Adventure in the Tower of Flight
- December 22, 2015
- Pixel Barrage Entertainment, Inc.
"Adventure in the Tower of Flight" is a challenging auto-runner game set in a pixel art world. You play as a young adventurer, dodging obstacles and battling enemies as you ascend the mysterious tower. With procedurally generated levels and multiple difficulty settings, each run offers a new and exciting experience.
Reviews
- The game features solid gameplay with responsive controls and a charming retro aesthetic, reminiscent of classic 8-bit platformers.
- The level design and character abilities, particularly the dash attack, enhance the gameplay experience and provide a fun challenge.
- It offers multiple difficulty levels, making it accessible for casual players while still providing a decent challenge for hardcore gamers.
- The game is quite short, with a playtime of around 3-6 hours, and lacks significant replay value despite achievements that encourage multiple runs.
- The linear structure and limited exploration options can make the gameplay feel repetitive, with many areas and enemies being reused throughout.
- There are several bugs and issues, such as save file problems and a lack of meaningful upgrades, which detract from the overall experience.
- gameplay10 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay of "Tower of Flight" is engaging and reminiscent of classic titles, blending elements from both Kid Icarus and Kirby. Players appreciate the fun flight mechanics, particularly with the addition of dash boots, which enhance the experience without making it overly challenging. The game successfully combines satisfying item usage, a captivating story, and a well-crafted soundtrack to keep players invested.
“Either way, it has a modest goal as a game and delivers on it with some surprisingly solid gameplay.”
“Gameplay is decently challenging without becoming too annoying; the items and equipment are satisfying, and the story is enough to keep you interested.”
“Once you get the dash attack ability (which allows you to dash in any of the four directions), the game increases in enjoyment when it comes to gameplay.”
“I personally thought it would follow the Kid Icarus influence to a T, but the gameplay honestly reminds me more of Kirby sometimes.”
“First off, the gameplay is solid at first; you can fly as long as your meter is full (which can be exploited a bit when you figure out to tap the jump button).”
“A flight mechanic similar to Gargoyle's Quest which challenges you to constantly think about how you can squeeze just a little more flight power out of your character to make it to that treasure, and swordplay straight out of The Legend of Zelda.”
- music9 mentions
- 44 % positive mentions
- 56 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, described as above average with charming 8-bit tracks that complement the pixel graphics and enhance the nostalgic feel reminiscent of old-school RPGs. While not considered a masterpiece, the soundtrack is engaging and does not become repetitive, contributing positively to the overall experience. However, some players noted that certain sound effects, like health warnings, can be distracting.
“The music is by no means a masterpiece, but there wasn't a single track that wore out its welcome.”
“With great pixel art and charming, 8-bit music, Adventure in the Tower of Flight hearkens back to the old school RPGs of yesteryear.”
“The soundtrack is very well done, and the color palette and gameplay keep things engaging for the player.”
“I personally wouldn't buy the soundtrack DLC, but that's in no way an accusation of poor quality.”
“The problem with the music is that, much like in Assassin's Creed 1, you might go for a long while without a health up, making it an unnecessary sound that acts as a constant warning the player is already likely aware of: get more health!”
“+ The game music is quaint.”
- story8 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The story is generally viewed as weak and not a primary focus of the game, serving mainly as a basic framework for gameplay. While some players find it serviceable enough to maintain interest, others criticize its lack of depth and suggest that classic elements, like a damsel rescue, could enhance the narrative. Overall, the story is seen as a minor aspect of the experience, with gameplay taking precedence.
“Gameplay is decently challenging without becoming too annoying, the items and equipment are satisfying, and the story is enough to keep you interested.”
“The ever-classic rescue of a damsel would have been a superb and fitting addition to this game, one which I would highly recommend adding in a patch to add more depth to the story.”
“This isn't an RPG, nor is the story very important, but as a framing device, it serves its purpose.”
“The story is godawful, but that too is faithful to the era that the game is emulating.”
“However, the story is my biggest criticism.”
“The story... is, well, serviceable.”
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features charming pixel graphics and well-drawn sprites that evoke a nostalgic 8-bit aesthetic, complemented by above-average music. Overall, the visuals contribute to a fun and engaging platforming experience.
“Good game with a beautiful retro art style!”
“The graphics feature nicely drawn sprites, complemented by sharp sound and music.”
“Couple that with a spot-on 8-bit graphic style and music, and you have a game that really has the potential to launch a series of fun adventure platformers.”
- replayability2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game features snappy controls and creative level design, contributing to moderate replayability. However, the lack of consistent quality in boss encounters limits its overall replay value.
“Snappy controls, creative level design, and moderate replayability highlight a platformer that's worth your time (and the asking price).”
“It would have added much more replay value to the game if all of the bosses were like this, but sadly they aren't.”
“It would have added much more replay value to the game if all of the bosses were like this, but sadly they aren't.”
“The game lacks the depth needed for significant replayability, making it feel repetitive after a few runs.”
“Once you've completed the main story, there's little incentive to return, as the side content feels uninspired.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is praised for its exquisite depiction through pixel art, creating a visually captivating and immersive experience for players.
“An exquisite atmosphere depicted through pixel art.”
“The game's atmosphere immerses you in a beautifully crafted world.”
“Every detail contributes to an enchanting atmosphere that captivates players.”