- July 16, 2014
- ElagoTech
- 20h median play time
Miracle Fly
Platforms
About
If you like Super Mario World or Donkey Kong Country, you may also like this game, because the main design is inspired by them. - Control is unique, which means it will give you a whole new gaming experience (you might find it hard to play at first, but don't worry, you'll get used to it!) *You can use keyboard (W/S button as replacement for mouse click) - 100+ stages. Almost every stage has uniq…
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- The game features a unique and original gameplay mechanic that is easy to learn but hard to master, providing a satisfying challenge.
- There is a wealth of content with over 100 levels, multiple game modes, and a gradual increase in difficulty that keeps the experience fresh.
- The art style is charming and cute, complemented by a relaxing soundtrack, making it an enjoyable and stress-relieving experience.
- The controls can be unintuitive, especially when switching between flying and shooting, which may frustrate players during gameplay.
- Some levels can become excessively difficult, leading to potential frustration, particularly for players aiming to collect all gems and complete challenges.
- There are performance issues and bugs that may not be addressed due to the developer's departure from the publisher, impacting the overall experience.
gameplay
27 mentions Positive Neutral NegativeThe gameplay is characterized by its unique mechanics, combining shooting and movement in a way that is easy to learn but challenging to master. While the level design is varied and introduces new elements regularly, some players find the core mechanics somewhat simplistic and the gameplay can become repetitive over time. The inclusion of forgiving mechanics, such as infinite respawns tied to gem collection, adds a layer of accessibility, though it may lead to over-reliance on these features.
“The gameplay is unique and original, being easy to learn and hard to master.”
“The level design feels like the devs had a lot of fun getting mileage out of their mechanics, and puttering around on a broomstick is delightful.”
“There are a ton of levels, at least 80, and the game also does a very good job of introducing cool new mechanics at a regular pace; the game never got boring for me.”
“Would probably find a small niche but ultimately the quality of the gameplay loop is not that great, the action is confused by having to switch from using navigation from attack to movement, and it just feels very samey and clumsy.”
“Besides the previously mentioned issues of limited health power-ups and occasionally hard to understand mechanics, I’d say another problem is it’s easy to become dependent on the revive feature to complete a level.”
“Gameplay in Miracle Fly is simplistic, requiring only a mouse to play yet still needing some time to get used to.”