Möbius Front '83
- November 5, 2020
- Zachtronics
- 10h median play time
Möbius Front '83 makes a difficult genre easy to understand, but it lacks thrills.
"Möbius Front '83' is a turn-based strategy game set in 1983, where the US defends against an alternate universe America. Engage in tactical battles using authentic military hardware and uncover the motivations behind the attack through a single-player campaign with voiced cutscenes. The game also offers multiplayer skirmishes, AI battles, and unique side activities."
Reviews
- The game features a unique blend of turn-based strategy and puzzle elements, requiring careful planning and tactical positioning.
- The visuals and sound design are top-notch, creating an immersive atmosphere that captures the Cold War aesthetic.
- The inclusion of mini-games, such as cribbage solitaire and radio puzzles, adds variety and depth to the overall experience.
- The enemy AI has perfect knowledge of player unit positions, making it difficult to set up ambushes and leading to frustrating gameplay.
- The random damage mechanics can lead to unpredictable outcomes, often resulting in a feeling of unfairness during combat.
- The gameplay can become repetitive, with missions often feeling similar and lacking significant variety in objectives and map design.
- story306 mentions
- 16 % positive mentions
- 80 % neutral mentions
- 4 % negative mentions
The story of "Möbius Front '83" is generally seen as intriguing but underdeveloped, with many players noting its potential that remains largely unfulfilled. While the narrative features interesting characters and a unique premise set during an alternate Cold War, it often feels disconnected from the gameplay, leading to a sense of repetitiveness and predictability. The cutscenes and voice acting are appreciated, but the overall plot lacks depth and fails to deliver significant twists or engaging developments as the game progresses.
“The game offers three chapters of gameplay, each containing more than 10 levels, and snippets of story are gradually shown between levels.”
“The story is certainly intriguing.”
“The story follows a mechanized squad, each member commenting on the events unfolding, driving the storyline forward.”
“The story is drip-fed through 30-second cutscenes with no clear purpose or reason.”
“The story is just kind of there; the visuals are very nice, but feel optimized for 27-inch screens, and it can be hard to read the game state at times.”
“The last few missions sadly sucked all the fun out of the game due to the objectives needed to complete the mission.”
- gameplay139 mentions
- 24 % positive mentions
- 70 % neutral mentions
- 6 % negative mentions
The gameplay of the game has received mixed reviews, with some praising its tactical depth and unique mechanics, while others criticize it for being slow-paced, repetitive, and heavily reliant on RNG. Players appreciate the strategic elements and the challenge of positioning units, but many find the overall experience tedious and lacking in variety, often requiring multiple retries to understand enemy placements. While the game offers engaging moments and solid mechanics, it struggles with balance and can feel frustrating due to its design flaws.
“The aesthetics are great, and the gameplay has a nice flow to it.”
“Rock solid core gameplay, a genuinely challenging tactics game which demands calculation and some planning; I like the setting.”
“The necessity of setting up kill zones ahead of time takes some getting used to, but makes for very rewarding gameplay.”
“Repetitive, not interesting; gameplay lacks thought and creativity.”
“The gameplay feels terribly slow and tedious at times, made all the worse when you lose, especially due to RNG.”
“Ultimately, a poor war game, boring in its mechanics and one to avoid.”
- graphics59 mentions
- 59 % positive mentions
- 36 % neutral mentions
- 5 % negative mentions
The graphics of the game have received generally positive feedback, with many players praising the art style, which combines a charming 80s military aesthetic with a clean interface and appealing animations. While the visuals are described as bright and well-polished, some users noted that unit differentiation can be challenging at times. Overall, the graphics contribute significantly to the game's atmosphere, enhancing the experience despite some gameplay criticisms.
“The graphics, the voice acting, the little comic cut scenes are all absolutely beautiful and work really well.”
“Great story, great fun, cool graphics for an old school hex-based wargame.”
“The artwork style and sound design attempt to convey the cold war aesthetic, but the atmosphere is only skin-deep and I was left feeling like the strong visual design of Opus Magnum or Exapunks was overlooked.”
“There are just too many way better tactical games; take any XCOM-like and you'll have 3D graphics, verticality in the maps, many more units, configurable loadout and equipment, and much more.”
“Although not a fan of cartoonish art style in general, I think the game's art style and atmosphere is still pretty well done and pleasant to look at.”
- music32 mentions
- 56 % positive mentions
- 34 % neutral mentions
- 9 % negative mentions
The music in the game has received widespread praise for its immersive and atmospheric qualities, featuring a retro 80s soundtrack that complements the game's themes and visuals. Reviewers noted that while the music may not be particularly catchy, it effectively conveys a sense of seriousness and fits well within the game's narrative context. Overall, the sound design, including sound effects and voice acting, is considered top-notch, enhancing the overall experience despite some minor criticisms regarding interruptions during gameplay.
“Everything from the little sounds when you press buttons, the hyper stylized menu screens, the sound of capturing control points, the retro 80's soundtrack, and my favorite, the distant sounds of gunfire & explosions from units making you really feel like you're in command of a battle that's happening far away from you.”
“The music is very analog and 80's sounding, in a good way.”
“The whole atmosphere it creates with art, story (fully voiced), and music is great.”
“None of the songs are really toe-tappers, but the music carries a seriousness and weight fitting for what the game's story is.”
“Oh wait, one more complaint: I disabled the music pretty quickly.”
“Zachtronics music is usually pretty flat; I prefer to substitute my own.”
- atmosphere19 mentions
- 63 % positive mentions
- 21 % neutral mentions
- 16 % negative mentions
The atmosphere of Mobius Front is widely praised for its strong 80's Cold War aesthetic, enhanced by effective graphic design, sound, and music that create an immersive experience. While many appreciate the game's artistic style and attention to detail, some feel that the atmosphere lacks depth and is somewhat overshadowed by the underdeveloped story. Overall, the game successfully evokes a tense and engaging environment that complements its strategic gameplay.
“Mobius Front also oozes style and absolutely nails the 80's Cold War atmosphere.”
“Very atmospheric piece of art – the game sets the vibe just right!”
“The artwork style and sound design attempt to convey the cold war aesthetic, but the atmosphere is only skin-deep and I was left feeling like the strong visual design of Opus Magnum or Exapunks was overlooked.”
“Really love the aesthetic of this game; it gives you that military atmosphere.”
“The whole atmosphere it creates with art, story (fully voiced), and music is great.”
- grinding18 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for its slow and tedious gameplay, with many players finding the mechanics frustrating and overly methodical. While some appreciate the tactical depth and are willing to engage in repetitive missions, the overall consensus leans towards a lack of enjoyment due to the heavy reliance on RNG and a cumbersome pace that detracts from the fun.
“The gameplay feels terribly slow and tedious at times, made all the worse when you lose, especially due to RNG.”
“This seems like someone had a look at games like Panzer General, Wargroove, and other turn-based tactical games and thought 'hey, let's make this slow, tedious, and as little fun as possible!'.”
“The end result is a very, very slow, very, very tedious game where you slowly crawl your infantry up to the enemy in order to force them to move within range of your tanks.”
- replayability9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
Overall, the game's replayability is mixed; while multiplayer modes and skirmishes offer some replay value, the single-player experience is hindered by poor AI and a lack of customization options. Many players feel that once the campaign is completed, there isn't much incentive to return, limiting the game's long-term appeal.
“I've already done some multiplayer skirmishes (there's also a multiplayer exclusive Soviet faction), so that's another thing for replay value whether you have a buddy (thankfully I do) or not.”
“The vs computer and multiplayer modes give the game a good bit of replayability.”
“Only concern is with replayability when the campaign is over.”
“The radio puzzles are pretty cool, and add some nice flavor to the story, but don't add much to replayability.”
“The poor AI is only kept alive by frustrating levels of cheating, and there's not much in the way of replayability.”
“Ultimately, the only real negative I have to say about this game is that it likely lacks replayability.”
- optimization5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
Overall, the game's optimization has received mixed reviews; while the visuals are praised, they seem better suited for larger screens, making it occasionally difficult to read game states. Performance is noted as poor by some users, though others highlight excellent UI performance.
“The visuals are very nice, but they feel optimized for 27-inch screens, and it can be hard to read the game state at times.”
“Performance and the user interfaces are excellent.”
“As a board gamer, I'm used to dice rolls simulating the effects of combat on the soldier, which don't always operate at peak performance.”
“Poor optimization.”
“I'm a board gamer, so I'm used to dice rolls simulating the effects of combat on the soldier (they don't always operate at peak performance).”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a campy, foul-mouthed 80's cartoon style, providing a lighthearted tone that doesn't take itself too seriously. While there are some funny moments and enjoyable characters, the overall engagement may vary, lacking the cynical edge often found in similar titles.
“The story was funny in a campy sort of foul-mouthed 80's cartoon kind of way, and it was nice that it never took itself too seriously.”
“The story and characters are funny and enjoyable, and the levels are quite well designed.”
“If I didn't know better, I'd say the corniness was intentional, but there was no spark of cynical humor that I often detect in Zachtronics titles.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively delivers emotional highs and lows throughout the campaign, but many players feel that the story lacks depth and fails to deliver on anticipated plot developments, leaving a sense of disappointment.
“It also gives you emotional highs and lows during the campaign.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report a stable experience with no noticeable glitches, and the presence of a day 0 patch suggests proactive measures taken to enhance stability.