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Monochrome Mobius: Rights and Wrongs Forgotten

Monochrome Mobius: Rights and Wrongs Forgotten lays a solid foundation, but its many flaws make it a game that is likely to only be welcomed by die-hard Utawarerumono fans.
Monochrome Mobius: Rights and Wrongs Forgotten Game Cover
76%Game Brain Score
story, gameplay
grinding, optimization
87% User Score Based on 184 reviews
Critic Score 63%Based on 8 reviews

Platforms

PCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
Monochrome Mobius: Rights and Wrongs Forgotten Game Cover

About

Monochrome Mobius: Rights and Wrongs Forgotten is a single player role playing game with fantasy and drama themes. It was developed by AQUAPLUS and was released on November 16, 2022. It received mostly positive reviews from critics and positive reviews from players.

In "Monochrome Mobius: Rights and Wrongs Forgotten," a young man from Ennakamuy embarks on a journey with a mysterious girl to Arva Shulan, aiming to uncover the truth about his believed-to-be-deceased father. This new JRPG from AQUAPLUS is led by celebrated composer Naoya Shimokawa and writer Munemitsu Suga, focusing on the rich narrative and character development, as the duo encounters various trials and tribulations along the way.

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87%
Audience ScoreBased on 184 reviews
story55 positive mentions
grinding14 negative mentions

  • The story and character development are engaging, providing a rich narrative that fans of the Utawarerumono series will appreciate.
  • The game features a unique combat system with an 'action ring' mechanic that adds depth to battles.
  • The visuals, while not perfect, create a beautiful world that fans of the series will enjoy exploring.
  • The game suffers from technical issues, including bugs that can disrupt gameplay and poorly rendered NPC models.
  • The pacing can be uneven, with some sections feeling slow and drawn out, which may frustrate players looking for a more streamlined experience.
  • The gameplay mechanics can feel basic and repetitive, lacking the depth found in other JRPGs, which may disappoint some players.
  • story
    210 mentions Positive Neutral Negative

    The story of "Monochrome Mobius: Rights and Wrongs Forgotten" serves as a prequel to the beloved Utawarerumono series, focusing on character development and lore that enriches the franchise. While many fans appreciate the engaging narrative and nostalgic references, some critiques highlight pacing issues and an incomplete feeling, suggesting that the story may benefit from a sequel to fully resolve its threads. Overall, it is recommended primarily for existing fans of the series, as familiarity with previous titles enhances the experience.

    • “The story and the characters that are involved is what elevated it to a greater level.”
    • “The story is very entertaining, focusing on three characters existing fans will already know well, and another newcomer who grew on me very fast.”
    • “The story itself is very worthy of being an utawarerumono story, you get to see so many new faces of characters being explored and it's all so incredible.”
    • “However, the biggest thing about this story is that it's incomplete.”
    • “The story is pretty much all over the place and just leaves loose ends everywhere.”
    • “If you buy hoping for a full story, you'll be sorry.”
  • gameplay
    92 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players finding it clunky and lacking depth, often describing it as bland and simplistic. While some appreciate the introduction of unique mechanics like the action ring, others feel that the overall combat and JRPG elements are underwhelming and reminiscent of older titles. Despite these criticisms, a few players still find enjoyment in the gameplay, particularly in relation to the story, suggesting that it may appeal more to traditional JRPG fans rather than newcomers.

    • “I also, however, like the detailed gameplay, the stories that keep me guessing and, often, surprise me completely, and the heart that the games are made with.”
    • “It's competent, with a few novel ideas like the action ring, being a fun twist on the visible turn order mechanics of other RPGs.”
    • “Monochrome Mobius is a great game not just for its story and characters, but gameplay-wise it is also very solid.”
    • “The gameplay itself feels clunky, with even the way characters move on screen when you move the left stick feeling a bit weird.”
    • “As a standalone game, the gameplay is lackluster and bland.”
    • “The gameplay is shallow, boring, and only serves to pad out game time in between story beats.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players finding them acceptable but not exceptional, often likening them to those of PS3-era titles. While some appreciate the unique art style and improvements over previous installments, others criticize the bland character models, lack of detail, and limited graphical settings. Overall, the visuals serve their purpose but may disappoint those expecting higher-quality graphics from a 2022 release.

    • “The graphics look stunning.”
    • “The graphics are typical of Utawarerumono, kind of ethereal and bright; basically, it looks good to my eyes. I'm not all that fussy, and as I mentioned earlier, if you are playing on the deck, this one looks good.”
    • “The artwork is gorgeous, and the PC models and scenery look great.”
    • “At first, I was incredibly put off by the graphics, poor character expressions and bugs, and really regretted my purchase.”
    • “The game is also quite ugly for me; it's their first JRPG so I could have forgiven it, but for a game of 2022, it's really ugly. The character models are lacking in charm, their facial expressions are bland, the graphics are really poor, and the map is also really bland.”
    • “The graphics compared to the trilogy are mediocre in comparison, but I personally don't care and loved this game regardless.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its beauty and ability to enhance world-building, while others feel it doesn't quite match the exceptional quality of previous installments in the series. Some tracks are noted for being memorable, but there are complaints about repetitiveness and a lack of standout moments, particularly in emotionally charged scenes. Overall, while the soundtrack is generally well-received, it is seen as a step down from the trilogy's high standards, with some tracks being described as forgettable.

    • “Where this game truly excels is in its writing, music, voice acting, character designs, and world building.”
    • “Music: 9/10 - as always, the music is beautiful and plays a pivotal role in the world-building of the series.”
    • “Overall the soundtrack is fantastic and it changes whenever you enter a new area.”
    • “The OST is not up to par, a big miss considering how exceptional the trilogy's is.”
    • “My only complaint is that some scenes that are meant to be emotionally heavy fail to reach their intended heights due to the choice of music.”
    • “The soundtrack is a little more hit or miss compared to the Utawarerumono trilogy where the OST really shines throughout.”
  • grinding
    14 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and time-consuming, often leading to overleveling or underleveling issues despite completing numerous side quests. While some appreciate the fast-kills system that reduces farming time, many feel that the excessive downtime detracts from character interactions and story progression. Recent updates have alleviated some grinding requirements, but the overall sentiment remains that grinding is a significant and sometimes frustrating part of the gameplay experience.

    • “All it did was introduce way too much downtime in between character moments and plot developments, courtesy of token JRPG things like grinding for experience and running through big, empty maps. This contrasts sharply with the previous Uta games, where we constantly got gut-bustingly hilarious and compelling character interactions and worldbuilding every minute.”
    • “Level grinding is very tedious and only gives you a marginal increase in performance.”
    • “I found myself being underleveled before the final boss even though I completed 20 side quests. I don't think it was a good decision given how the fights are tedious in the long run for me.”
  • optimization
    11 mentions Positive Neutral Negative

    The game's optimization has improved since its launch, with patches addressing many performance issues; however, players still report significant bugs, glitches, and inconsistent frame rates, particularly in certain areas. While some users experience smooth gameplay, others encounter severe stuttering and lag, making parts of the game frustratingly unplayable. Overall, the PC port lacks comprehensive optimization, leading to mixed experiences among players.

    • “It seems the game had performance issues at launch, but with patches over the next couple of years, the game now runs pretty well in that regard.”
    • “The mid-battle menu could also possibly be optimized in a way akin to Persona 5 or Eiyuu Densetsu: Sen no Kiseki 3/4.”
    • “The townspeople are very low quality models, but I got used to it; I'm guessing it helps with performance in big cities later on.”
    • “Also, the game seems pretty unoptimized; without a semi-fix from the forums, just being in some zones stutters so badly it can induce headaches.”
    • “I only had this problem with one area, but the PC port isn't exactly optimized, so there can be some extreme lag making the game unplayable.”
    • “The visual quality along with the fact that the game can still have instances of stuttering and slowdown in some areas.”
  • character development
    9 mentions Positive Neutral Negative

    The game is praised for its strong character development, highlighted by excellent writing, music, and voice acting, which enhance the overall storytelling experience. While some players found the character designs varied in quality, the nuanced development and world-building contribute significantly to the game's appeal and its connection to the broader series lore. However, certain plot elements may feel spoiled or less impactful for those familiar with the franchise's events.

    • “Where this game truly excels is in its writing, music, voice acting, character designs, and world building.”
    • “The technical aspect may indicate a tight budget but the story, character development, and soundtrack are top notch.”
    • “It's got nuanced character development, great writing, great music, and I think it's accessible as its own story but also contributes a lot to the series' overarching lore.”
    • “The character developments, deaths, and all that stuff are already spoiled for me, so I really struggled to find any reason to subject myself to another 30 hours of JRPG gameplay for some story that won't even matter by the time the events of Uta 2 happen.”
    • “Her character design is probably the worst out of them all in terms of uncanny valley.”
    • “It has world-building, character development, and a decently balanced combat system.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a standout feature, blending funny moments with serious and dramatic storytelling, resulting in a rich narrative experience. Players appreciate the comedic interactions and character dynamics, although some humor can feel repetitive or less impactful compared to other elements. Overall, the game successfully balances humor with emotional depth, contributing to an engaging and entertaining experience.

    • “The stories the games tell are funny, serious, dramatic, and always chock full of intrigue.”
    • “When I played Mask of Deception and Truth, I laughed my ass off during the funny parts, and genuinely felt sad during the sad parts.”
    • “Don't get me wrong, there are plenty of moments in this game that had me laughing out loud, but they just don't compare to the intensity and quantity of times I had those in Mod & Mot.”
  • emotional
    8 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players find it subdued and lacking in impactful moments due to music choices, others appreciate the touching stories and character interactions that evoke a range of feelings, from sadness to humor. The narrative depth and character development contribute to a rich emotional experience, making it resonate with fans of the series despite some criticisms. Overall, the game offers a blend of serious themes and lighthearted moments that can be both engaging and moving.

    • “Although the game itself can be more polished, the story is good and touching.”
    • “A world full of great characters of various backgrounds, mysterious secrets to unfold, and a mix of serious conflict and lightheartedness as well as touching moments between characters, tear-jerkers, knee-slappers, a little va va voom (looking at you, Murasame; your daughter got it from her mama), all that good stuff.”
    • “Those moments were throughout my last 50 hours of play, and really made me feel I had avoided my mistake of giving up or negatively commenting on the game too early.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed, with reports of significant bugs and glitches, including visual freezes and hardlocks, particularly during cutscenes and ladder animations. However, some users noted a surprisingly smooth experience on Linux, highlighting that despite the issues, the game runs well overall for a first-time JRPG release from a visual novel studio.

    • “Could use a few quality of life improvements, like being able to skip battle animations or being able to give up during battle, but it was remarkably bug-free for a visual novel studio's first time releasing a JRPG.”
    • “Anyway, I'm not going to say much because I haven't done much, but it ran without a hitch on Linux, looks great, runs great, sounds great, feels great.”
    • “Ran into major and minor bugs and glitches, from cutscenes visually freezing and audibly stuttering to a ladder animation not ending. I got back on the ladder to try and fix it, only for the game to hardlock and require a force close.”
    • “60 dollars for nothing but glitches, and the English text is completely missing, with just empty speech bubbles popping up.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is generally enhanced by a diverse range of music that evokes various emotions, from upbeat to melancholic. However, some tracks are criticized for feeling amateurish and lacking in orchestration, which slightly detracts from the overall experience.

    • “The game creates a rich atmosphere that enhances the emotional experience.”
    • “There are plenty of upbeat, sad, emotional, atmospheric, techno, and traditional themes that contribute to the overall ambiance.”
    • “The atmosphere immerses you in the game world, making every moment feel impactful.”
    • “Mostly it adds to the atmosphere and emotion, but a few of the tracks felt amateurish and poorly orchestrated.”
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47h Median play time
33h Average play time
7-56h Spent by most gamers
*Based on 5 analyzed playthroughs
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Monochrome Mobius: Rights and Wrongs Forgotten is a role playing game with fantasy and drama themes.

Monochrome Mobius: Rights and Wrongs Forgotten is available on PC, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 33 hours playing Monochrome Mobius: Rights and Wrongs Forgotten.

Monochrome Mobius: Rights and Wrongs Forgotten was released on November 16, 2022.

Monochrome Mobius: Rights and Wrongs Forgotten was developed by AQUAPLUS.

Monochrome Mobius: Rights and Wrongs Forgotten has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Monochrome Mobius: Rights and Wrongs Forgotten is a single player game.

Similar games include Eiyuden Chronicle: Hundred Heroes, Edge of Eternity, Tales of Arise, STAR OCEAN THE DIVINE FORCE, The Legend of Heroes: Trails through Daybreak and others.