- April 25, 2024
- Isaac Denner
- 5h median play time
Minicology
Platforms
About
Minicology is a survival, crafting, and exploration game set in a procedurally-generated universe of tiny planets. Players must gather resources, grow crops, and automate processes to build bases, defend against invasions, and terraform worlds. Creative solutions are encouraged as players construct self-sufficient bases and navigate challenges in this miniature universe. The demo progress automatically transfers to the full game, with locked recipes and settings becoming available upon save load.











- The game features a charming art style and a delightful character movement that adds humor to the gameplay.
- The crafting and automation systems are engaging, allowing for complex interactions and rewarding progression.
- Boss battles are well-designed and challenging, and the game offers a variety of activities including base-building, exploration, and combat.
- The user interface is clunky and can make navigation and crafting cumbersome, leading to frustration during gameplay.
- Some players experience motion sickness due to the circular world design and character movement mechanics.
- There are reports of bugs related to specific resolutions, and overall, the game feels unfinished in terms of controls and balance.
gameplay
12 mentions Positive Neutral NegativeThe gameplay features a simple yet engaging cooking system that encourages players to experiment with food combinations for buffs, reminiscent of Terraria. While some mechanics are solid, many players find them clunky, leading to mixed feelings about the overall experience. Despite these issues, the game offers a decent amount of content, particularly for those who enjoy the cooking aspect.
“I love the cooking system; it is simple but entertaining. Finding good combinations of foods to get the best situational buffs without wasting extra nutrition is something that gave me at least 5 hours of gameplay - and I've yet to move far from my tiny tutorial planet base.”
“It's very close to Terraria in gameplay.”
“Not sure if this can even be one of those 'I see promise and maybe one day this will be good' because the base mechanics just feel bad.”
“Mechanically, a very solid game, though a bit clunky in a huge number of ways.”
“I don't think it makes the gameplay better, but it doesn't detract from it much either.”