Miracle Fly Game Cover
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If you like Super Mario World or Donkey Kong Country, you may also like this game, because the main design is inspired by them. - Control is unique, which means it will give you a whole new gaming experience (you might find it hard to play at first, but don't worry, you'll get used to it!) *You can use keyboard (W/S button as replacement for mouse click) - 100+ stages. Almost every stage has uniq…

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Reviews

81%
Audience ScoreBased on 37 reviews
gameplay5 positive mentions
story3 negative mentions
  • The game features a unique and original gameplay mechanic that is easy to learn but hard to master, providing a satisfying challenge.
  • There is a wealth of content with over 100 levels, multiple game modes, and a gradual increase in difficulty that keeps the experience fresh.
  • The art style is charming and cute, complemented by a relaxing soundtrack, making it an enjoyable and stress-relieving experience.
  • The controls can be unintuitive, especially when switching between flying and shooting, which may frustrate players during gameplay.
  • Some levels can become excessively difficult, leading to potential frustration, particularly for players aiming to collect all gems and complete challenges.
  • There are performance issues and bugs that may not be addressed due to the developer's departure from the publisher, impacting the overall experience.
  • gameplay27 mentions

    The gameplay is characterized by its unique mechanics, combining shooting and movement in a way that is easy to learn but challenging to master. While the level design is varied and introduces new elements regularly, some players find the core mechanics somewhat simplistic and the gameplay can become repetitive over time. The inclusion of forgiving mechanics, such as infinite respawns tied to gem collection, adds a layer of accessibility, though it may lead to over-reliance on these features.

    • “The gameplay is unique and original, being easy to learn and hard to master.”
    • “The level design feels like the devs had a lot of fun getting mileage out of their mechanics, and puttering around on a broomstick is delightful.”
    • “There are a ton of levels, at least 80, and the game also does a very good job of introducing cool new mechanics at a regular pace; the game never got boring for me.”
    • “Would probably find a small niche but ultimately the quality of the gameplay loop is not that great, the action is confused by having to switch from using navigation from attack to movement, and it just feels very samey and clumsy.”
    • “Besides the previously mentioned issues of limited health power-ups and occasionally hard to understand mechanics, I’d say another problem is it’s easy to become dependent on the revive feature to complete a level.”
    • “Gameplay in Miracle Fly is simplistic, requiring only a mouse to play yet still needing some time to get used to.”
  • music10 mentions

    The music in the game is generally well-received, described as calming and pleasant, enhancing the overall experience without being overly intrusive. However, some players find certain tracks reminiscent of "The Sims 3" to be slightly annoying over time. Overall, the soundtrack complements the charming visuals and engaging gameplay, though there are suggestions for improved sound quality.

    • “The soundtrack is very calm and relaxing.”
    • “A very charming anime puzzle-platformer with cute visuals and relaxing music.”
    • “The music is pleasing, the voices aren't annoying, and the level design is interesting.”
    • “You will be focused on getting these diamonds that you will not easily remember the soundtrack!”
    • “This is coupled with the slightly annoying music that’s reminiscent of tunes from The Sims 3, which can start to get on the player’s nerves after a while.”
    • “Soundtrack is very calm and relaxing.”
  • graphics7 mentions

    The graphics in the game are characterized by bright, cute visuals and a charming anime art style that enhances the overall experience. While the graphics are smooth and functional, contributing to a low-stress atmosphere, some players note that the simplicity can feel repetitive. Overall, the colorful and appealing design effectively complements the engaging gameplay.

    • “Wonderful art style, very colorful.”
    • “The graphics throughout Miracle Fly were bright, cute, and basic.”
    • “Warning: the game is extremely difficult; the cute graphics are deceptive. If you are looking for an easy game, this is not it.”
    • “A very charming anime puzzle-platformer with cute visuals and relaxing music.”
  • story6 mentions

    The reviews indicate that the game lacks a compelling narrative, with players expressing disappointment over the absence of a meaningful plot despite its full price. Many describe it as a casual experience more akin to a mobile app, focusing on simple tasks rather than an engaging story.

    • “There is no story in Miracle Fly.”
    • “Sadly, just like the page said, it doesn't have any story.”
    • “It looks and plays as if it should be a mobile app due to its basic level design and lack of a riveting story plot.”
  • replayability3 mentions

    The game offers significant replayability through its New Game+ mode, which enhances the experience for players who enjoy revisiting the content. While the character roster is appreciated, some players desire more playable characters. Additionally, the inclusion of steam achievements encourages players to engage in further playthroughs to complete the game fully.

    • “I finished the main game and went into New Game+ long ago, and it's utterly awesome for this game to have giant potential for replayability being thoroughly used.”
    • “I like the characters, though I would prefer more playable ones.”
    • “Fans of Steam achievements will need to hunt all of these down in order to complete the game, adding to the replay value for some.”
  • optimization1 mentions

    The game faces performance issues, particularly in levels with lighting effects, even on capable hardware like the Lenovo Y50, leading to disappointment given its 2D nature.

    • “On the negative side, it has some performance issues for me on the levels with lighting effects (on a Lenovo Y50, which is powerful enough to play Arkham Asylum, so getting sluggish in a 2D game is a little disappointing).”
  • grinding1 mentions

    Players find that grinding becomes increasingly tedious as they progress, particularly when facing boss levels, which are perceived as more challenging and monotonous compared to regular areas.

    • “The grinding becomes unbearable as the difficulty ramps up, especially when you reach the boss levels, which are more tedious than the normal areas.”
    • “The repetitive nature of grinding makes the game feel like a chore rather than an enjoyable experience.”
    • “I found myself stuck in an endless loop of grinding, which detracted from the overall enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 1 analyzed playthroughs

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