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Fairy Bloom Freesia Game Cover

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Fairy Bloom Freesia is a single player arcade hack and slash game with a fantasy theme. It was developed by Edelweiss and was released on October 17, 2012. It received positive reviews from players.

Fairy Bloom Freesia is an action-packed fantasy game with tower defense elements. As Freesia, a powerful fairy, players protect their village from invading enemies using punishing combos and magical abilities. With a variety of levels, challenge modes, and upgrades, it offers engaging and strategic gameplay.

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85%
Audience ScoreBased on 657 reviews
story63 positive mentions
grinding11 negative mentions

  • The game features a fun and engaging combat system that allows for impressive combos and skill customization.
  • The art style is cute and visually appealing, with vibrant graphics and smooth animations.
  • The game offers a decent amount of replayability through different difficulty levels and a survival mode after completing the story.
  • The story mode is quite short, taking only a couple of hours to complete, which may leave players wanting more content.
  • There is a lack of enemy variety, with only a few types of enemies that get reused throughout the game.
  • The controls can be awkward, especially for keyboard users, and the game may be frustratingly difficult at times, particularly during boss fights.
  • story
    296 mentions Positive Neutral Negative

    The story in this game is generally described as short, simple, and somewhat generic, often feeling like an afterthought to the gameplay. While it features a cute premise involving a fairy protecting her forest, many reviewers noted that the narrative lacks depth and is filled with clichéd elements typical of anime. Despite its brevity and predictability, some players found the story engaging enough to complement the enjoyable combat mechanics, though it is often recommended to focus more on gameplay than the plot itself.

    • “A story of a fairy, her forest, and everyone she has ever punched in the face.”
    • “The main mode of the game introduces the story behind the characters and their purposes: humans are searching for a special heartstone, which in fact rests inside your master tree, and it is up to you to rid of the golems and bosses they send in your direction.”
    • “The storytelling also interjects every 5 days in visual novel style, presenting nuanced characters in a fairly concise plot, which can be cleared in just a couple of hours skills-wise.”
    • “The story is forgettable, the enemies' projectile attacks are hard to see and the enemies themselves are unimaginative, but it doesn't matter too much because the gameplay itself is fun enough for as long as you'll need to beat it.”
    • “The story isn't interesting anyway, so just skip past the text.”
    • “The story is very light, however, and can be finished in an hour or two.”
  • gameplay
    132 mentions Positive Neutral Negative

    The gameplay of *Fairy Bloom Freesia* is characterized by fast-paced, combo-driven mechanics that blend elements of beat 'em ups and light RPG systems, offering players a satisfying and engaging combat experience. While the game features a variety of customizable attacks and a focus on skillful play, some players note that the repetitive nature of enemy types and short story mode can lead to a lack of depth over time. Overall, the combat mechanics are well-received, providing a fun and addictive gameplay loop despite some criticisms regarding the game's narrative and variety.

    • “Fairy Bloom Freesia is a 2D action brawler developed by Edelweiss, best known for its fast, combo-driven gameplay and anime-inspired visuals.”
    • “The battle mechanics and customizable attacks are a blast; there is post-game replayability too.”
    • “Gameplay-wise, it's really fun, a small stage with tons of enemies to mercilessly beat up, and I haven't found it too difficult either.”
    • “I played a bit and found the combat really boring... I YouTubed a bunch of gameplay and quickly discovered there's not much depth here.”
    • “Every chapter it starts abusing gameplay mechanics more and more to make it difficult; it gets so bad that you need almost frame-perfect timing to beat it.”
    • “The gameplay is very repetitive, with few monster types and little variety to combat.”
  • graphics
    92 mentions Positive Neutral Negative

    The graphics of *Fairy Bloom Freesia* are generally described as cute and appealing, featuring a blend of 2D and 3D anime-inspired visuals that evoke a nostalgic feel reminiscent of PS2-era games. While some reviewers note that the graphics can appear dated or simplistic, many appreciate the vibrant colors, smooth animations, and overall aesthetic charm, particularly in the game's backgrounds and character designs. However, there are mentions of graphical issues, such as flickering in certain levels, which detracts from the experience for some players.

    • “Fairy Bloom Freesia is an incredible 2D fighting game with very beautiful graphics and extremely fluid motions with easy-to-learn controls.”
    • “The graphics are great and the backgrounds and arenas are really stunning, and the game looks like it handles well on weaker machines.”
    • “Despite the short story and miniscule variety of enemies, Fairy Bloom Freesia delivers a glorious combat system with superb graphics and challenging gameplay.”
    • “Especially in the Christmas level, I encountered a lot of graphical flickering, and it was very consistent. This old game is never getting patched.”
    • “The graphics and artwork aren't exactly top-notch.”
    • “The artwork looks like the kinds of stuff I drew as a 16-year-old and not something I would expect to see in a game of this quality.”
  • music
    64 mentions Positive Neutral Negative

    The music in the game has received generally positive feedback, with many reviewers praising the soundtrack for its energetic and catchy tracks that complement the gameplay well. While some found the music to be enjoyable and fitting for various settings, others noted that it could be forgettable or not particularly memorable during intense gameplay. Overall, the soundtrack is considered a strong aspect of the game, enhancing the overall experience despite some mixed opinions on its standout quality.

    • “The soundtrack, composed by Masaru Yokoyama, complements the action with energetic, melodic tracks.”
    • “Great fighting game, the story is very short and simple but this is exactly what I was looking for... playability is great, feels better than my Xbox games actually haha, great soundtrack and some bosses are quite hard but hey, that's why we love playing Japanese games, am I right folks?”
    • “The music is charming, same goes for its art style.”
    • “The music complemented the game but didn't really stand out.”
    • “The graphics are beautiful like a late GameCube title, but the music may as well have not bothered to turn up for class because I'm pounding away at enemies furiously while a calm melody plays as if I was in a field picking daisies or something!”
    • “I thought the music was pretty forgettable.”
  • replayability
    32 mentions Positive Neutral Negative

    The game offers significant replayability through various features such as customizable attack combinations, multiple difficulty levels, and modes like New Game+ and survival challenges. While some players find the main story short, the engaging mechanics and additional content encourage repeated playthroughs. Overall, the combination of intense gameplay and unlockable modes contributes to a high replay value, appealing to fans of the genre.

    • “The game is quite replayable, including a long survival mode where your lives are limited (and only replenish between checkpoints).”
    • “There is replayability in the form of additional difficulties that are unlocked when clearing the hardest difficulties available to you at a time.”
    • “Not a long game, but has excellent replayability, and well worth its price.”
    • “Arena beat-em-up with tight controls but hardly any replayability.”
    • “I don't know how much replay value it has except for wanting to replace the stress of life with the stress of getting bounced around the screen uncontrollably.”
    • “While story mode isn't particularly long, Freesia's new game+ and survival mode equivalents offer a surprising amount of replayability for the price.”
  • grinding
    11 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it can become tedious due to repetitive stages and button-mashy combat, some appreciate the challenge and skill required in boss fights. The grinding is often seen as necessary for character progression and achieving completion, but it may detract from the overall enjoyment for some. Overall, the grind is described as manageable and balanced by moments of fun and creativity in gameplay.

    • “Each stage is a single screen, where you must defeat every enemy in a series of waves, before moving back to the ability shop/character menu for the next stage; truthfully, this can get a little tedious, as you end up dealing with this 'same stage, different foes' design for large parts of the game.”
    • “The combat feels button-mashy and seems to require a fair bit of grinding to get the most out of it.”
    • “I like the characters in this game but I dislike the grinding on certain levels.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is consistently praised for being funny, cute, and engaging, despite the storyline being short. Players appreciate the blend of humor in both the gameplay and achievement list, though some feel there could be more depth. Overall, it offers a lighthearted and entertaining experience, particularly for fans of anime humor.

    • “Short but still very funny.”
    • “There's also humor to be had, both in the game and its achievement list.”
    • “Funny, pleasant and kinda relaxing (once you've learned all the necessary combos) game.”
  • optimization
    5 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its excellent performance across various systems, particularly on low-end computers, thanks to its lightweight engine. While some users experienced minor performance issues, the game generally runs smoothly, though players should be mindful of the need for an optimized build to succeed in later levels.

    • “Performance is excellent on all systems due to its lightweight engine.”
    • “You get three continues per 10 floors, which seems pretty generous, but if you don't know what your optimized build is, you're going to get wrecked in the second half and each one of those continues is going to count, especially with the bosses.”
    • “Graphics are pretty, and the game runs smoothly on low-end computers.”
    • “I had some minor performance issues, not as bad as others, but be aware if you play this game, there is an epilepsy warning.”
    • “You get three continues per 10 floors, which seems pretty generous, but if you don't know what your optimized build is, you're going to get wrecked in the second half, and each one of those continues is going to count, especially with the bosses.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is criticized for frequent freezing and numerous glitches, leading to a frustrating experience. While some players find it enjoyable despite these issues, the overall consensus highlights significant bugs that detract from gameplay.

    • “It freezes during the game.”
    • “This is a buggy, bland, boring game.”
    • “Too many glitches.”
  • emotional
    4 mentions Positive Neutral Negative

    Players find the emotional aspect of the game surprisingly impactful, feeling empowered and connected to the heartwarming journey of a young girl who transforms her adversaries in a whimsical yet violent manner. The story, presented in a charming anime style with Japanese voiceovers, adds depth to the experience, despite some criticism of the pacing between combat sequences. Overall, the game successfully evokes a mix of empowerment and warmth through its unique narrative.

    • “I never thought I would feel like a badass by playing a child-sized fairy, but this game made me feel this way.”
    • “Please enjoy the heartwarming adventure of a little girl in a sundress who turns old perverts into tree-hugging hippies by punching everyone in the face forever.”
    • “The story is heartwarming and done in a nice anime style, including Japanese voiceovers (which is how it should be).”
    • “The stages are often used for several waves with intermittent and boring story woven between the combat levels.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is minimal, with users noting a lack of depth in storytelling and character arcs. While the character designs, particularly for the female characters, are appreciated for their simplicity, players should not anticipate significant character growth or complex narratives.

    • “And I love the character design for the girls.”
    • “Don't expect any puzzles, any character development, or a complicated storyline.”
    • “Don't expect any puzzles, any character development, or a complicated storyline.”
    • “The character designs are kept simple, and I personally think it works pretty well.”
  • atmosphere
    3 mentions Positive Neutral Negative

    Users express a desire for a more immersive and engaging atmosphere in the game, indicating that the current environment lacks the necessary elements to create a captivating experience.

    • “The game lacks any real atmosphere, making it feel flat and uninspired.”
    • “There’s no sense of immersion; the environment feels lifeless and dull.”
    • “I expected a rich atmosphere, but instead, it feels empty and forgettable.”
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3h Median play time
5h Average play time
2-10h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Fairy Bloom Freesia is a arcade hack and slash game with fantasy theme.

Fairy Bloom Freesia is available on PC and Windows.

On average players spend around 5 hours playing Fairy Bloom Freesia.

Fairy Bloom Freesia was released on October 17, 2012.

Fairy Bloom Freesia was developed by Edelweiss.

Fairy Bloom Freesia has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Fairy Bloom Freesia is a single player game.

Similar games include Mitsurugi Kamui Hikae, Croixleur Sigma, Phantom Breaker: Battle Grounds, Dust: An Elysian Tail, Valdis Story: Abyssal City and others.