- November 5, 2020
- Zachtronics
- 10h median play time
Möbius Front '83
Möbius Front '83 makes a difficult genre easy to understand, but it lacks thrills.
Platforms
About
"Möbius Front '83' is a turn-based strategy game set in 1983, where the US defends against an alternate universe America. Engage in tactical battles using authentic military hardware and uncover the motivations behind the attack through a single-player campaign with voiced cutscenes. The game also offers multiplayer skirmishes, AI battles, and unique side activities."







- The game features a unique blend of turn-based strategy and puzzle elements, requiring careful planning and tactical positioning.
- The visuals and sound design are top-notch, creating an immersive atmosphere that captures the Cold War aesthetic.
- The inclusion of mini-games, such as cribbage solitaire and radio puzzles, adds variety and depth to the overall experience.
- The enemy AI has perfect knowledge of player unit positions, making it difficult to set up ambushes and leading to frustrating gameplay.
- The random damage mechanics can lead to unpredictable outcomes, often resulting in a feeling of unfairness during combat.
- The gameplay can become repetitive, with missions often feeling similar and lacking significant variety in objectives and map design.
story
306 mentions Positive Neutral NegativeThe story of "Möbius Front '83" is generally seen as intriguing but underdeveloped, with many players noting its potential that remains largely unfulfilled. While the narrative features interesting characters and a unique premise set during an alternate Cold War, it often feels disconnected from the gameplay, leading to a sense of repetitiveness and predictability. The cutscenes and voice acting are appreciated, but the overall plot lacks depth and fails to deliver significant twists or engaging developments as the game progresses.
“The game offers three chapters of gameplay, each containing more than 10 levels, and snippets of story are gradually shown between levels.”
“The story is certainly intriguing.”
“The story follows a mechanized squad, each member commenting on the events unfolding, driving the storyline forward.”
“The story is drip-fed through 30-second cutscenes with no clear purpose or reason.”
“The story is just kind of there; the visuals are very nice, but feel optimized for 27-inch screens, and it can be hard to read the game state at times.”
“The last few missions sadly sucked all the fun out of the game due to the objectives needed to complete the mission.”