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The Legend of Heroes: Kuro no Kiseki Game Cover

About The Legend of Heroes: Kuro no Kiseki

The Legend of Heroes: Kuro no Kiseki is a single player tactical role playing game with fantasy and anime themes. It was developed by PH3 GmbH and was released on March 1, 2023. It received positive reviews from critics and very positive reviews from players.

Between law and chaos lies the dawn of adventure.

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Games Like The Legend of Heroes: Kuro no Kiseki

Looking for games like The Legend of Heroes: Kuro no Kiseki? Here are top tactical role playing recommendations with a fantasy and anime focus, selected from player-similarity data — start with The Legend of Heroes: Trails of Cold Steel III, The Legend of Heroes: Trails from Zero or The Legend of Heroes: Trails through Daybreak II.

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Reviews

91%Audience ScoreBased on 1,002 reviews
story166 positive mentions
grinding17 negative mentions

  • Fresh and mature narrative with high stakes and darker themes, a breath of fresh air from previous arcs.
  • Innovative combat combining fluid real-time action and turn-based tactical elements, engaging and faster paced.
  • Strong cast with well-written characters showing natural interactions and development; main protagonist Van is especially likable and unique.
  • Polished visuals and improved graphics compared to previous games, with atmospheric and fitting soundtrack.
  • Side quests are interesting and well integrated, with alignment system affecting story and combat.
  • Smooth and feature-rich PC port with many quality-of-life improvements, including great localization and English voice acting.
  • Excessive and sometimes awkward amount of dialogue, with too many filler conversations slowing pacing; many NPCs have repetitive or less meaningful lines.
  • Reliance on formulaic story structure with repeated plot elements and less interesting antagonists; some story chapters feel like padding or filler.
  • The combat, while innovative, can be too easy and simplified; S-Craft spamming reduces challenge; real-time battles are limited and repetitive.
  • Some UI and camera issues during combat, including hard-to-read turn order and poor damage visibility.
  • Not all voice acting is consistent or complete, with some character dialogue unvoiced, breaking immersion.
  • Removal of some series staples like mini-games (fishing, cards), lack of meaningful character bonding choices, and less impactful quartz customization.
  • story

    707 mentions Positive Neutral Negative
    23% positive mentions, 73% neutral mentions, 4% negative mentions

    The story in this game offers a fresh start to the Trails series with a darker, more mature tone and a focus on a smaller, new cast set in the Calvard Republic. While many praise its strong world-building, engaging characters, and emotional depth, criticisms include slow pacing, repetitive plot elements, filler side quests, and a somewhat convoluted narrative that can frustrate newcomers and series veterans alike. Overall, it presents an ambitious, character-driven journey that stands as a solid continuation of the franchise but is not without flaws in storytelling execution.

    • “Falcom (as usual) does an excellent job of leaving several loose ends as you go through the story, but ties them up so well at the end of this game.”
    • “This time however it almost felt as if the quests didn’t reward you as much as the previous and that may just be due to the combat changes.”
    • “The story and lore adds so much to the franchise as a whole.”
    • “Story sucks; it meanders for half of the game and restarts multiple times, making it feel like everything achieved is rendered null every chapter.”
    • “The localisation seemed to make things quite 'zoomery', but the direction of the story itself is just awful; a lot of things feel forced, there's more word salad dialogue than usual and a hell of a lot more filler dialogue than usual.”
    • “This is not the first time I played a wordy/cutscene heavy game like Disco Elysium or Planescape Torment, but the problem here is that pacing as a concept does not exist at all. 70% of the dialogues are filler and add nothing to characters or story; a dialogue that could end in a sentence is stretched out to an entire paragraph. The worldbuilding is all text with nothing in the 'show don't tell' department; everything is spelled out for you. Dungeon design is quite terrible and as basic as it gets.”
  • gameplay

    207 mentions Positive Neutral Negative
    29% positive mentions, 68% neutral mentions, 3% negative mentions

    The gameplay in this title is widely praised for its hybrid system blending turn-based and real-time action combat, bringing a fresh, fluid, and faster-paced experience that reinvigorates the series. Improvements to mechanics such as shard skills, orbments, and field battles add depth and variety, though some find the combat easier and less challenging compared to previous entries. While overall the gameplay is engaging and enjoyable, a few critiques note a reduction in complexity and depth, with certain systems feeling simplified or underdeveloped.

    • “Fantastic game, great cast, awesome music and fun gameplay.”
    • “The gameplay with shard skills are a welcome addition due to going back to the first 5 games since quartz elemental values to get arts was an amazing game choice that got removed after crossbell.”
    • “The battle system is really innovative thanks to the live-action and turn-based switch mechanic.”
    • “Where this falls through is where a lot of modern JRPGs do - trying to do too much with the gameplay mechanics.”
    • “The real time action side of the gameplay feels at least 15 years old and the turn side is just watered down.”
    • “Lastly, the combat system has completely gotten rid of challenge in the series if there even was any (long story short here shard tech and their implementation in the game mechanics for them are overpowered).”
  • music

    175 mentions Positive Neutral Negative
    47% positive mentions, 50% neutral mentions, 3% negative mentions

    The music in the game is generally praised for its quality, charm, and immersion, with several standout tracks and a jazzy, experimental soundtrack that resonates well with many players. However, some critics find the battle themes less fitting or memorable compared to previous series entries, and overall the soundtrack is viewed as solid but not reaching the highs of earlier Trails games. Despite mixed opinions on certain tracks and usage, the soundtrack remains a strong and integral part of the game's atmosphere and presentation.

    • “The soundtrack is astonishingly good, with some absolute bangers just at the right moment; they never miss, and it is one of the reasons why I love the series so much.”
    • “Music is as always breathtakingly immersive and in sync with every moment.”
    • “This saga introduces an incredible, unique character that I personally adore, features an amazing new land to explore, and the music is absolutely incredible—10/10.”
    • “That said, I do think it has one of, if not the weakest main battle themes; it just doesn't fit the vibe of a grey private detective skirting the law all day. It's a bit too upbeat and feels like an odd foil to Van's brooding lone wolf character.”
    • “The soundtrack is something that has to be mentioned with all Falcom games and Daybreak's OST overall is just okay. Thankfully this isn't a deal breaker for anyone playing but still worth mentioning for those passionate about the series' music.”
    • “The main issue with the OST isn't the songs themselves, but their usage within the game. The soundtrack loses meaning due to seemingly random placement of tracks, diminishing the impact and disrupting the flow that previous games mastered.”
  • graphics

    123 mentions Positive Neutral Negative
    33% positive mentions, 65% neutral mentions, 2% negative mentions

    The graphics in this latest Trails installment show a clear improvement over previous entries, featuring a new engine that enhances character models, animations, lighting, and overall visual fidelity. While not cutting-edge or industry-leading, the visuals strike a good balance of polished anime-style aesthetics and performance, with detailed characters and vibrant environments, though some locales and animations feel slightly dated. Numerous quality-of-life options, smooth performance, and refined visuals contribute to a modernized presentation that complements the series' strengths without overshadowing its storytelling and gameplay.

    • “The animation, lighting, and fidelity have all improved massively across the board, allowing Trails to finally have set piece moments where the visuals meet the narrative at the point of impact, where it matters.”
    • “The graphics got noticeable improvements; the character models are better and not too white like Genshin Impact (I like what Falcom did with this one!), the field area looks good and beautiful, and shadows are not only on the characters but on buildings and trees. New assets, crafts, and arts are done nicely and differently, with beautiful city design like Chinatown and Science City with vertical design because it’s on the plateau. More NPCs add immersion so the city does not feel deserted, including interactions like falling down when party or enemy got hit pretty hard.”
    • “The graphics and art style are some of the best in the series and look amazing in both the character models/designs and the surrounding environments that you play in.”
    • “Graphics are about the same as they would've been ten years ago.”
    • “The graphics still look outdated and the music is ok, not as good as it used to be.”
    • “The graphics are clunky as hell, characters move around like robots.”
  • optimization

    24 mentions Positive Neutral Negative
    29% positive mentions, 58% neutral mentions, 13% negative mentions

    Optimization feedback is mixed: while some users report excellent performance and smooth gameplay on PC and Steam Deck with well-managed graphics options, others experience frame rate drops and struggles even on advanced hardware. The PC port is praised for its wide configuration settings and stable performance overall, but certain console versions and specific scenes still show noticeable performance issues.

    • “I experienced no stutters or otherwise negative performance issues while playing the game.”
    • “In terms of PC performance, the game runs very well and has a lot more options to choose from than most other Japanese developed titles.”
    • “Let’s talk PC performance a bit: on my Ryzen 7 5700X and RTX 3060 Ti system, this PC port by PH3 runs, as it couldn’t be any other way, absolutely fantastic, while also looking incredible for a game in this series.”
    • “Performance is horrible honestly. I struggle to see a game that looks as bad as this and runs as poorly. Cyberpunk, RDR2, and other open world games I can run at max settings, but this struggles to reach 100 fps. They should be ashamed.”
    • “The problem is the optimization.”
    • “For performance, played the demo prologue on Switch, some enemies clipped into the floor sometimes, frame rate drops on Van's Take the Grendel. Also happens on Steam Deck but not as bad, only the fps.”
  • humor

    24 mentions Positive Neutral Negative
    92% positive mentions, 0% neutral mentions, 8% negative mentions

    The humor in the game is a mix of witty character banter and over-the-top moments, with some players finding certain running jokes—like Aaron repeatedly teasing Van's age—forced or unfunny, while others praise the lively, emotionally varied dialogue that brings charm and laughs. The comedic style leans heavily on anime-inspired interactions, which may not appeal to everyone, but many appreciate the balanced blend of humor, drama, and slice-of-life elements that enhance the overall story experience.

    • “I find myself enjoying the character writing and laughing a bit more in character banter moments.”
    • “The dialogue is really well done in Daybreak, with lots of hilarious banter.”
    • “Great story, amazing characters, fun dialog and story beats (characters interact so well with a lot of moments that cause me to burst out laughing), everything all makes sense with things able to be figured out story wise with a spectacular soundtrack.”
    • “It's not funny, nor has it ever been, nor will it ever be.”
    • “Calling a 24-year old van 'old' is so dumb. I'm pretty sure the core Trails audience nowadays is older than that. Why do this is beyond me, it's not funny.”
  • emotional

    22 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is praised for its heartfelt, introspective narrative that combines warmth and darker themes, delivering deep character development and memorable interactions. While newcomers might struggle with references to past entries, longtime fans often find a profound emotional connection that makes the experience impactful and sometimes even tear-inducing. However, some note that optional content and antagonists can feel less engaging emotionally, and the soundtrack, though beautiful, occasionally lacks standout moments.

    • “One in particular was emotional enough to leave a lasting impression, which isn’t something you usually expect from optional content.”
    • “Trails through daybreak offers a heartfelt and reflective journey, blending personal growth with quiet adventure.”
    • “The story also places a large emphasis on developing Van as a character with how he deals with requests, his interactions with the other characters (his employees especially), and the unfolding truths of his sensitive past that all help build up to an emotional yet epic finale.”
  • character development

    19 mentions Positive Neutral Negative
    32% positive mentions, 52% neutral mentions, 16% negative mentions

    Character development in the game is generally praised, with standout growth seen in key characters like Agnes and Van, and a tighter, more focused cast enhancing depth. However, supporting characters and villains often receive limited development, leaving some motivations feeling weak. Fans of previous entries appreciate continuity in character arcs, though romance and pacing issues slightly detract from the experience.

    • “The only minor complaint I have is that the supporting aso characters have very little character development and backstory, but I think the writers are saving them for future games, so I will be looking forward to that.”
    • “The new characters' banter is better but overshadowed by their flimsy character development and motivation.”
    • “The character development might have been my only gripe with this game.”
  • grinding

    17 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a mixed experience: the blend of real-time and turn-based combat offers flexibility and can speed up farming, with unique character playstyles enhancing the process. However, many find the combat tedious and repetitive during extended grinding sessions, especially when clearing trash mobs or completing sidequests. The game provides options to adjust difficulty and a speed-up function to alleviate some of the monotony, but grinding can still feel laborious for those not invested in extensive farming.

    • “I was bored with the game by the time I reached the final chapter, which didn't help that the combat became tedious and repetitive.”
    • “Starting on the gameplay side of things, my biggest gripe with turn-based games is how tedious combat becomes when clearing zones, especially when it comes to trash mobs.”
    • “Unless you are a masochist and love to suffer through hours of farming and battles.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, -50% neutral mentions, 75% negative mentions

    The game offers decent replayability, with many key activities achievable in the first playthrough if planned well, though some content carries over or appears in sequels. Smooth gameplay, engaging story, strong characters, and quality side quests contribute positively to its replay value.

    • “Pro: gameplay is smooth, story is great, characters are memorable, side quests are also excellent, and it's replayable.”
    • “Some replay value, but you can do most of the important and interesting things during the first playthrough if you plan your activities a little.”
    • “I know some content will be playable in the sequel and some were playable in other arcs.”
    • “Fake replayability.”
    • “I know some will be playable in the sequel and some were playable in other arcs.”
    • “Some replay value, but you can do most of the important and interesting things during the first game if you plan your activities a little.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The atmosphere is praised for its raw and mature tone, offering a refreshing and more serious change compared to previous entries in the series.

    • “One of the highlights most people will mention is the tone and atmosphere of the story, which is a bit more raw and mature than usual—a welcome change in this series for me.”
  • stability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game demonstrates strong stability, running smoothly on both the Steam Deck and high-end PC setups like an RTX 3070 with a Ryzen 5800X. Users report consistent performance across different hardware configurations.

    • “However, from a technical standpoint, it runs great on my RTX 3070 and Ryzen 5800X build.”
    • “Runs great on Deck.”
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Play Times

100h Median play time
93h Average play time
80-100h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

The Legend of Heroes: Kuro no Kiseki is a tactical role playing game with fantasy and anime themes. Common tags for The Legend of Heroes: Kuro no Kiseki include turn-based, futuristic, 3D, trading, magic and others.

The Legend of Heroes: Kuro no Kiseki is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 93 hours playing The Legend of Heroes: Kuro no Kiseki.

The Legend of Heroes: Kuro no Kiseki was released on March 1, 2023.

The Legend of Heroes: Kuro no Kiseki was developed by PH3 GmbH.

The Legend of Heroes: Kuro no Kiseki has received positive reviews from players and positive reviews from critics. Most players liked The Legend of Heroes: Kuro no Kiseki for its story but disliked it for its grinding.

The Legend of Heroes: Kuro no Kiseki is a single player game.

Similar games include The Legend of Heroes: Trails of Cold Steel III, The Legend of Heroes: Trails from Zero, The Legend of Heroes: Trails through Daybreak II, The Legend of Heroes: Trails of Cold Steel 2, The Legend of Heroes: Trails of Cold Steel and others.