Skip to main content

Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes is a truly memorable experience that absolutely will stick with you when it's over.
Eiyuden Chronicle: Hundred Heroes Game Cover
83%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 2,499 reviews
Critic Score 88%Based on 4 reviews

Platforms

Nintendo SwitchEpic GamesPlaystation 5Playstation 4Xbox Cloud GamingXboxWindowsPlayStationXbox Series X|SPCXbox Game PassCloudXbox One
Eiyuden Chronicle: Hundred Heroes Game Cover

About

Eiyuden Chronicle: Hundred Heroes is a single player role playing game with fantasy and anime themes. It was developed by Rabbit & Bear Studios and was released on April 23, 2024. It received positive reviews from both critics and players.

Buy Eiyuden Chronicle: Hundred Heroes on PlayStation Store. Lead over 100 playable characters through a war-torn world only you can save.

Skip User Reviews

81%
Audience ScoreBased on 2,499 reviews
story374 positive mentions
grinding152 negative mentions

  • The game captures the nostalgic essence of classic JRPGs, particularly the Suikoden series, with its engaging story and character recruitment mechanics.
  • The visuals and art style are beautiful, combining 2D sprites with 3D environments, creating a vibrant and immersive world.
  • The voice acting is well done, adding depth to the characters and enhancing the overall experience.
  • The combat system is overly simplistic, often leading players to rely on auto-battle, which diminishes the strategic depth of battles.
  • Many mini-games, particularly the cooking and beyblade challenges, are tedious and feel like unnecessary padding rather than enjoyable content.
  • The story lacks the emotional weight and complexity of its predecessors, with a predictable plot and underdeveloped characters.
  • story
    1,708 mentions Positive Neutral Negative

    The story of "Eiyuden Chronicle: Hundred Heroes" is characterized by its blend of political intrigue, humor, and classic JRPG tropes, drawing comparisons to the beloved "Suikoden" series. While many players appreciate the nostalgic elements and engaging character interactions, some criticize the narrative for being predictable, lacking depth, and feeling rushed, particularly in its pacing and character development. Overall, the story is seen as enjoyable but not as impactful or complex as its predecessors, with a mix of lighthearted moments and serious themes that may not resonate with all players.

    • “Eiyuden Chronicle: Hundred Heroes is more than just a spiritual successor to Suikoden—it’s a love letter to the golden age of JRPGs, wrapped in modern presentation, heartfelt storytelling, and deep strategic gameplay.”
    • “The story is engaging but nothing you haven't seen if you've played other RPGs/JRPGs.”
    • “The story keeps trying to slide into Suikoden 2 in a good way.”
    • “Suikoden games had an issue where at least 2/3rds of the characters had no impact on the story itself and didn't say anything after their recruitment.”
    • “The story, despite probably being longer than any previous Suikoden game, never feels very strong.”
    • “The story doesn't feel alive nor do the events drive you to care about anything, which is the reason I even bring any of them up to begin with.”
  • gameplay
    589 mentions Positive Neutral Negative

    The gameplay of "Eiyuden Chronicle: Hundred Heroes" has received mixed reviews, with many players noting its nostalgic ties to the classic Suikoden series while also criticizing its execution. While the turn-based combat and character recruitment mechanics are appreciated, several reviewers pointed out that many gameplay elements are poorly explained, leading to confusion and frustration. Additionally, some mechanics feel outdated or underdeveloped, resulting in a gameplay experience that, while enjoyable for fans of the genre, lacks the depth and polish expected in modern RPGs.

    • “Eiyuden Chronicle: Hundred Heroes is more than just a spiritual successor to Suikoden—it’s a love letter to the golden age of JRPGs, wrapped in modern presentation, heartfelt storytelling, and deep strategic gameplay.”
    • “The gameplay loop of story-character gathering-combat and repeat is engaging and keeps players invested.”
    • “The core gameplay mechanics of building up a castle and collecting characters worked for me and was enjoyable.”
    • “The gameplay, the most important part of a damn game, while not buggy in any obvious way, I cannot be 100% sure of this due to how awful so many of the gameplay design choices are.”
    • “Forcing me to go through a large portion of the game with a number of mechanics unusable, I had to progress until I got the person that teleports you to find out that the way back to my base from the mine shaft was a damn well in the gravesite, which is several rooms in and has no map icon to let one know it's the way back.”
    • “The game autosaves frequently, but then I had to go through a big 20-minute story gameplay/cutscene sequence 3 times in a row because of no saves and all bugs; I gave up after that.”
  • music
    402 mentions Positive Neutral Negative

    The music in "Eiyuden Chronicle: Hundred Heroes" has received mixed reviews, with many praising its emotional depth and quality, particularly in key scenes and battle themes. While some tracks are highlighted as memorable and well-composed, others are criticized for being repetitive or lacking the standout quality expected from a game with such a talented roster of composers. Overall, the soundtrack enhances the nostalgic JRPG experience, though it may not reach the iconic status of classics like "Suikoden."

    • “The soundtrack—composed by industry veterans—elevates emotional scenes and makes peaceful moments feel serene.”
    • “The music is rich and perfectly fits the mood at a given time or place.”
    • “The music is amazing and I absolutely love it, which is to be expected with Motoi Sakuraba and Michiko Naruke.”
    • “The music is forgettable and reminded me more of a Tales game than anything from Suikoden.”
    • “I have very high expectations in their music since I read somewhere they mentioned some famous composers will be involved working in Eiyuden such as composers from Wild Arms, Tales series, and even from Suikoden itself, but the result isn't what I expected. The music is very monotonous and repetitive as they keep using the same music in a lot of situations, even having only one battle theme for the entire series, like seriously?”
    • “The music suffered from poor evocation of emotions during certain scenes. It had feelings of loss going on in the story, but the music sometimes would have an upbeat 'encouraging' score.”
  • graphics
    344 mentions Positive Neutral Negative

    The graphics of Eiyuden Chronicle are widely praised for their stunning 2.5D art style, blending beautiful pixel art with detailed 3D environments, evoking nostalgia while feeling fresh. Many reviewers highlight the vibrant character designs and impressive animations, although some note inconsistencies in graphical quality, particularly with certain 3D elements that clash with the overall aesthetic. Overall, the visuals are considered a strong point of the game, contributing significantly to its charm and appeal.

    • “Eiyuden Chronicle uses a gorgeous 2.5D art style with beautiful visuals blending pixel, 2D, and 3D art.”
    • “The graphics are stunning and a vast improvement with beautifully crafted sprites, creating a wonderful atmosphere.”
    • “The game's art style is a delightful blend of 2D sprites and 3D environments, evoking nostalgia while feeling fresh.”
    • “Graphics are poor, and I love this genre of classic graphics; trust me, it's poorly done with mediocre sprites that have 8 faces and 2 animations per face that they switch between... very janky... very cheap.”
    • “There were a lot of corners cut in this game graphically, and it made it seem cheap and shallow.”
    • “The graphics never gel; it always looks like decent sprite work just kind of on top of a render.”
  • grinding
    159 mentions Positive Neutral Negative

    The reviews indicate a mixed reception regarding grinding in the game. While some players appreciate the auto-battle feature that alleviates the tedium of grinding, others find the numerous mini-games and side quests excessively grindy and tedious, particularly when they are required for character recruitment or completionist achievements. Overall, the game offers a balance of enjoyable story elements and frustrating grinding mechanics, with many players expressing a desire for improved quality of life features to streamline the experience.

    • “Combat is fast and snappy, and some characters are better in the later game than they are in the early game, and there's effectively no grinding.”
    • “Not too grindy.”
    • “HQ building has been smooth, and thankfully not grindy.”
    • “This is especially true for minigames: aside from a couple, every minigame requires little effort/minimal input but a ton of time, from fishing to the egg race, and those that require more attention overstay their welcome, but sometimes are almost mandatory, like the overly complicated cooking minigame needed to unlock a character, or the beyblade ripoff requiring you to do a lot of backtracking and farming under specific conditions before even being able to progress.”
    • “The end game consists of boss rush battles and a secret hidden dungeon at the moment; all other content are tedious side activities not related to combat: fishing, egg races, cooking, cards collection, beigomas battles (beyblade) and the likes.”
    • “To 100% the game achievements you have to do a lot of grindy repetitive things which adds to the total hours played, not very enjoyable but at least it gives you goals to strive for.”
  • humor
    80 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating its lighthearted moments, quirky character interactions, and tongue-in-cheek references to anime tropes. While some found the humor to be hit-or-miss, with certain characters and jokes feeling overdone or cringeworthy, others enjoyed the comedic elements woven throughout the story and side quests, particularly in the theater mode and mini-games. Overall, the game successfully balances humor with its more serious themes, providing a fun and engaging experience for those who appreciate its comedic style.

    • “It's funny and cute.”
    • “The writing is warm and occasionally humorous, creating a sense of camaraderie among the main cast.”
    • “The game does not take itself too seriously at all, but it does have some pretty hilarious and memorable characters.”
    • “It all goes accompanied with comments from this constantly screeching, immensely unfunny, hugely unlikeable female pugilist with short red hair that has been a massive pain from minute one.”
    • “You know, after decades of being unfunny and annoying, some character tropes really need to be laid to rest.”
    • “Unfaithful localization full of cringey words and sayings, weird unfunny jokes, and to make it worse, changing a character from the original work to the point it's basically a different person.”
  • emotional
    63 mentions Positive Neutral Negative

    Eiyuden Chronicle: Hundred Heroes evokes a mix of nostalgia and emotional resonance, serving as a heartfelt tribute to the Suikoden series, particularly through its engaging soundtrack and character-driven moments. However, many players feel it falls short of the emotional depth and complexity of its predecessors, with some narrative elements lacking the impactful weight that defined classic JRPGs. While it offers a charming experience with moments of joy and sadness, the overall emotional engagement is seen as uneven, leaving some players wanting more from the story and character development.

    • “The soundtrack—composed by industry veterans—elevates emotional scenes and makes peaceful moments feel serene.”
    • “It's a heartwarming homage to a game series that was itself referencing classical Chinese literature.”
    • “Playing this game made me feel the feelings when I first played Suikoden; my tears fell, I was very touched.”
    • “The story felt flat and uninspired, leaving me emotionally disconnected from the characters.”
    • “I found the emotional moments to be forced and unconvincing, making it hard to care about the outcome.”
    • “Despite the game's attempts at depth, the emotional impact was minimal and forgettable.”
  • character development
    59 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many players noting a lack of depth and meaningful growth for characters, particularly among the large cast. While some appreciate the unique character designs and voice acting, they feel that the writing often fails to provide substantial backstories or engaging interactions, leading to a bland narrative experience. Overall, while the visuals and character aesthetics are praised, the gameplay suffers from underwhelming character development and storytelling.

    • “I really like the character design and there is a wide variety.”
    • “The character design and voice acting was great as well, you can tell they went to a lot of work making these unique characters.”
    • “Eiyuden Chronicle: Hundred Heroes is a game crafted with love and passion by early genre pioneers, reflecting their expertise in storytelling and character development.”
    • “Boring generic character design, long drawn out unskippable conversations about essentially nothing, and lack of combat complexity keep the game from living up to its potential.”
    • “Instead of building her up and giving her anything meaningful to do in the story, she constantly acts like an annoying child and has no character development.”
    • “However, the bland story, the lack of any character development, and an underwhelming gameplay (both the combat and the plethora of mini-games) stop me from recommending this game.”
  • stability
    36 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting various bugs and glitches that can hinder gameplay, such as freezing issues, unresponsive controls, and problematic quest mechanics. While some users note that the game runs well on specific platforms like the Steam Deck and recommend those versions, others express frustration over the frequency and severity of the bugs, which can lead to game-breaking situations. Overall, while the game offers a nostalgic experience, its stability issues detract from the enjoyment for many players.

    • “It runs great on the Steam Deck and is a fantastic experience to carry with you.”
    • “Runs great on my PC and looks amazing.”
    • “A lovely throwback JRPG which runs great on the Steam Deck.”
    • “This game is buggy and it is very easy to lock yourself out of progressing.”
    • “The game freezes and is not responding, therefore unable to progress the game/story.”
    • “Instead it's a buggy, janky mess, with tons of overlooked things, with unfun and repetitive minigames, with more problems with the continuity of the story than I can shake my fist at.”
  • optimization
    35 mentions Positive Neutral Negative

    The game's optimization has received largely negative feedback, particularly on the Switch, where users report slow loading times, lag during menu navigation, and significant performance dips. While some players on high-end PCs experience smooth performance, many criticize the overall engine as poorly optimized, with issues affecting gameplay mechanics and character abilities. Overall, the optimization is inconsistent, with calls for patches to address the numerous performance problems.

    • “The performance optimization is okay but could be better for this level of graphics.”
    • “A great RPG experience that runs smoothly on PC and has great visuals.”
    • “It looks like they optimized the sound and loading issues.”
    • “Loading times and menu navigation can be slow, particularly on the Switch, and occasional performance dips disrupt the experience.”
    • “Performance is sub-par on a 14900k 4090 64GB RAM... it's not struggling; it's 100% the engine—it's just a bad, bad engine.”
    • “Fishing is not a mini-game but padding; optimization is horrendous, localization is horrendous, the story is forgettable and boring.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its beautiful visuals, strong production value, and effective level design that enhances exploration. However, the localization and translation issues detract from the overall immersion, with some dialogue choices feeling out of place and undermining the intended mood. Despite these flaws, many players appreciate the game's ability to evoke a nostalgic feel reminiscent of classic titles like Suikoden.

    • “This game is well designed...the graphics...the atmosphere....the well thought level design with great explorations.”
    • “What really stood out to me was the presentation and production value: for a 2D/3D game, key moments and boss fights are really well handled, with great atmosphere and a solid sense of pacing.”
    • “Characters, artwork, effects, and locations leave nothing to be desired and create a wonderful atmosphere.”
    • “For a war-themed game, the atmosphere is rather... light.”
    • “And it's because of the localization translation completely killing the atmosphere and dialogue.”
    • “Wasn't worth it, the translations are horrid throughout; many lines are very distracting -- contextually inappropriate lines that ruin the immersion and the atmosphere of any particular scene they appear in.”
  • replayability
    10 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the extensive customization options and dynamic character interactions that encourage multiple playthroughs, others feel that once completed, the game offers little incentive to return. The inclusion of a new game+ mode and additional difficulty settings may enhance replay value for some, but many users still report a lack of compelling reasons to replay the game after finishing it.

    • “Numerous customization options are also available, guaranteeing good replayability, especially as the game features a new game+ mode.”
    • “Added hard mode and other options to make the game harder, giving it replay value, for me at least.”
    • “Interactions between characters are dynamic and can change depending on your party composition, adding layers of replayability and engagement.”
    • “The replayability is basically zero.”
    • “Additionally, the game lacks strong replayability—once completed, there is little incentive to return.”
    • “If I'm to be perfectly honest, you'll get a lot of playtime out of this game if you just want to mess around with the mini-games and finish the achievements, but I'm not sure you'll get much replayability out of it.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with users labeling it a cash grab lacking meaningful content and customer support. Many feel that the focus has shifted from creative storytelling to profit-driven mechanics, leading to disappointment and calls for refunds. Overall, the sentiment suggests a growing frustration with the game's monetization practices.

    • “The monetization model is fair and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend money.”
    • “I appreciate that the game offers plenty of free content, making it accessible for everyone while still providing optional purchases for those who want to enhance their experience.”
    • “The balance between free and paid content is well done, ensuring that players can progress without spending a dime if they choose.”
    • “I told them and we are going all for a refund in a reply... so much for customer service; they were like Ubisoft support... something very wrong about this DLC situation, so I am filing for a refund and I suggest you do too and stay away from this one, another cash grab with no customer support.”
    • “If you are a relic like me, you probably feel like games have gone from a creative art form to a monetization engine.”
    • “The intro sequence where you are joining 'the watch' with zero context, when compared to Suikoden 2 where your adventure kicks off with a false flag operation massacring child soldiers to prolong a war - I mean, I guess it's my fault for expecting this to be anything other than a cash grab, to be honest.”
Skip Critic Reviews
Skip Game Offers

Buy Eiyuden Chronicle: Hundred Heroes

45h Median play time
43h Average play time
15-80h Spent by most gamers
*Based on 24 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Eiyuden Chronicle: Hundred Heroes

Games Like Eiyuden Chronicle: Hundred Heroes

Cris Tales Image
Edge of Eternity Image
Tales of Arise Image
Sea of Stars Image
Bravely Default 2 Image
Skip FAQs

Frequently Asked Questions

Eiyuden Chronicle: Hundred Heroes is a role playing game with fantasy and anime themes.

Eiyuden Chronicle: Hundred Heroes is available on Nintendo Switch, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 43 hours playing Eiyuden Chronicle: Hundred Heroes.

Eiyuden Chronicle: Hundred Heroes was released on April 23, 2024.

Eiyuden Chronicle: Hundred Heroes was developed by Rabbit & Bear Studios.

Eiyuden Chronicle: Hundred Heroes has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Eiyuden Chronicle: Hundred Heroes is a single player game.

Similar games include Cris Tales, Edge of Eternity, Tales of Arise, Sea of Stars, Bravely Default 2 and others.