- April 5, 2015
- Lantana Games
Mondrian - Abstraction in Beauty
47%Game Brain Score
music, graphics
gameplay, grinding
67% User Score 21 reviews
Platforms
About
Inspired by the works of the De Stijl masters’ limitations on form and color, Mondrian - Abstraction in Beauty takes an abstract look at the history of video game art in the form of a circular block-breaker.









Audience ScoreBased on 21 reviews
music4 positive mentions
gameplay3 negative mentions
- Mondrian - Abstraction in Beauty offers a unique twist on the classic brick-breaking genre with its circular arena and various power-ups, making it an interesting experience for fans of the genre.
- The game features a beautiful minimalistic aesthetic and a relaxing soundtrack, making it a great choice for unwinding and casual play.
- There is a variety of unlockable content, including different paddles, balls, and levels, which adds depth and customization to the gameplay.
- The controls are often unresponsive and clunky, leading to frustrating gameplay experiences, especially with the paddle's movement and ball physics.
- Many players find the gameplay to be shallow and unengaging, lacking the charm and challenge of traditional breakout games.
- The visual presentation can be overly simplistic and grating, with bright colors and a lack of texture that detracts from the overall experience.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is criticized for its awkward controls and non-intuitive mechanics, particularly in the circular play space, which detracts from the overall experience. While the game features a classic breakout style with potential for interesting unlocks and randomized components, the execution is hampered by blandness and difficulty in distinguishing between different tiles. Overall, the gameplay lacks engagement and feels overly prolonged.
“Classic breakout gameplay wrapped in a circular play space designed to look like a hexagon.”
“Each unlock has the potential to work together in really neat and logical ways, and accompanies the solid, chill, evolving gameplay.”
“The controls are awkward; in particular, once you've circled around to the top of the screen, they effectively reverse. The ball bounces off things in a strange, non-intuitive way, and the core gameplay loop takes too long to be very engrossing.”
“The cool-sounding 'unlocked components + randomized generation' feature is hampered by the different tiles being a challenge to tell apart, and the design of the components only further aggravates the mechanical shortcomings of the game.”
“Its gameplay is very bland, even with the skins over it.”