory to explore, forage, learn, craft, build forts, and progress on your own terms.”
“Gameplay is fun and the survival aspect is an added bonus.”
“Forget about protecting yourself or dodging attacks because there is no shield or dash mechanic (not the sword special).”
“Gear is trashy cosmetic garbage with little to no impact on gameplay.”
“To the dev: for god's sake, please play other game titles such as Orc Must Die and Dwerve. A lot of important features and UX design are non-existent in this game, like specific loadouts for each mission versus resources (as in, materials required to craft turret X may not exist in the current mission, mission preview has no indication), and the combat mechanic (bosses destroy all defenses that you built).”