- October 29, 2015
- Nihon Falcom
- 76h median play time
The Legend of Heroes: Trails in the Sky SC
A superb second chapter with a fantastic storyline, great characters and compelling combat system.
Platforms
About
In "The Legend of Heroes: Trails in the Sky SC," Estelle searches for Joshua while unraveling the Society of Ouroboros's mysteries. The Bracer Guild tasks her with this mission, which takes her across Liberl. Comrades, both new and old, join her in this story-driven RPG, which features new combat mechanics and improved gameplay.











- Incredible story and character development that builds upon the first game.
- Engaging combat system with new mechanics like Chain Crafts and upgraded orbments.
- Rich world-building with memorable NPCs and emotional moments throughout the game.
- Pacing can be slow, especially in the early chapters, leading to some repetitive gameplay.
- Reused locations from the first game may feel tedious for some players.
- Some boss battles can be frustratingly long and feel like damage sponges.
story
1,886 mentions Positive Neutral NegativeThe story in "Trails in the Sky: Second Chapter" is widely praised for its depth, character development, and emotional resonance, effectively continuing the narrative established in the first game. Players appreciate the intricate world-building and the way NPCs have their own stories that intertwine with the main plot, creating a rich and immersive experience. While some find the pacing slow at times, particularly in the early chapters, the overall consensus is that the game delivers a satisfying and engaging conclusion to Estelle and Joshua's journey, making it a must-play for fans of story-driven RPGs.
“I enjoyed the story and the characters, so I do not regret my time playing this game.”
“The best storyline in the Kiseki/Trails series and the best conclusion of what happened in Sky FC.”
“The story is still quite entertaining and the characters are fun and charming, with amazing world-building.”
“The story is uninspired.”
“It kind of drags once you reach the halfway point, the familiar world feeling smaller and the plot moving just as slow 40+ hours in.”
“The majority of the game feels like what you would nowadays call an 'asset flip.' It's absolute laziness by the devs, and the story and characters cannot carry the game well enough to make me care.”