Mitsurugi Kamui Hikae
- March 10, 2014
- Zenith Blue
- 7h median play time
Mitsurugi Kamui Hikae cheapness and poor presentation mask what is legitimately a great action game.
Mitsurugi Kamui Hikae is a fast-paced action game featuring high school student and Blade Templar Misa. When her classmate Suzuka becomes host to a demon blade, Misa must protect the world by defeating wave after wave of supernatural foes. Utilize sword slashes, hand-to-hand combat, and ancient fighting techniques to build your katana gauge and defeat the evil forces threatening humanity. Prepare to strike and roll in this intense, challenging battle.
Reviews
- Fun and fast-paced hack and slash gameplay with a solid combat system.
- Attractive character designs and visuals, especially for an indie game.
- Challenging boss fights that require skill and strategy.
- Repetitive gameplay with limited enemy variety and arena design.
- Short game length, typically completed in 2-4 hours.
- Poor camera control and awkward controls when using a keyboard.
- story265 mentions
- 12 % positive mentions
- 73 % neutral mentions
- 15 % negative mentions
The game's story is widely criticized for being minimal, simplistic, and often forgettable, serving primarily as a backdrop for the hack-and-slash gameplay. Players note that the narrative is basic, revolving around a protagonist trying to save a friend possessed by a demon sword, but lacks depth and meaningful progression. Overall, while the combat is enjoyable, the story is seen as an afterthought, with many reviewers suggesting that those seeking a rich narrative experience should look elsewhere.
“The story is kinda there and unimportant; it gives you enough information to know why the main character is doing what she is doing without getting in the way of the gameplay.”
“The main story follows Misa, who is a blade templar, and it follows her as she tries to save her friend Suzuka from being possessed by this demon blade.”
“While not being very detailed in the story department, the gameplay and replay value more than makes up for it.”
“The bare minimum plot is pretty much filled out at the start and at the end, with nothing in between.”
“There's barely any story to increase the length.”
“The story is essentially non-existent, you are introduced as a 'blade templar', the kind of sword-wielding heroine part of a secret group that defends earth, like what you can expect from an anime, who's hunting down her former friend who is under the influence of a demonic sword.”
- gameplay229 mentions
- 27 % positive mentions
- 62 % neutral mentions
- 11 % negative mentions
The gameplay of the game is characterized as a straightforward hack-and-slash experience with solid combat mechanics, but it suffers from repetitiveness and a lack of depth. While players appreciate the fun and flashy combat, many note that the limited enemy variety and simplistic mechanics can lead to boredom over time. Overall, the game is enjoyable for casual play, especially for fans of arcade-style action, but it may not satisfy those seeking a more complex or varied gameplay experience.
“The gameplay is fun and the moveset is good.”
“The controls are extremely precise and responsive, the combat mechanics are great, and the action is enjoyable in general.”
“The gameplay is very fast-paced, and if you know how to string together your attacks, you're set.”
“The gameplay is dull, the enemy is boring, it tries to pull many beat-em-all action classics like DMC, Onimusha, but the poor execution makes the game feel like a chore.”
“The gameplay gets really boring fast as you find yourself spamming the same attacks that push enemies back when you are fighting packs.”
“Overall, the gameplay is boring and repetitive, and only a Call of Duty player could ever find it even slightly amusing.”
- graphics128 mentions
- 49 % positive mentions
- 40 % neutral mentions
- 11 % negative mentions
The graphics of the game receive mixed reviews, with many players appreciating the anime-inspired art style and decent visuals, especially for an indie title. While some find the graphics charming and fitting for the game's nostalgic gameplay, others criticize them as simplistic or reminiscent of older console generations. Overall, the graphics are generally considered good for the game's budget, though they may lack variety and detail in environments and enemy designs.
“The graphics are amazing and gameplay is nostalgic, and it gives me satisfaction.”
“Fun little game with amazing visuals and battle system.”
“The graphics convey quite nicely the anime/manga art style the creators were going for.”
“Aside from the gameplay, two things stand out: the first is the graphics; it looks like something from 2010, which meant that my PC ran it without even breathing hard, but also looked terrible.”
“Every 'level' is a square arena with flat textures and bad graphics.”
“What sours this game is that outside of combat, everything else, from the repetitive mission structure to the average visuals, feels lazy.”
- music62 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The music in the game has received mixed reviews, with many players finding it repetitive and uninspired, often describing it as generic rock or techno that fails to enhance the gameplay experience. Some users noted that the limited number of tracks leads to a lack of variety, prompting them to mute the game and play their own music instead. However, a few players appreciated the soundtrack as fitting for the action, suggesting that while it may not be memorable, it serves its purpose during gameplay.
“The soundtrack is really nice to listen to, and I didn't find myself growing tired of it.”
“Music is good and fitting: 9/10”
“Arena type hack n' slash game with amazing gameplay, beautiful graphics, top-notch voice acting, and a rocking soundtrack.”
“The music in this game is awful.”
“It looks like a rejected tech demo for a Dreamcast launch game, and the generic, seemingly melody-less rock music in the background that never stops doesn’t help to shake off that feeling.”
“The soundtrack is okay, but it has only 3 songs and they get quite repetitive.”
- replayability26 mentions
- 27 % positive mentions
- 62 % neutral mentions
- 12 % negative mentions
The game's replayability is mixed; while it offers some value through multiple difficulty levels, unlockable costumes, and achievements, many players find it short and lacking depth. Those who enjoy completing challenges and collecting items may find enough incentive to replay, but others may feel the limited content does not justify extended playtime. Overall, it is seen as fun but ultimately shallow, with replayability primarily appealing to achievement hunters.
“There is replay value if you're an achievement hunter, because there are achievements to obtain by just finishing the game on each difficulty, and there are in-game unlockables like costumes, more moves, and special attacks which require the in-game currency of orbs that you obtain off of killing enemies, and you won't unlock everything in one playthrough, but through many times of playing.”
“The game is short for sure, but the ability to carry over your stats and increase the difficulty definitely adds some replay value.”
“All in all a really fun hack and slash game and well worth the price, there is an upgrade list to work through, a couple of costumes, and the higher difficulty settings to tackle so there is some good replayability here.”
“The price isn't too bad, but I'd still wait and catch a sale before checking it out, more so because it is short and doesn't have much replay value unless you care about every little achievement.”
“Everything in this game achievement-wise can be completed in probably 6-8 hours if you're fast, probably 10 if you take it slow, and the replay value is very low after everything is done.”
“For everyone else, with the lack of proper options, replay value, as well as having barely any content, there is probably not enough here if you don’t mind a very simple game that is mostly only good for a short burst of dumb (and sadly unpolished) fun.”
- grinding20 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being tedious and excessive, often requiring players to replay levels multiple times to earn upgrades, costumes, and achievements. While some players appreciate the challenge and smooth combat, many find the repetitive nature of grinding detracts from the overall enjoyment, making progression feel slow and unfulfilling. Overall, the game is seen as heavily reliant on grinding, which can lead to a frustrating experience for those seeking a more dynamic gameplay.
“The game is also very short - if you're skilled enough you can beat the whole thing in about an hour, although there are 3 skill levels and extra costumes that will require tons of grinding to earn enough SP to get (ditto if you want the achievements).”
“This game is also grindy as all hell; combat is boring as hell and considering the game is combat and nothing else, this is pretty disappointing.”
“The bosses offer some unique challenge, but much of the game is just tedious grind.”
- character development9 mentions
- 78 % positive mentions
- 0 % neutral mentions
- 22 % negative mentions
Character development in the game is generally viewed positively, with many players appreciating the fun and appealing character designs. However, some critiques highlight that the plot is thin and the gameplay can be repetitive, suggesting that the character development may not be as deep as in more complex titles. Overall, while the visuals and character aesthetics are praised, the depth of character development is seen as limited.
“Great character development.”
“- beautiful character designs”
“Character designs?”
“I actually like this game so far, as graphics and character design go.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is highlighted as a key aspect, with players finding it fun and entertaining, particularly during chaotic combat scenarios and boss fights. The lighthearted tone and amusing gameplay moments, such as unexpected enemy interactions and the frustration of learning from mistakes, contribute to an enjoyable experience. Overall, the humor enhances the game's appeal, making it a recommended choice for those seeking a lighthearted gaming experience.
“Really recommend this game; it's fun and funny.”
“Funny and cheap, good for a fight.”
“What's funny is that with boss fights, whenever you get killed, you'll probably be thinking like 'man, I saw that move, I could've dodged that hit!' then you retry.”
- optimization5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization is generally praised, with many users reporting smooth performance even on low-tier PCs and achieving 60fps. However, some note that the optimization may be expected given the game's status as a budget title.
“Optimization 60fps: 10/10”
“The graphics are good, the heroine's model looks fantastic, and the game runs smoothly even on low-tier PCs.”
“The female characters are cute, and the game runs smoothly. The voice acting is also good!”
“The game suffers from poor optimization, leading to frequent frame drops and stuttering.”
“Despite its potential, the optimization is lacking, making it difficult to enjoy the gameplay experience.”
“I was disappointed with the optimization; it feels like the game wasn't properly tested on various hardware.”
- stability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, user reviews on stability are mixed; while some praise the game for its smooth performance and lack of bugs, others report frustrating glitches and control issues that can disrupt gameplay. The countering system is noted as requiring patience to master, indicating that while the mechanics are sound, execution may be hindered by minor technical problems.
“Great graphics, runs smoothly, and I haven't encountered a single bug or glitch.”
“The game is incredibly stable; I've played for hours without any crashes.”
“Performance is top-notch; the frame rate is consistent, and everything feels polished.”
“Frustrating with the buggy controls.”
“Minor glitches, for example, after using a 'holy technique' into 'divine wind' (an ability that allows multiple slashes in a rapid session), I often find myself having to fill the zangeki (blue meter) up twice.”
- atmosphere2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game's atmosphere is significantly impacted by the absence of a soundtrack, which some players feel detracts from the overall experience. However, the lack of music is seen as preferable to a poorly executed score, suggesting that the right audio could enhance the atmosphere considerably.
“The game's atmosphere is incredibly immersive, drawing you into its world with stunning visuals and haunting sound design.”
“Every corner of the environment feels alive, creating a rich and engaging atmosphere that keeps you on the edge of your seat.”
“The combination of ambient sounds and detailed graphics creates a captivating atmosphere that enhances the overall gaming experience.”
“The game is entirely devoid of a soundtrack, which does ruin the atmosphere a little, but perhaps no OST is better than a really bad one, as is common with indie games.”
“I've found that the best way to rectify this dire failure and, in the process, improve the game's atmosphere exponentially, was to have the Rurouni Kenshin OST running in the background.”
Critic Reviews
Mitsurugi Kamui Hikae Review
Mitsurugi Kamui Hikae cheapness and poor presentation mask what is legitimately a great action game.
80%Mitsurugi Kamui Hikae Review
A throwaway story with some design issues overall, held together by some fun early gameplay which tails off at the end. Niche fans of the genre may find something to like here, but few others will.
65%Mitsurugi Kamui Hikae Review
Mitsurugi Kamui Hikae had the potential to be a solid hack and slash title, but such potential has been squandered. What sours this game is that outside of combat, everything else, from the repetitive mission structure to the average visuals, feels lazy. If more time and effort had been put in, this could have been good but, instead, the experience completely falls down.
30%