Minimal Dungeon RPG Game Cover
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Join Our Discord About the GameJoin Our Discord: Minimal Dungeon RPG is a simplistic dungeon crawler RPG game that takes place in the deep valley of Casa.A beam of light appeared in the night sky, and that's where you were born. You are a fragment of the ancient Demon Lord and your mission is to embark on an adventure to unravel the mystery of your origins. Your journey won't be easy as …

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Reviews

47%
Audience ScoreBased on 36 reviews
monetization2 positive mentions
story3 negative mentions
  • The game offers a straightforward and casual clicking experience, making it suitable for short play sessions.
  • There are no microtransactions, allowing players to enjoy the game without additional costs.
  • The early game shows promise with some engaging mechanics and a cute aesthetic.
  • The game suffers from a lack of evolution and becomes repetitive, with stages playing identically and progress grinding to a halt.
  • Players can easily get stuck due to high costs for unlocking content, leading to frustration and a feeling of wasted time.
  • The game feels overpriced for a desktop version, especially when compared to better indie games available at a similar price.
  • story8 mentions

    The game's story is described as limited and poorly translated, with players primarily engaging in repetitive gameplay focused on gear and stats rather than narrative depth. Progression is hindered by drawn-out stages and debuffs, leading to frustration and a lack of motivation to continue. Overall, while some appreciate the story, it feels overshadowed by the grind and gameplay mechanics.

    • “Each new stage plays identically to the last, and whatever motivation one might have to see the story through is crippled by the game deliberately drawing itself out through ever-lengthening stages and debuffs that cripple your recovery speed.”
    • “You basically just obsessively click boxes for hours and get better gear, more stats, etc. The story is limited, but I appreciate it (badly translated though or something, not sure). No microtransactions if you're worried about that.”
    • “Stuck forever in story and free mode because not enough money to buy the key to unlock things.”
  • monetization2 mentions

    The monetization model for the game features a 10€ Steam version that lacks ads but requires players to use silver keys to unlock spaces, making it more challenging than the free-to-play app. This approach suggests a shift from ad-based revenue to a key-based unlocking system.

    • “There are also no ads to uncover spaces, but you need to use silver keys to unlock them instead. So technically, the €10 Steam version is harder than the free-to-play app.”
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